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  3. [Release] [ZM] Main Menu Custom Map

[Release] [ZM] Main Menu Custom Map

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  • ProfessorFalafelundefined Offline
    ProfessorFalafelundefined Offline
    ProfessorFalafel
    wrote on last edited by
    #53

    Are you able to play with people? or is that a work in progress to play with people in custom maps?

    1 Reply Last reply
    0
    • Sylthyundefined Sylthy

      Since this is possible, do we think we might be able to port over the maps that were in the dlc5 leak?

      EvelynYukiundefined Offline
      EvelynYukiundefined Offline
      EvelynYuki
      wrote on last edited by
      #54

      Sylthy in theory yes, but thats a whole other story on its own

      1 Reply Last reply
      0
      • spc.1undefined Offline
        spc.1undefined Offline
        spc.1
        wrote on last edited by
        #55

        someone recreate old wounds with the horses, thats prolly possible.

        1 Reply Last reply
        0
        • EvelynYukiundefined EvelynYuki

          Main Menu (Zombies Edition)

          This is the first custom map release for Black Ops II Zombies, this one takes place in the main menu from the campaign.

          loadscreen_frontend.png

          Installing

          1. Download zm_frontend.zip from this github release.
          2. Navigate to the %LocalAppData%\Plutonium\storage\t6\mods folder, if the mods folder doesn't exist you will have to create it.
          3. Extract the contents of zm_frontend.zip into your mods folder.
          4. Load the mod from the main menu.
          5. To play, there is a new button above the Server Browser button that will take you straight into the map.

          Disclaimer

          Since this map uses a lot of campaign assets, it might not work properly if you do not have the Campaign installed on Steam.

          Also, make sure you are on Plutonium r5140+ as the map will not work on older versions.

          esal1107undefined Offline
          esal1107undefined Offline
          esal1107
          wrote on last edited by
          #56

          EvelynYuki Amazing map, please keep this up. You've clearly got a talent for this : )

          1 Reply Last reply
          1
          • EvelynYukiundefined EvelynYuki

            AlexanderAlexis use this to extract them all at once (click yes on the "keep the path Treyarch used?" box): https://github.com/master131/Black-Ops-II-Sound-Studio

            also no, we just used OpenAssetTools and combined the vanilla game files and the core zm assets from tranzit (and also die rise because of the sliquifier)

            AlexanderAlexisundefined Offline
            AlexanderAlexisundefined Offline
            AlexanderAlexis
            wrote on last edited by
            #57

            EvelynYuki DOESN'T LETM E EXTRACT THEM ALL ONCE

            EvelynYukiundefined 1 Reply Last reply
            0
            • _pro7undefined Offline
              _pro7undefined Offline
              _pro7
              wrote on last edited by
              #58

              Wow, that's incredible!

              1 Reply Last reply
              0
              • AlexanderAlexisundefined AlexanderAlexis

                EvelynYuki DOESN'T LETM E EXTRACT THEM ALL ONCE

                EvelynYukiundefined Offline
                EvelynYukiundefined Offline
                EvelynYuki
                wrote on last edited by
                #59

                AlexanderAlexis you can for each sabl and sabs, unfortunately you have to go through them all

                AlexanderAlexisundefined 1 Reply Last reply
                0
                • EvelynYukiundefined EvelynYuki

                  AlexanderAlexis you can for each sabl and sabs, unfortunately you have to go through them all

                  AlexanderAlexisundefined Offline
                  AlexanderAlexisundefined Offline
                  AlexanderAlexis
                  wrote on last edited by
                  #60

                  EvelynYuki that's hell

                  1 Reply Last reply
                  0
                  • bayogoundefined Offline
                    bayogoundefined Offline
                    bayogo
                    wrote on last edited by
                    #61

                    so from now on we can have cod bo2 zombies custom maps? imagine having the map hijacked inside zombies

                    1 Reply Last reply
                    0
                    • ZAPlordundefined Offline
                      ZAPlordundefined Offline
                      ZAPlord
                      wrote on last edited by
                      #62

                      is this map singleplayer only?

                      1 Reply Last reply
                      0
                      • EvelynYukiundefined EvelynYuki

                        Main Menu (Zombies Edition)

                        This is the first custom map release for Black Ops II Zombies, this one takes place in the main menu from the campaign.

                        loadscreen_frontend.png

                        Installing

                        1. Download zm_frontend.zip from this github release.
                        2. Navigate to the %LocalAppData%\Plutonium\storage\t6\mods folder, if the mods folder doesn't exist you will have to create it.
                        3. Extract the contents of zm_frontend.zip into your mods folder.
                        4. Load the mod from the main menu.
                        5. To play, there is a new button above the Server Browser button that will take you straight into the map.

                        Disclaimer

                        Since this map uses a lot of campaign assets, it might not work properly if you do not have the Campaign installed on Steam.

                        Also, make sure you are on Plutonium r5140+ as the map will not work on older versions.

                        HalaMadrid.22undefined Offline
                        HalaMadrid.22undefined Offline
                        HalaMadrid.22
                        wrote on last edited by
                        #63

                        EvelynYuki I don't get it. I have the campaign installed but plutonium does not recognize it so i get the white screen

                        1 Reply Last reply
                        0
                        • ktown_vagzyundefined ktown_vagzy

                          when i load into map im getting a white screen any fix?

                          FaZe Flickundefined Offline
                          FaZe Flickundefined Offline
                          FaZe Flick
                          wrote on last edited by
                          #64

                          ktown_vagzy same, i think this might be a bug

                          1 Reply Last reply
                          0
                          • EvelynYukiundefined EvelynYuki

                            ktown_vagzy like i mentioned in the post you need to own the game on Steam, or at least have the campaign files for it to work.

                            FaZe Flickundefined Offline
                            FaZe Flickundefined Offline
                            FaZe Flick
                            wrote on last edited by
                            #65

                            EvelynYuki how do you exactly install campaign

                            1 Reply Last reply
                            1
                            • ITA_ANGELIDUXundefined Offline
                              ITA_ANGELIDUXundefined Offline
                              ITA_ANGELIDUX
                              wrote on last edited by
                              #66
                              This post is deleted!
                              1 Reply Last reply
                              0
                              • snes100undefined Offline
                                snes100undefined Offline
                                snes100
                                wrote on last edited by
                                #67

                                how can i play this co-op?

                                1 Reply Last reply
                                0
                                • airtonS2008undefined Offline
                                  airtonS2008undefined Offline
                                  airtonS2008
                                  wrote on last edited by
                                  #68

                                  crash

                                  1 Reply Last reply
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