Bug fix request: playing custom maps will crash bo2
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Hi, I've recently been working on custom maps for black ops 2 (showcase here: https://www.youtube.com/watch?v=OtqR-zJF2Mk) and i'm running into a problem when trying to load the custom map that i found to be because of plutonium.
When using the "map" command to load into the custom map, the game crashes. Crash dump is here: https://mega.nz/file/sM1xFA4Y#Zn0Ruox621i7nCoCHJH1pW6qYyL-COiS9b62ggVx7AQ. I'm pretty sure the issue is with the certificate of the fastfile not being valid, as official map fastfiles will not crash the game.
I'm assuming that when using the "map" command it will check the certificate, and when loading mod fastfiles the check is skipped. I haven't found any other way of bypassing this crash apart from injecting a DLL into the game.
I would love to release my tool to the public without this bug, and I'll be happy to provide sample map fastfiles or more details to help out.
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Hey
I dropped a link to this topic in our internal Discord, I hope someone with the necessary knowledge will soon reply.
IIRIC Plutonium versions before the BO2 refactor don't check the validity of fast files; I had a few issues with unsigned fast files myself when the update dropped.