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  3. [Release] [T6ZM] [Parts] T6-Declassified - Some T5 Ports for T6

[Release] [T6ZM] [Parts] T6-Declassified - Some T5 Ports for T6

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • hzp13undefined hzp13

    GabsPuN I tested it offline yesterday and it worked. Thanks for telling me this. Also, the DG2 has some loud noises when you hold it and for some reason it works a little different from the WaW/BO1 versions. Just to clarify, on WaW and BO1 if you shoot the DG2 near the zombies, like on the ground, the splash damage can reach them, but on BO2 it doesn't work. You have to shoot at the zombies to make it work properly and they can still hit you for a moment even when they are being electrocuted. Besides that, this mod is so good that makes me wonder if it is posible to port other wonder weapons like the Scavenger, VR-11 and others.

    GabsPuNundefined Offline
    GabsPuNundefined Offline
    GabsPuN
    wrote last edited by GabsPuN
    #37

    hzp13 DG2 is from DLC 5 (April Build instead of the February Build leaked in December) but with BO1 anims since i dont have a xanim extractor for X360, thats why is different, about the splash, i remember it in x360, i would need to test it in PC more then. About the loud sound, the sounds are ported but not adjusted to the BO2 engine changes, i only work with scripts not with sounds or weapon files, but i will try to take a look on it. Also Wink added the Dog Chain again like in WaW, DLC 5 dont have it like in BO3.

    xXPatrickStarXxundefined hzp13undefined 2 Replies Last reply
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    • GabsPuNundefined GabsPuN

      hzp13 DG2 is from DLC 5 (April Build instead of the February Build leaked in December) but with BO1 anims since i dont have a xanim extractor for X360, thats why is different, about the splash, i remember it in x360, i would need to test it in PC more then. About the loud sound, the sounds are ported but not adjusted to the BO2 engine changes, i only work with scripts not with sounds or weapon files, but i will try to take a look on it. Also Wink added the Dog Chain again like in WaW, DLC 5 dont have it like in BO3.

      xXPatrickStarXxundefined Offline
      xXPatrickStarXxundefined Offline
      xXPatrickStarXx
      wrote last edited by
      #38

      GabsPuN the DG2 has a burping sound effect in its sound files and plays as the last sound in the DG2's reload, it also lacks a pap shot sound

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      • GabsPuNundefined GabsPuN

        hzp13 DG2 is from DLC 5 (April Build instead of the February Build leaked in December) but with BO1 anims since i dont have a xanim extractor for X360, thats why is different, about the splash, i remember it in x360, i would need to test it in PC more then. About the loud sound, the sounds are ported but not adjusted to the BO2 engine changes, i only work with scripts not with sounds or weapon files, but i will try to take a look on it. Also Wink added the Dog Chain again like in WaW, DLC 5 dont have it like in BO3.

        hzp13undefined Offline
        hzp13undefined Offline
        hzp13
        wrote last edited by
        #39

        GabsPuN Oh that makes sense now. Actually, I was suspecting that these wonder weapons were taken from the cut DLC 5. That means the Wave Gun could actually be implemented as well since Moon was going to appear, right?

        Just one thing I'd like to ask: The Pap camo used for Winter's Howl and Thundergun was intentionally added for the mod or it was taken from the DLC 5 too? Cause if you have the iwd files for it, could you post it here so I can test it for normal weapons? I really wanted to see how the BO1 camo applies to BO2 weapons.

        GabsPuNundefined 2 Replies Last reply
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        • hzp13undefined hzp13

          GabsPuN Oh that makes sense now. Actually, I was suspecting that these wonder weapons were taken from the cut DLC 5. That means the Wave Gun could actually be implemented as well since Moon was going to appear, right?

          Just one thing I'd like to ask: The Pap camo used for Winter's Howl and Thundergun was intentionally added for the mod or it was taken from the DLC 5 too? Cause if you have the iwd files for it, could you post it here so I can test it for normal weapons? I really wanted to see how the BO1 camo applies to BO2 weapons.

          GabsPuNundefined Offline
          GabsPuNundefined Offline
          GabsPuN
          wrote last edited by GabsPuN
          #40

          hzp13 Only the DG2 is from Early DLC 5 build, before the devs start working on new models for that DLC. The reason why DG2 is the only from the DLC 5, is because all the other wonder weapons dont have differences compared to BO1 in that build. About the camo, i need to ask that to Cawldwink, since i only work on scripts, maybe is from MP, idk, Wave Gun and all the other wonder weapons are planned. And i think all the BO1 weapons too.

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          • GabsPuNundefined GabsPuN

            For Thundergun yeah, Winter Howl crash fix on Origins too, i just need to add the change of the Thundergun to all the other custom wonder weapons and test it correctly in every map.

            xXPatrickStarXxundefined Offline
            xXPatrickStarXxundefined Offline
            xXPatrickStarXx
            wrote last edited by
            #41

            GabsPuN where is the updated version

            GabsPuNundefined 1 Reply Last reply
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            • xXPatrickStarXxundefined xXPatrickStarXx

              GabsPuN where is the updated version

              GabsPuNundefined Offline
              GabsPuNundefined Offline
              GabsPuN
              wrote last edited by
              #42

              xXPatrickStarXx Wait patiently, I was 5 hours without power and it just arrived.

              xXPatrickStarXxundefined 3 Replies Last reply
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              • GabsPuNundefined GabsPuN

                xXPatrickStarXx Wait patiently, I was 5 hours without power and it just arrived.

                xXPatrickStarXxundefined Offline
                xXPatrickStarXxundefined Offline
                xXPatrickStarXx
                wrote last edited by
                #43

                GabsPuN sorry

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                • GabsPuNundefined GabsPuN

                  xXPatrickStarXx Wait patiently, I was 5 hours without power and it just arrived.

                  xXPatrickStarXxundefined Offline
                  xXPatrickStarXxundefined Offline
                  xXPatrickStarXx
                  wrote last edited by
                  #44

                  GabsPuN is it out yet

                  GabsPuNundefined 1 Reply Last reply
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                  • xXPatrickStarXxundefined xXPatrickStarXx

                    GabsPuN is it out yet

                    GabsPuNundefined Offline
                    GabsPuNundefined Offline
                    GabsPuN
                    wrote last edited by
                    #45

                    xXPatrickStarXx No, i done with the Boss Support, i just need to test it for try to release it if i have permission.

                    xXPatrickStarXxundefined 1 Reply Last reply
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                    • GabsPuNundefined GabsPuN

                      xXPatrickStarXx No, i done with the Boss Support, i just need to test it for try to release it if i have permission.

                      xXPatrickStarXxundefined Offline
                      xXPatrickStarXxundefined Offline
                      xXPatrickStarXx
                      wrote last edited by
                      #46

                      GabsPuN cawldwink's permission?

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                      • hzp13undefined hzp13

                        GabsPuN Oh that makes sense now. Actually, I was suspecting that these wonder weapons were taken from the cut DLC 5. That means the Wave Gun could actually be implemented as well since Moon was going to appear, right?

                        Just one thing I'd like to ask: The Pap camo used for Winter's Howl and Thundergun was intentionally added for the mod or it was taken from the DLC 5 too? Cause if you have the iwd files for it, could you post it here so I can test it for normal weapons? I really wanted to see how the BO1 camo applies to BO2 weapons.

                        GabsPuNundefined Offline
                        GabsPuNundefined Offline
                        GabsPuN
                        wrote last edited by
                        #47

                        hzp13 okay so the BO1 camo already exist in common_zm.ff, but cawld dont know how to use it, so he did a customized camo i think.

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                        • GabsPuNundefined GabsPuN

                          xXPatrickStarXx Wait patiently, I was 5 hours without power and it just arrived.

                          xXPatrickStarXxundefined Offline
                          xXPatrickStarXxundefined Offline
                          xXPatrickStarXx
                          wrote last edited by
                          #48

                          GabsPuN its been like 2 days

                          GabsPuNundefined 1 Reply Last reply
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                          • xXPatrickStarXxundefined xXPatrickStarXx

                            GabsPuN its been like 2 days

                            GabsPuNundefined Offline
                            GabsPuNundefined Offline
                            GabsPuN
                            wrote last edited by
                            #49

                            xXPatrickStarXx My update it's delayed, Cawldwink have changes and additions for the next update, and plans to release a tutorial video before the update.

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