[ZM] Round Counter Custom Texture
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Why is it a gsc tho if you can change the actual texture manually by default in the corresponded dds file?
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Why is it a gsc tho if you can change the actual texture manually by default in the corresponded dds file?
FaZeFlickAlt the original texture for the round counter color or chalk is hard coded into the game so you need a gsc to change the color and position of the round counter if the gsc is decompiled so you can't change it through normal means i mean technically you can for the chalk but not the number itself
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