Is it possible to recompile a GSC script without relaunching the map?
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The rationale being that it's tedious to have to quit/restart the match to test every single code change. Wondering if there's a better solution.
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As someone kindly replied on Discord, the command
map_restartmakes the process MUCH faster. This is already a massive improvement over manually restarting the map.Leaving this open for now as there might be an even more convenient way that doesn't require restarting the map at all?
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You can't. Bind the restart command to a key with
bind P "map_restart"
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