A small update on what we have been working on!
-
i thought Plutonium is going to get depricated in early 2019. im glad to hear things still get worked on and im excited jumping into the game right now
Hazards Pretty sure it was but the trickshitters gave the game new life I guess?
-
i thought Plutonium is going to get depricated in early 2019. im glad to hear things still get worked on and im excited jumping into the game right now
-
Hi,Will you add LAN friend function and LAN server in the future?Sorry, English is very bad
-
Hazards Pretty sure it was but the trickshitters gave the game new life I guess?
actually, i thought there wouldnt be that much TS Servers. but i guess its fine. they might bring friends who also play normal modes.
-
Hello everyone,
Thank you for your continued patience whilst we are working on our next update. Since our return we have looked at our code and decided most of it needs reworking. This has allowed us to fix a few jarring bugs deep within the codebase.
T6:
-
A memory leak has been identified and patched.
-
Dedicated servers shouldn't crash every few hours anymore. This has affected Pluto T6 since the start.
-
Unlock all now unlocks 99%. At this moment in time it does not unlock the extra class slots however we are still working on that.
IW5:
-
Stun Grenades are no longer as powerful as the sun. This one has affected Pluto IW5 since the start.
-
Custom map support fully rewrote to be more stable. Videos can be seen on our YouTube channel.
-
Added custom zone support. This will allow for ported weapons and other custom assets, such as camos.
-
Added in-game console.
-
Implemented scripting with ChaiScript. This will allow GSC-like mods.
General:
-
Our masterserver / backend has been redone and ready to accept authorization requests, AntiCheat traffic, servers and anything else we require from it. The infrastructure behind it has been rethought to try to avoid connection problems.
-
Implemented a reworked DW and Steam emulator for both games.
-
New menu's and server browsers are being worked on to update the look of the outdated menu's.
-
New Launcher UI has been made which will allow for easy updating and maintaining of the Plutonium mods as well as potentially managing friends.
-
Our forum is back online as you can tell. We hope in a few months it can be a knowledge-base of information regarding Plutonium.
-
We've made good progress with our AntiCheat, it does however require very thorough and lengthy testing though.
We still can't tell you when the next update will come, or what will or will not be included in it - we still have plenty to work on. Thanks once again for your kind messages and words of support, we're glad you enjoy our mod as much as we do.
@Mr-Android Pls linux support!

-
-
@Mr-Android Pls linux support!

-
@MrDucxy Potentially. Right now more important stuff is being worked on.
-
great job guys, i wondering if the server browser is going to show the LAN servers???
-
actually, i thought there wouldnt be that much TS Servers. but i guess its fine. they might bring friends who also play normal modes.
-
@MrDucxy About custom textures - Matrix (i think) had some custom camo tool at one point and idk how they made that. It worked on Plutonium, but isn't public. As far as I know, only way to change textures is through the zone files.
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better 💗
Register Login
