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  3. [MP & ZM] Return to Alpha

[MP & ZM] Return to Alpha

Scheduled Pinned Locked Moved BO2 Modding Support & Discussion
bo2hindercanrunmoddingreturn-to-alphartaalpha
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  • hindercanrunundefined hindercanrun

    GOLD3N 4RM I won’t lie, I’ve come close to giving up but I have spent too much time on this and don’t really want to waste all that time.

    Maybe I’ll just focus on the UI, once that’s done, release that part for people to test and for feedback.

    I’m really trying to get back into working on this, I’m getting a better PC soon anyways so hopefully that’ll help with it.

    BrokenDreams_undefined Offline
    BrokenDreams_undefined Offline
    BrokenDreams_
    wrote on last edited by
    #206

    hindercanrun take ur time, the more time you have to work on it the more feedback you can get to make it better.

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    • sonickid999undefined Offline
      sonickid999undefined Offline
      sonickid999
      wrote on last edited by sonickid999
      #207

      Doing gods work man. I am a MAJOR advocate for further research and development into BO2 alpha stages. We have playtests of WAW, BO1, etc... older cods from back then. We even have playtests of BO2 multiplater alpha, beta, and rigtht before launch. But nobody cared to preserve campaign... which is where all the zombies stuff is stored and runs from 😞 . Look at my post history. The BO2 alpha content is by far the most interesting as we know the least about it and there is more content than other cut stuff from previous games like WAW/BO1. Also with modded maps just coming out for BO2 in 2024 when they existed for BO1 for nearly a decade now if not longer. Do your thing hindercanrun don't listen to an idiot like me, but I think idiots like me would want more of the alpha content then UI stuff. Like the original posts ambitions with ZC and cut guns etc... UI in game but outside game/lobby i'd care least about/could be done last. Though it is cool to see as its basically just the BO1 UI. Keep doing your thang man. Again big advocate for BO2 alpha anything.

      Edit: Also the more people working on it the better and more likely to come to fruition. I know its your baby but like with BO3 modded maps (lex's dierise, transit remake, etc...) they take 2-3 years to even come out. I know the COTD one did and dierise already going onto its second year. Transit would be a miracle if they ever remade that. It's been 2 years since this is posted and IK ur doing it for the culture/free but more hands, eyes, and ears the faster we can play test stuff like this and even more people to offer help.

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      • hindercanrunundefined hindercanrun

        NOTE: This post is still a WIP.

        Description >

        Return to Alpha is a mod made by JerryALT for CoD4 that makes the game like the alpha versions, this is my take on the mod, which restores cut content and things not present in the release versions of BO2.

        Planned Features >

        • Alpha UI
        • Restoring cut game-modes
        • Gameplay will play like the alpha versions
        • The rumored cut DLC5
        • Restoring cut maps and weapons
        • More to come : )

        Current progress >
        The progress that will be shown for now is the UI, specifically the main menu.
        Unfortunately, the current progress is not ready to be shown yet,
        so I will be using outdated images.

        Anyone remember that BO2 zombies alpha screenshot.. the one with the red sky background, yeah that one..
        well with help from a few people, I've managed to recreate it, currently it is a WIP but it is something.

        Credits >

        • hindercanrun
        • Soliderror
        • JezuzLizard
        • Lil Poop
        • DoktorSas
        • JerryALT

        More to come! : )

        Images >

        Main Menu >
        2c16c5b0-7eae-453f-92db-55aa8f15683b-image.png

        FighterHydrantundefined Offline
        FighterHydrantundefined Offline
        FighterHydrant
        wrote on last edited by
        #208

        hindercanrun Brooo, what tools are you using? I thought Cawldwink said the tools at the moment are very limited?

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        • SmellBourpundefined Offline
          SmellBourpundefined Offline
          SmellBourp
          wrote on last edited by
          #209

          Hope this goes somewhere far because of the new findings of the cut DLC 5

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          • ZAPlordundefined Offline
            ZAPlordundefined Offline
            ZAPlord
            wrote on last edited by
            #210

            any download links?

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            • Xerxesundefined Xerxes moved this topic from BO2 Modding Releases & Resources on
            • hindercanrunundefined Offline
              hindercanrunundefined Offline
              hindercanrun
              wrote on last edited by
              #211

              Thanks Xer.

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              • hindercanrunundefined Offline
                hindercanrunundefined Offline
                hindercanrun
                wrote on last edited by
                #212

                A few changes.

                3385d99c-1c63-4c8b-9e4b-cec09cf18f97-image.png
                f54514bb-ab93-45e8-bb88-01ed2316d89f-image.png
                efc6f71d-cede-444d-8c3b-344822ff729e-image.png
                11b820ff-7a36-4a8c-89e8-ce7ebc2f2ec1-image.png
                663f77a7-089d-41b4-99fa-0f87e959ce13-image.png
                db8f6dab-a239-48f6-8409-687bf02e50f6-image.png

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                • k1ry3undefined Offline
                  k1ry3undefined Offline
                  k1ry3
                  wrote on last edited by
                  #213

                  its looking pretty damn good

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                  • cookie no scopeundefined Offline
                    cookie no scopeundefined Offline
                    cookie no scope
                    wrote on last edited by
                    #214

                    0ffe5771ad81a473f61f5966936109ae.png

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                    • Rukkus_NKundefined Offline
                      Rukkus_NKundefined Offline
                      Rukkus_NK
                      wrote last edited by
                      #215
                      This post is deleted!
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