Skip to content
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Donate
Collapse

Plutonium

  1. Home
  2. BO2 Modding Releases & Resources
  3. [Release] [ZM] Main Menu Custom Map

[Release] [ZM] Main Menu Custom Map

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
63 Posts 37 Posters 12.0k Views 4 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • AllahDurkundefined Offline
    AllahDurkundefined Offline
    AllahDurk
    wrote on last edited by
    #33

    I tried to play the map and i got this error that said exceed game_map_sp limits and it crashes. i own the game on steam aswell as having the campaign and multiplayer installed I also tried to uninstall and reinstall and still no luck. is there any fixes to this or am i doing something wrong?

    AllahDurkundefined 1 Reply Last reply
    0
    • chaodiccundefined Offline
      chaodiccundefined Offline
      chaodicc
      wrote on last edited by
      #34

      i wanna play this map sooo bad, but i'm having an "exceeded limit of 1 'game_map_sp' asset" error. i have campaign and everything downloaded on steam

      1 Reply Last reply
      0
      • AllahDurkundefined AllahDurk

        I tried to play the map and i got this error that said exceed game_map_sp limits and it crashes. i own the game on steam aswell as having the campaign and multiplayer installed I also tried to uninstall and reinstall and still no luck. is there any fixes to this or am i doing something wrong?

        AllahDurkundefined Offline
        AllahDurkundefined Offline
        AllahDurk
        wrote on last edited by
        #35

        i also verified all of my steam files and still no luck

        chaodiccundefined 1 Reply Last reply
        0
        • Voltage Motiveundefined Offline
          Voltage Motiveundefined Offline
          Voltage Motive
          wrote on last edited by
          #36

          Does the map currently support Co-Op? And if not, will it be supported in later versions of the map?

          1 Reply Last reply
          0
          • AlexanderAlexisundefined Offline
            AlexanderAlexisundefined Offline
            AlexanderAlexis
            wrote on last edited by
            #37

            yo can you explain how you did this?

            1 Reply Last reply
            0
            • AlexanderAlexisundefined Offline
              AlexanderAlexisundefined Offline
              AlexanderAlexis
              wrote on last edited by
              #38

              because when i compile it it says
              Adding asset search path (Not found): C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\mod\raw\t6
              Adding asset search path: C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\oat\raw\t6
              Unable to find a compatible file for sound sound/evt/zombie_global/perksacola/bottle/open/openmn_00.LN65.pc.snd.wav
              An error occurred writing the sound bank entries. Please check output.
              Loaded sound bank for zm_frontend.all failed to generate. Please check your build files.
              Could not load asset "zm_frontend.all" of type "soundbank"
              Traceback (most recent call last):
              File "C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\compile.py", line 231, in <module>
              main()
              ~~~~^^
              File "C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\compile.py", line 184, in main
              link_zone("mod", mod_zones)
              ~~~~~~~~~^^^^^^^^^^^^^^^^^^
              File "C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\compile.py", line 103, in link_zone
              subprocess.run(oat_command, cwd=CWD, universal_newlines=True, check=True)
              ~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
              File "C:\Users\Famigliabennati\AppData\Local\Programs\Python\Python313\Lib\subprocess.py", line 577, in run
              raise CalledProcessError(retcode, process.args,
              output=stdout, stderr=stderr)
              subprocess.CalledProcessError: Command '['C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\..\oat\Linker.exe', '--base-folder', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\mod', '--add-asset-search-path', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\mod', '--add-asset-search-path', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\..\assets\sound\raw', '--add-asset-search-path', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\..\assets\sound\devraw', '--add-asset-search-path', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\..\assets\sound\english', '--add-asset-search-path', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\..\common', '--add-source-search-path', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\zone_source', '--add-source-search-path', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\..\common\zone_source', '--output-folder', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\zone_out', 'mod', '--load', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\..\assets\zone\frontend_gump_sf_a.ff', '--load', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\..\assets\zone\code_post_gfx.ff', '--load', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\..\assets\zone\common.ff', '--load', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\..\assets\zone\common_zm.ff', '--load', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\..\assets\zone\zm_nuked.ff', '--load', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\..\assets\zone\zm_highrise.ff', '--load', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\..\assets\zone\zm_highrise_patch.ff', '--load', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\..\assets\zone\zm_tomb.ff', '--load', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\..\assets\zone\zm_transit.ff', '--load', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\..\assets\zone\zm_transit_patch.ff', '--load', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\..\assets\zone\so_zsurvival_zm_transit.ff']' returned non-zero exit status 1.

              EvelynYukiundefined 1 Reply Last reply
              0
              • AllahDurkundefined AllahDurk

                i also verified all of my steam files and still no luck

                chaodiccundefined Offline
                chaodiccundefined Offline
                chaodicc
                wrote on last edited by
                #39

                AllahDurk figured out the same problem, you have to just update plutonium (don't load up plutonium launcher from steam, do it from the actual plutonium.exe launcher)

                AllahDurkundefined 1 Reply Last reply
                1
                • Tendan_Fundefined Offline
                  Tendan_Fundefined Offline
                  Tendan_F
                  wrote on last edited by
                  #40

                  very epic, one question tho. out of all the wonder weapons available in BO2 why choose to include the sliquifier?

                  EvelynYukiundefined 1 Reply Last reply
                  0
                  • AlexanderAlexisundefined AlexanderAlexis

                    because when i compile it it says
                    Adding asset search path (Not found): C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\mod\raw\t6
                    Adding asset search path: C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\oat\raw\t6
                    Unable to find a compatible file for sound sound/evt/zombie_global/perksacola/bottle/open/openmn_00.LN65.pc.snd.wav
                    An error occurred writing the sound bank entries. Please check output.
                    Loaded sound bank for zm_frontend.all failed to generate. Please check your build files.
                    Could not load asset "zm_frontend.all" of type "soundbank"
                    Traceback (most recent call last):
                    File "C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\compile.py", line 231, in <module>
                    main()
                    ~~~~^^
                    File "C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\compile.py", line 184, in main
                    link_zone("mod", mod_zones)
                    ~~~~~~~~~^^^^^^^^^^^^^^^^^^
                    File "C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\compile.py", line 103, in link_zone
                    subprocess.run(oat_command, cwd=CWD, universal_newlines=True, check=True)
                    ~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
                    File "C:\Users\Famigliabennati\AppData\Local\Programs\Python\Python313\Lib\subprocess.py", line 577, in run
                    raise CalledProcessError(retcode, process.args,
                    output=stdout, stderr=stderr)
                    subprocess.CalledProcessError: Command '['C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\..\oat\Linker.exe', '--base-folder', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\mod', '--add-asset-search-path', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\mod', '--add-asset-search-path', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\..\assets\sound\raw', '--add-asset-search-path', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\..\assets\sound\devraw', '--add-asset-search-path', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\..\assets\sound\english', '--add-asset-search-path', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\..\common', '--add-source-search-path', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\zone_source', '--add-source-search-path', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\..\common\zone_source', '--output-folder', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\zone_out', 'mod', '--load', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\..\assets\zone\frontend_gump_sf_a.ff', '--load', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\..\assets\zone\code_post_gfx.ff', '--load', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\..\assets\zone\common.ff', '--load', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\..\assets\zone\common_zm.ff', '--load', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\..\assets\zone\zm_nuked.ff', '--load', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\..\assets\zone\zm_highrise.ff', '--load', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\..\assets\zone\zm_highrise_patch.ff', '--load', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\..\assets\zone\zm_tomb.ff', '--load', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\..\assets\zone\zm_transit.ff', '--load', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\..\assets\zone\zm_transit_patch.ff', '--load', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\..\assets\zone\so_zsurvival_zm_transit.ff']' returned non-zero exit status 1.

                    EvelynYukiundefined Offline
                    EvelynYukiundefined Offline
                    EvelynYuki
                    wrote on last edited by
                    #41

                    AlexanderAlexis gotta have all the sound files in assets/sound, i personally extracted all of SP/MP/ZM because theres so many

                    AlexanderAlexisundefined 1 Reply Last reply
                    0
                    • Tendan_Fundefined Tendan_F

                      very epic, one question tho. out of all the wonder weapons available in BO2 why choose to include the sliquifier?

                      EvelynYukiundefined Offline
                      EvelynYukiundefined Offline
                      EvelynYuki
                      wrote on last edited by
                      #42

                      Tendan_F while i was working on the map, a friend gave me the idea of making a better version of the prepatch sliq, i just hope its not op since i removed the puddles and made it infinitely chain

                      1 Reply Last reply
                      0
                      • embracenewlifeundefined Offline
                        embracenewlifeundefined Offline
                        embracenewlife
                        wrote on last edited by
                        #43

                        i knew the moment the simpsons custom map with gsc script was made, we wouldve eventually make actual custom maps outside of scripts from other maps, good work

                        1 Reply Last reply
                        1
                        • Bex0_0undefined Offline
                          Bex0_0undefined Offline
                          Bex0_0
                          wrote on last edited by
                          #44
                          This post is deleted!
                          1 Reply Last reply
                          0
                          • darkjhon_1203undefined Online
                            darkjhon_1203undefined Online
                            darkjhon_1203
                            wrote on last edited by
                            #45

                            I had the same problem, I fixed it by downloading the campaign files

                            Bex0_0undefined 1 Reply Last reply
                            0
                            • EvelynYukiundefined EvelynYuki

                              AlexanderAlexis gotta have all the sound files in assets/sound, i personally extracted all of SP/MP/ZM because theres so many

                              AlexanderAlexisundefined Offline
                              AlexanderAlexisundefined Offline
                              AlexanderAlexis
                              wrote on last edited by
                              #46

                              EvelynYuki how do i extract them? with the audio tool thing it doesn't let me extract them all at once. btw, did you use https://forum.plutonium.pw/topic/42769/release-t6-custom-map-tool ?

                              EvelynYukiundefined 1 Reply Last reply
                              0
                              • chaodiccundefined chaodicc

                                AllahDurk figured out the same problem, you have to just update plutonium (don't load up plutonium launcher from steam, do it from the actual plutonium.exe launcher)

                                AllahDurkundefined Offline
                                AllahDurkundefined Offline
                                AllahDurk
                                wrote on last edited by
                                #47

                                chaodicc i love you so much

                                1 Reply Last reply
                                0
                                • JimmyCapRxundefined Offline
                                  JimmyCapRxundefined Offline
                                  JimmyCapRx
                                  wrote on last edited by
                                  #48

                                  Bex0_0 https://store.steampowered.com/app/202970/Call_of_Duty_Black_Ops_II/

                                  1 Reply Last reply
                                  1
                                  • emppundefined Offline
                                    emppundefined Offline
                                    empp
                                    wrote on last edited by
                                    #49

                                    Is there any way to play with friends/multiplayer?

                                    1 Reply Last reply
                                    0
                                    • AlexanderAlexisundefined AlexanderAlexis

                                      EvelynYuki how do i extract them? with the audio tool thing it doesn't let me extract them all at once. btw, did you use https://forum.plutonium.pw/topic/42769/release-t6-custom-map-tool ?

                                      EvelynYukiundefined Offline
                                      EvelynYukiundefined Offline
                                      EvelynYuki
                                      wrote on last edited by
                                      #50

                                      AlexanderAlexis use this to extract them all at once (click yes on the "keep the path Treyarch used?" box): https://github.com/master131/Black-Ops-II-Sound-Studio

                                      also no, we just used OpenAssetTools and combined the vanilla game files and the core zm assets from tranzit (and also die rise because of the sliquifier)

                                      AlexanderAlexisundefined 1 Reply Last reply
                                      1
                                      • ThemeBeowulfundefined Offline
                                        ThemeBeowulfundefined Offline
                                        ThemeBeowulf
                                        wrote on last edited by
                                        #51

                                        the EE song being the main menu is cool af

                                        1 Reply Last reply
                                        1
                                        • Sylthyundefined Offline
                                          Sylthyundefined Offline
                                          Sylthy
                                          Contributor
                                          wrote on last edited by
                                          #52

                                          Since this is possible, do we think we might be able to port over the maps that were in the dlc5 leak?

                                          EvelynYukiundefined 1 Reply Last reply
                                          1
                                          Reply
                                          • Reply as topic
                                          Log in to reply
                                          • Oldest to Newest
                                          • Newest to Oldest
                                          • Most Votes


                                          • 1
                                          • 2
                                          • 3
                                          • 4
                                          • Login

                                          • Don't have an account? Register

                                          • Login or register to search.
                                          • First post
                                            Last post
                                          0
                                          • Recent
                                          • Tags
                                          • Popular
                                          • Users
                                          • Groups
                                          • Donate