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  3. [Release][ZM] Any Player Easter Egg Mods

[Release][ZM] Any Player Easter Egg Mods

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
easter eggssolocooptranzitdie riseburiedoriginsmotdmob of the dead
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  • Mikkel14undefined Mikkel14

    Hadi77KSA
    can you do both sides of motd(cycel continues) and (cycel is broken)?

    Hadi77KSAundefined Offline
    Hadi77KSAundefined Offline
    Hadi77KSA
    Contributor
    wrote on last edited by
    #116

    Mikkel14 with a mod, yes. You could use the one I have in the section “Alternative Mods With Extra Features + Other Maps“.

    Mikkel14undefined 1 Reply Last reply
    0
    • Hadi77KSAundefined Hadi77KSA

      Mikkel14 with a mod, yes. You could use the one I have in the section “Alternative Mods With Extra Features + Other Maps“.

      Mikkel14undefined Offline
      Mikkel14undefined Offline
      Mikkel14
      wrote on last edited by
      #117

      Hadi77KSA can i use this mod on bo2 without plutonium(so i can get trophies)?

      Hadi77KSAundefined 1 Reply Last reply
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      • Mikkel14undefined Mikkel14

        Hadi77KSA can i use this mod on bo2 without plutonium(so i can get trophies)?

        Hadi77KSAundefined Offline
        Hadi77KSAundefined Offline
        Hadi77KSA
        Contributor
        wrote on last edited by
        #118

        Mikkel14 you’d need to rewrite it because it uses a Plutonium-exclusive function, therefore no.

        Mikkel14undefined 2 Replies Last reply
        1
        • Hadi77KSAundefined Hadi77KSA

          Zumbul yes, by opening scripts\zm\zm_highrise\die_rise_any_player_ee.gsc and changing the init function:

          init()
          {
          	if ( maps\mp\zombies\_zm_sidequests::is_sidequest_allowed( "zclassic" ) )
          	{
          		thread onPlayerConnect();
          
          		// if ( set_dvar_int_if_unset( "any_player_ee_highrise_nav", "1" ) )
          		// 	thread buildNavTable();
          
          		thread handle_n_players_since_pts_start();
          	}
          }
          

          You could alternatively change the default value in set_dvar_int_if_unset from 1 to 0.

          Zumbulundefined Offline
          Zumbulundefined Offline
          Zumbul
          wrote on last edited by
          #119

          Hadi77KSA Thank you very much for your help and also for this map. I appreciate your work.

          1 Reply Last reply
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          • Mikkel14undefined Offline
            Mikkel14undefined Offline
            Mikkel14
            wrote on last edited by
            #120
            This post is deleted!
            1 Reply Last reply
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            • Hadi77KSAundefined Hadi77KSA

              Mikkel14 you’d need to rewrite it because it uses a Plutonium-exclusive function, therefore no.

              Mikkel14undefined Offline
              Mikkel14undefined Offline
              Mikkel14
              wrote on last edited by
              #121

              Hadi77KSA when i got to the trample step on maxis side the game would freeze so i couldn't continue when i placed down the trample

              Hadi77KSAundefined 1 Reply Last reply
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              • Hadi77KSAundefined Hadi77KSA

                Mikkel14 you’d need to rewrite it because it uses a Plutonium-exclusive function, therefore no.

                Mikkel14undefined Offline
                Mikkel14undefined Offline
                Mikkel14
                wrote on last edited by
                #122

                Hadi77KSA have any idea's to what might be the problem?

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                • Mikkel14undefined Mikkel14

                  Hadi77KSA when i got to the trample step on maxis side the game would freeze so i couldn't continue when i placed down the trample

                  Hadi77KSAundefined Offline
                  Hadi77KSAundefined Offline
                  Hadi77KSA
                  Contributor
                  wrote on last edited by
                  #123

                  Mikkel14 my guesses are you have conflicting scripts or it’s an outdated version of the mod. Make sure the version of the mod is at least 1.4.3 and that you only have die_rise_any_player_ee.gsc installed for Die Rise.

                  Mikkel14undefined 1 Reply Last reply
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                  • Hadi77KSAundefined Hadi77KSA

                    Mikkel14 my guesses are you have conflicting scripts or it’s an outdated version of the mod. Make sure the version of the mod is at least 1.4.3 and that you only have die_rise_any_player_ee.gsc installed for Die Rise.

                    Mikkel14undefined Offline
                    Mikkel14undefined Offline
                    Mikkel14
                    wrote on last edited by
                    #124

                    Hadi77KSA newest version, and i only have die rise script installed for die rise. So it's unrelated to the mod then?

                    Hadi77KSAundefined 1 Reply Last reply
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                    • Mikkel14undefined Mikkel14

                      Hadi77KSA newest version, and i only have die rise script installed for die rise. So it's unrelated to the mod then?

                      Hadi77KSAundefined Offline
                      Hadi77KSAundefined Offline
                      Hadi77KSA
                      Contributor
                      wrote on last edited by Hadi77KSA
                      #125

                      Mikkel14 I don’t see how it could be caused by my script as I haven’t experienced the problem you reported when I tested before pushing the update and after you made the post.

                      If you could provide gameplay footage showing this problem, where before starting the match you use the command developer 1; cg_flashScriptHashes 1 in the console, as well as upload the file console_zm.log of the session where you experience the problem from %localappdata%\Plutonium\storage\t6\main, these might help determine what causes the problem.

                      Update

                      Upon being contacted on Discord and seeing footage, it’s caused by placing a ball on a Trample Steam that’s placed on a zombie symbol on which the prompt is appearing on 1p/3p due to a condition oversight. Will be fixed in 1.4.4.

                      Mikkel14undefined 1 Reply Last reply
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                      • Hadi77KSAundefined Hadi77KSA

                        Mikkel14 I don’t see how it could be caused by my script as I haven’t experienced the problem you reported when I tested before pushing the update and after you made the post.

                        If you could provide gameplay footage showing this problem, where before starting the match you use the command developer 1; cg_flashScriptHashes 1 in the console, as well as upload the file console_zm.log of the session where you experience the problem from %localappdata%\Plutonium\storage\t6\main, these might help determine what causes the problem.

                        Update

                        Upon being contacted on Discord and seeing footage, it’s caused by placing a ball on a Trample Steam that’s placed on a zombie symbol on which the prompt is appearing on 1p/3p due to a condition oversight. Will be fixed in 1.4.4.

                        Mikkel14undefined Offline
                        Mikkel14undefined Offline
                        Mikkel14
                        wrote on last edited by
                        #126

                        Hadi77KSA i will do that in the following week

                        1 Reply Last reply
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                        • freepalestine4evundefined Offline
                          freepalestine4evundefined Offline
                          freepalestine4ev
                          wrote on last edited by freepalestine4ev
                          #127

                          Is it possible to have both the Maxis and Richtofen GSC solo mods together in the zm_tranzit folder? For example, can I have both mods active at the same time, or switch between them based on my preference?

                          Hadi77KSAundefined 1 Reply Last reply
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                          • freepalestine4evundefined freepalestine4ev

                            Is it possible to have both the Maxis and Richtofen GSC solo mods together in the zm_tranzit folder? For example, can I have both mods active at the same time, or switch between them based on my preference?

                            Hadi77KSAundefined Offline
                            Hadi77KSAundefined Offline
                            Hadi77KSA
                            Contributor
                            wrote on last edited by
                            #128

                            freepalestine4ev yes

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                            • Hadi77KSAundefined Hadi77KSA

                              gogetasj4 use the uncompiled/source script instead, but you’ll have to use “replace all” to change the slashes / to backslashes \, and after that use “replace all” again to change the double backslashes \\ to double slashes //.

                              You’ll also have to write double slashes // at the start of lines 5 and 7.

                              Update

                              To avoid the script causing the match to freeze when a player respawns, edit lines 115 and 125 by changing the "while" to "if".

                              Hiroshhiundefined Offline
                              Hiroshhiundefined Offline
                              Hiroshhi
                              wrote last edited by Hiroshhi
                              #129

                              Hadi77KSA How do I fix this for the origins reward box fix? 13f8002f-e296-4ff8-a150-da332aaf677f-image.png

                              Hadi77KSAundefined Hiroshhiundefined 2 Replies Last reply
                              0
                              • Hiroshhiundefined Hiroshhi

                                Hadi77KSA How do I fix this for the origins reward box fix? 13f8002f-e296-4ff8-a150-da332aaf677f-image.png

                                Hadi77KSAundefined Offline
                                Hadi77KSAundefined Offline
                                Hadi77KSA
                                Contributor
                                wrote last edited by
                                #130

                                Hiroshhi you need to do it if you want to use the source script.

                                Hiroshhiundefined 2 Replies Last reply
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                                • Hadi77KSAundefined Hadi77KSA

                                  Hiroshhi you need to do it if you want to use the source script.

                                  Hiroshhiundefined Offline
                                  Hiroshhiundefined Offline
                                  Hiroshhi
                                  wrote last edited by
                                  #131

                                  Hadi77KSA I thought it would load without launching origins, my bad! I edited my first reply, it crashes now.

                                  1 Reply Last reply
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                                  • Hiroshhiundefined Hiroshhi

                                    Hadi77KSA How do I fix this for the origins reward box fix? 13f8002f-e296-4ff8-a150-da332aaf677f-image.png

                                    Hiroshhiundefined Offline
                                    Hiroshhiundefined Offline
                                    Hiroshhi
                                    wrote last edited by
                                    #132

                                    Hiroshhi

                                    I fixed this problem with this (I used notepad++)

                                    Hadi77KSA said in [Release][ZM] Any Player Easter Egg Mods:

                                    gogetasj4 use the uncompiled/source script instead, but you’ll have to use “replace all” to change the slashes / to backslashes \, and after that use “replace all” again to change the double backslashes \\ to double slashes //.

                                    You’ll also have to write double slashes // at the start of lines 5 and 7.

                                    I'm guessing only the host needs to install the script.

                                    1 Reply Last reply
                                    0
                                    • Hadi77KSAundefined Hadi77KSA

                                      Hiroshhi you need to do it if you want to use the source script.

                                      Hiroshhiundefined Offline
                                      Hiroshhiundefined Offline
                                      Hiroshhi
                                      wrote last edited by
                                      #133

                                      Hadi77KSA The mod worked and I got to play with 6-8 people, though after 15+ rounds the game would crash and show this a74354b0-c567-4529-bf42-20d3177a2952-image.png

                                      Hadi77KSAundefined 1 Reply Last reply
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                                      • Hiroshhiundefined Hiroshhi

                                        Hadi77KSA The mod worked and I got to play with 6-8 people, though after 15+ rounds the game would crash and show this a74354b0-c567-4529-bf42-20d3177a2952-image.png

                                        Hadi77KSAundefined Offline
                                        Hadi77KSAundefined Offline
                                        Hadi77KSA
                                        Contributor
                                        wrote last edited by
                                        #134

                                        Could you get the host to provide the following files that contain the information of the match the error occurred on? console_zm.log from %localappdata%\Plutonium\storage\t6\main (please make sure the one being sent is actually the one that contains the error) and the .demo file of the match from storage\t6\demos. Either send them to me on Discord or upload them to something like MediaFire and send the link here.

                                        Hiroshhiundefined 1 Reply Last reply
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                                        • Hadi77KSAundefined Hadi77KSA

                                          Could you get the host to provide the following files that contain the information of the match the error occurred on? console_zm.log from %localappdata%\Plutonium\storage\t6\main (please make sure the one being sent is actually the one that contains the error) and the .demo file of the match from storage\t6\demos. Either send them to me on Discord or upload them to something like MediaFire and send the link here.

                                          Hiroshhiundefined Offline
                                          Hiroshhiundefined Offline
                                          Hiroshhi
                                          wrote last edited by
                                          #135

                                          Hadi77KSA sorry for the late reply! I added you in discord, I can't send links here. My discord is the same as my name here.

                                          1 Reply Last reply
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