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  3. [Release] [ZM] Main Menu Custom Map

[Release] [ZM] Main Menu Custom Map

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • Voltage Motiveundefined Offline
    Voltage Motiveundefined Offline
    Voltage Motive
    wrote on last edited by
    #36

    Does the map currently support Co-Op? And if not, will it be supported in later versions of the map?

    1 Reply Last reply
    0
    • AlexanderAlexisundefined Offline
      AlexanderAlexisundefined Offline
      AlexanderAlexis
      wrote on last edited by
      #37

      yo can you explain how you did this?

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      0
      • AlexanderAlexisundefined Offline
        AlexanderAlexisundefined Offline
        AlexanderAlexis
        wrote on last edited by
        #38

        because when i compile it it says
        Adding asset search path (Not found): C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\mod\raw\t6
        Adding asset search path: C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\oat\raw\t6
        Unable to find a compatible file for sound sound/evt/zombie_global/perksacola/bottle/open/openmn_00.LN65.pc.snd.wav
        An error occurred writing the sound bank entries. Please check output.
        Loaded sound bank for zm_frontend.all failed to generate. Please check your build files.
        Could not load asset "zm_frontend.all" of type "soundbank"
        Traceback (most recent call last):
        File "C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\compile.py", line 231, in <module>
        main()
        ~~~~^^
        File "C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\compile.py", line 184, in main
        link_zone("mod", mod_zones)
        ~~~~~~~~~^^^^^^^^^^^^^^^^^^
        File "C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\compile.py", line 103, in link_zone
        subprocess.run(oat_command, cwd=CWD, universal_newlines=True, check=True)
        ~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
        File "C:\Users\Famigliabennati\AppData\Local\Programs\Python\Python313\Lib\subprocess.py", line 577, in run
        raise CalledProcessError(retcode, process.args,
        output=stdout, stderr=stderr)
        subprocess.CalledProcessError: Command '['C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\..\oat\Linker.exe', '--base-folder', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\mod', '--add-asset-search-path', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\mod', '--add-asset-search-path', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\..\assets\sound\raw', '--add-asset-search-path', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\..\assets\sound\devraw', '--add-asset-search-path', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\..\assets\sound\english', '--add-asset-search-path', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\..\common', '--add-source-search-path', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\zone_source', '--add-source-search-path', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\..\common\zone_source', '--output-folder', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\zone_out', 'mod', '--load', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\..\assets\zone\frontend_gump_sf_a.ff', '--load', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\..\assets\zone\code_post_gfx.ff', '--load', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\..\assets\zone\common.ff', '--load', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\..\assets\zone\common_zm.ff', '--load', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\..\assets\zone\zm_nuked.ff', '--load', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\..\assets\zone\zm_highrise.ff', '--load', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\..\assets\zone\zm_highrise_patch.ff', '--load', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\..\assets\zone\zm_tomb.ff', '--load', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\..\assets\zone\zm_transit.ff', '--load', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\..\assets\zone\zm_transit_patch.ff', '--load', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\..\assets\zone\so_zsurvival_zm_transit.ff']' returned non-zero exit status 1.

        A Former User? 1 Reply Last reply
        0
        • AllahDurkundefined AllahDurk

          i also verified all of my steam files and still no luck

          chaodiccundefined Offline
          chaodiccundefined Offline
          chaodicc
          wrote on last edited by
          #39

          AllahDurk figured out the same problem, you have to just update plutonium (don't load up plutonium launcher from steam, do it from the actual plutonium.exe launcher)

          AllahDurkundefined 1 Reply Last reply
          0
          • Tendan_Fundefined Offline
            Tendan_Fundefined Offline
            Tendan_F
            wrote on last edited by
            #40

            very epic, one question tho. out of all the wonder weapons available in BO2 why choose to include the sliquifier?

            A Former User? 1 Reply Last reply
            0
            • AlexanderAlexisundefined AlexanderAlexis

              because when i compile it it says
              Adding asset search path (Not found): C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\mod\raw\t6
              Adding asset search path: C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\oat\raw\t6
              Unable to find a compatible file for sound sound/evt/zombie_global/perksacola/bottle/open/openmn_00.LN65.pc.snd.wav
              An error occurred writing the sound bank entries. Please check output.
              Loaded sound bank for zm_frontend.all failed to generate. Please check your build files.
              Could not load asset "zm_frontend.all" of type "soundbank"
              Traceback (most recent call last):
              File "C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\compile.py", line 231, in <module>
              main()
              ~~~~^^
              File "C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\compile.py", line 184, in main
              link_zone("mod", mod_zones)
              ~~~~~~~~~^^^^^^^^^^^^^^^^^^
              File "C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\compile.py", line 103, in link_zone
              subprocess.run(oat_command, cwd=CWD, universal_newlines=True, check=True)
              ~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
              File "C:\Users\Famigliabennati\AppData\Local\Programs\Python\Python313\Lib\subprocess.py", line 577, in run
              raise CalledProcessError(retcode, process.args,
              output=stdout, stderr=stderr)
              subprocess.CalledProcessError: Command '['C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\..\oat\Linker.exe', '--base-folder', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\mod', '--add-asset-search-path', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\mod', '--add-asset-search-path', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\..\assets\sound\raw', '--add-asset-search-path', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\..\assets\sound\devraw', '--add-asset-search-path', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\..\assets\sound\english', '--add-asset-search-path', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\..\common', '--add-source-search-path', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\zone_source', '--add-source-search-path', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\..\common\zone_source', '--output-folder', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\zone_out', 'mod', '--load', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\..\assets\zone\frontend_gump_sf_a.ff', '--load', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\..\assets\zone\code_post_gfx.ff', '--load', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\..\assets\zone\common.ff', '--load', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\..\assets\zone\common_zm.ff', '--load', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\..\assets\zone\zm_nuked.ff', '--load', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\..\assets\zone\zm_highrise.ff', '--load', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\..\assets\zone\zm_highrise_patch.ff', '--load', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\..\assets\zone\zm_tomb.ff', '--load', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\..\assets\zone\zm_transit.ff', '--load', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\..\assets\zone\zm_transit_patch.ff', '--load', 'C:\Users\Famigliabennati\Downloads\t6-map-templates-main\t6-map-templates-main\zm_templates\zm_frontend\..\assets\zone\so_zsurvival_zm_transit.ff']' returned non-zero exit status 1.

              A Former User? Offline
              A Former User? Offline
              A Former User
              wrote on last edited by
              #41

              AlexanderAlexis gotta have all the sound files in assets/sound, i personally extracted all of SP/MP/ZM because theres so many

              AlexanderAlexisundefined 1 Reply Last reply
              0
              • Tendan_Fundefined Tendan_F

                very epic, one question tho. out of all the wonder weapons available in BO2 why choose to include the sliquifier?

                A Former User? Offline
                A Former User? Offline
                A Former User
                wrote on last edited by
                #42

                Tendan_F while i was working on the map, a friend gave me the idea of making a better version of the prepatch sliq, i just hope its not op since i removed the puddles and made it infinitely chain

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                0
                • embracenewlifeundefined Offline
                  embracenewlifeundefined Offline
                  embracenewlife
                  wrote on last edited by
                  #43

                  i knew the moment the simpsons custom map with gsc script was made, we wouldve eventually make actual custom maps outside of scripts from other maps, good work

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                  0
                  • Bex0_0undefined Offline
                    Bex0_0undefined Offline
                    Bex0_0
                    wrote on last edited by
                    #44
                    This post is deleted!
                    1 Reply Last reply
                    0
                    • darkjhon_1203undefined Offline
                      darkjhon_1203undefined Offline
                      darkjhon_1203
                      wrote on last edited by
                      #45

                      I had the same problem, I fixed it by downloading the campaign files

                      Bex0_0undefined 1 Reply Last reply
                      0
                      • A Former User? A Former User

                        AlexanderAlexis gotta have all the sound files in assets/sound, i personally extracted all of SP/MP/ZM because theres so many

                        AlexanderAlexisundefined Offline
                        AlexanderAlexisundefined Offline
                        AlexanderAlexis
                        wrote on last edited by
                        #46

                        @EvelynYuki how do i extract them? with the audio tool thing it doesn't let me extract them all at once. btw, did you use https://forum.plutonium.pw/topic/42769/release-t6-custom-map-tool ?

                        A Former User? 1 Reply Last reply
                        0
                        • chaodiccundefined chaodicc

                          AllahDurk figured out the same problem, you have to just update plutonium (don't load up plutonium launcher from steam, do it from the actual plutonium.exe launcher)

                          AllahDurkundefined Offline
                          AllahDurkundefined Offline
                          AllahDurk
                          wrote on last edited by
                          #47

                          chaodicc i love you so much

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                          0
                          • JimmyCapRxundefined Offline
                            JimmyCapRxundefined Offline
                            JimmyCapRx
                            wrote on last edited by
                            #48

                            Bex0_0 https://store.steampowered.com/app/202970/Call_of_Duty_Black_Ops_II/

                            1 Reply Last reply
                            1
                            • emppundefined Offline
                              emppundefined Offline
                              empp
                              wrote on last edited by
                              #49

                              Is there any way to play with friends/multiplayer?

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                              0
                              • AlexanderAlexisundefined AlexanderAlexis

                                @EvelynYuki how do i extract them? with the audio tool thing it doesn't let me extract them all at once. btw, did you use https://forum.plutonium.pw/topic/42769/release-t6-custom-map-tool ?

                                A Former User? Offline
                                A Former User? Offline
                                A Former User
                                wrote on last edited by
                                #50

                                AlexanderAlexis use this to extract them all at once (click yes on the "keep the path Treyarch used?" box): https://github.com/master131/Black-Ops-II-Sound-Studio

                                also no, we just used OpenAssetTools and combined the vanilla game files and the core zm assets from tranzit (and also die rise because of the sliquifier)

                                AlexanderAlexisundefined 1 Reply Last reply
                                1
                                • ThemeBeowulfundefined Offline
                                  ThemeBeowulfundefined Offline
                                  ThemeBeowulf
                                  wrote on last edited by
                                  #51

                                  the EE song being the main menu is cool af

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                                  0
                                  • Sylthyundefined Offline
                                    Sylthyundefined Offline
                                    Sylthy
                                    Contributor
                                    wrote on last edited by
                                    #52

                                    Since this is possible, do we think we might be able to port over the maps that were in the dlc5 leak?

                                    A Former User? 1 Reply Last reply
                                    1
                                    • KrispyFalafelundefined Offline
                                      KrispyFalafelundefined Offline
                                      KrispyFalafel
                                      wrote on last edited by
                                      #53

                                      Are you able to play with people? or is that a work in progress to play with people in custom maps?

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                                      0
                                      • Sylthyundefined Sylthy

                                        Since this is possible, do we think we might be able to port over the maps that were in the dlc5 leak?

                                        A Former User? Offline
                                        A Former User? Offline
                                        A Former User
                                        wrote on last edited by
                                        #54

                                        Sylthy in theory yes, but thats a whole other story on its own

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                                        • spc.1undefined Offline
                                          spc.1undefined Offline
                                          spc.1
                                          wrote on last edited by
                                          #55

                                          someone recreate old wounds with the horses, thats prolly possible.

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