[Release] [T6ZM] [Parts] T6-Declassified - Some T5 Ports for T6
-
For Thundergun yeah, Winter Howl crash fix on Origins too, i just need to add the change of the Thundergun to all the other custom wonder weapons and test it correctly in every map.
GabsPuN where is the updated version
-
GabsPuN where is the updated version
xXPatrickStarXx Wait patiently, I was 5 hours without power and it just arrived.
-
xXPatrickStarXx Wait patiently, I was 5 hours without power and it just arrived.
GabsPuN sorry
-
xXPatrickStarXx Wait patiently, I was 5 hours without power and it just arrived.
GabsPuN is it out yet
-
GabsPuN is it out yet
xXPatrickStarXx No, i done with the Boss Support, i just need to test it for try to release it if i have permission.
-
xXPatrickStarXx No, i done with the Boss Support, i just need to test it for try to release it if i have permission.
GabsPuN cawldwink's permission?
-
GabsPuN Oh that makes sense now. Actually, I was suspecting that these wonder weapons were taken from the cut DLC 5. That means the Wave Gun could actually be implemented as well since Moon was going to appear, right?
Just one thing I'd like to ask: The Pap camo used for Winter's Howl and Thundergun was intentionally added for the mod or it was taken from the DLC 5 too? Cause if you have the iwd files for it, could you post it here so I can test it for normal weapons? I really wanted to see how the BO1 camo applies to BO2 weapons.
hzp13 okay so the BO1 camo already exist in common_zm.ff, but cawld dont know how to use it, so he did a customized camo i think.
-
xXPatrickStarXx Wait patiently, I was 5 hours without power and it just arrived.
GabsPuN its been like 2 days
-
GabsPuN its been like 2 days
xXPatrickStarXx My update it's delayed, Cawldwink have changes and additions for the next update, and plans to release a tutorial video before the update.