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  3. [Release] [ZM] Main Menu Custom Map

[Release] [ZM] Main Menu Custom Map

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  • embracenewlifeundefined Offline
    embracenewlifeundefined Offline
    embracenewlife
    wrote on last edited by
    #43

    i knew the moment the simpsons custom map with gsc script was made, we wouldve eventually make actual custom maps outside of scripts from other maps, good work

    1 Reply Last reply
    1
    • Bex0_0undefined Offline
      Bex0_0undefined Offline
      Bex0_0
      wrote on last edited by
      #44
      This post is deleted!
      1 Reply Last reply
      0
      • darkjhon_1203undefined Offline
        darkjhon_1203undefined Offline
        darkjhon_1203
        wrote on last edited by
        #45

        I had the same problem, I fixed it by downloading the campaign files

        Bex0_0undefined 1 Reply Last reply
        0
        • EvelynYukiundefined EvelynYuki

          AlexanderAlexis gotta have all the sound files in assets/sound, i personally extracted all of SP/MP/ZM because theres so many

          AlexanderAlexisundefined Offline
          AlexanderAlexisundefined Offline
          AlexanderAlexis
          wrote on last edited by
          #46

          EvelynYuki how do i extract them? with the audio tool thing it doesn't let me extract them all at once. btw, did you use https://forum.plutonium.pw/topic/42769/release-t6-custom-map-tool ?

          EvelynYukiundefined 1 Reply Last reply
          0
          • chaodiccundefined chaodicc

            AllahDurk figured out the same problem, you have to just update plutonium (don't load up plutonium launcher from steam, do it from the actual plutonium.exe launcher)

            AllahDurkundefined Offline
            AllahDurkundefined Offline
            AllahDurk
            wrote on last edited by
            #47

            chaodicc i love you so much

            1 Reply Last reply
            0
            • JimmyCapRxundefined Offline
              JimmyCapRxundefined Offline
              JimmyCapRx
              wrote on last edited by
              #48

              Bex0_0 https://store.steampowered.com/app/202970/Call_of_Duty_Black_Ops_II/

              1 Reply Last reply
              1
              • emppundefined Offline
                emppundefined Offline
                empp
                wrote on last edited by
                #49

                Is there any way to play with friends/multiplayer?

                1 Reply Last reply
                0
                • AlexanderAlexisundefined AlexanderAlexis

                  EvelynYuki how do i extract them? with the audio tool thing it doesn't let me extract them all at once. btw, did you use https://forum.plutonium.pw/topic/42769/release-t6-custom-map-tool ?

                  EvelynYukiundefined Offline
                  EvelynYukiundefined Offline
                  EvelynYuki
                  wrote on last edited by
                  #50

                  AlexanderAlexis use this to extract them all at once (click yes on the "keep the path Treyarch used?" box): https://github.com/master131/Black-Ops-II-Sound-Studio

                  also no, we just used OpenAssetTools and combined the vanilla game files and the core zm assets from tranzit (and also die rise because of the sliquifier)

                  AlexanderAlexisundefined 1 Reply Last reply
                  1
                  • ThemeBeowulfundefined Offline
                    ThemeBeowulfundefined Offline
                    ThemeBeowulf
                    wrote last edited by
                    #51

                    the EE song being the main menu is cool af

                    1 Reply Last reply
                    1
                    • Sylthyundefined Offline
                      Sylthyundefined Offline
                      Sylthy
                      Contributor
                      wrote last edited by
                      #52

                      Since this is possible, do we think we might be able to port over the maps that were in the dlc5 leak?

                      EvelynYukiundefined 1 Reply Last reply
                      1
                      • ProfessorFalafelundefined Offline
                        ProfessorFalafelundefined Offline
                        ProfessorFalafel
                        wrote last edited by
                        #53

                        Are you able to play with people? or is that a work in progress to play with people in custom maps?

                        1 Reply Last reply
                        0
                        • Sylthyundefined Sylthy

                          Since this is possible, do we think we might be able to port over the maps that were in the dlc5 leak?

                          EvelynYukiundefined Offline
                          EvelynYukiundefined Offline
                          EvelynYuki
                          wrote last edited by
                          #54

                          Sylthy in theory yes, but thats a whole other story on its own

                          1 Reply Last reply
                          0
                          • spc.1undefined Offline
                            spc.1undefined Offline
                            spc.1
                            wrote last edited by
                            #55

                            someone recreate old wounds with the horses, thats prolly possible.

                            1 Reply Last reply
                            0
                            • EvelynYukiundefined EvelynYuki

                              Main Menu (Zombies Edition)

                              This is the first custom map release for Black Ops II Zombies, this one takes place in the main menu from the campaign.

                              loadscreen_frontend.png

                              Installing

                              1. Download zm_frontend.zip from this github release.
                              2. Navigate to the %LocalAppData%\Plutonium\storage\t6\mods folder, if the mods folder doesn't exist you will have to create it.
                              3. Extract the contents of zm_frontend.zip into your mods folder.
                              4. Load the mod from the main menu.
                              5. To play, there is a new button above the Server Browser button that will take you straight into the map.

                              Disclaimer

                              Since this map uses a lot of campaign assets, it might not work properly if you do not have the Campaign installed on Steam.

                              Also, make sure you are on Plutonium r5140+ as the map will not work on older versions.

                              esal1107undefined Offline
                              esal1107undefined Offline
                              esal1107
                              wrote last edited by
                              #56

                              EvelynYuki Amazing map, please keep this up. You've clearly got a talent for this : )

                              1 Reply Last reply
                              1
                              • EvelynYukiundefined EvelynYuki

                                AlexanderAlexis use this to extract them all at once (click yes on the "keep the path Treyarch used?" box): https://github.com/master131/Black-Ops-II-Sound-Studio

                                also no, we just used OpenAssetTools and combined the vanilla game files and the core zm assets from tranzit (and also die rise because of the sliquifier)

                                AlexanderAlexisundefined Offline
                                AlexanderAlexisundefined Offline
                                AlexanderAlexis
                                wrote last edited by
                                #57

                                EvelynYuki DOESN'T LETM E EXTRACT THEM ALL ONCE

                                EvelynYukiundefined 1 Reply Last reply
                                0
                                • _pro7undefined Offline
                                  _pro7undefined Offline
                                  _pro7
                                  wrote last edited by
                                  #58

                                  Wow, that's incredible!

                                  1 Reply Last reply
                                  0
                                  • AlexanderAlexisundefined AlexanderAlexis

                                    EvelynYuki DOESN'T LETM E EXTRACT THEM ALL ONCE

                                    EvelynYukiundefined Offline
                                    EvelynYukiundefined Offline
                                    EvelynYuki
                                    wrote last edited by
                                    #59

                                    AlexanderAlexis you can for each sabl and sabs, unfortunately you have to go through them all

                                    AlexanderAlexisundefined 1 Reply Last reply
                                    0
                                    • EvelynYukiundefined EvelynYuki

                                      AlexanderAlexis you can for each sabl and sabs, unfortunately you have to go through them all

                                      AlexanderAlexisundefined Offline
                                      AlexanderAlexisundefined Offline
                                      AlexanderAlexis
                                      wrote last edited by
                                      #60

                                      EvelynYuki that's hell

                                      1 Reply Last reply
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