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Plutonium

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  2. BO1 Modding Releases & Resources
  3. [ZM] BO1 Slightly Enhanced: Add Extra Weapons + Add Perks to All Maps v1.3.1

[ZM] BO1 Slightly Enhanced: Add Extra Weapons + Add Perks to All Maps v1.3.1

Scheduled Pinned Locked Moved BO1 Modding Releases & Resources
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  • HomerJay42undefined Offline
    HomerJay42undefined Offline
    HomerJay42
    wrote on last edited by
    #97

    W3er5m it's not intended, idk why it does that, but I'm not working on this mod anymore since I don't really have the time rn and I'm making a new mod similar but hopefully better than this one

    Oyvast does it happen right when you start the map or after actually loading into the game??

    retard69 probably not, if I did that it would be it's own separate mod but I probably won't do something like that for a while

    FaZe Flick assuming you're just talking about the mp & sp weapons, you could try extracting the weapon models or materials and get the images that way, I bet there's also custom weapon skins on here for said weapons and all you would have to do with the custom textures is install them like you would with any other custom weapons skin since these are just using the base textures from the game files and nothing custom that would need to be overridden
    you could also go to your main folder in your bo1 directory and search through the iwd files using 7-zip and find the iwi files that way, but that would be more tedious since they're not really organized

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    • StarGoldundefined Offline
      StarGoldundefined Offline
      StarGold
      wrote on last edited by
      #98

      there is a bug were if you play nacht coop, the quick revive machine is not turn on

      1 Reply Last reply
      0
      • enforcer2233undefined Offline
        enforcer2233undefined Offline
        enforcer2233
        wrote on last edited by
        #99

        is there a way that you can add pap to the waw maps i like that for some reason

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        0
        • Alf2104undefined Offline
          Alf2104undefined Offline
          Alf2104
          wrote on last edited by
          #100

          not sure if I installed the mod wrong but the only mods that seem to work is the stamin-up and phd added to maps. I still have a perk limit and the new weapons are invisible in the box and just disappear when picked up.
          The way I installed the mod was putting all of the files into my plutonium/storage/t5/zone folder and I also tried putting them into my scripts folder AND making a "mods" folder and all gave me the same result.

          Any help is appreciated

          HomerJay42undefined 1 Reply Last reply
          0
          • Alf2104undefined Alf2104

            not sure if I installed the mod wrong but the only mods that seem to work is the stamin-up and phd added to maps. I still have a perk limit and the new weapons are invisible in the box and just disappear when picked up.
            The way I installed the mod was putting all of the files into my plutonium/storage/t5/zone folder and I also tried putting them into my scripts folder AND making a "mods" folder and all gave me the same result.

            Any help is appreciated

            HomerJay42undefined Offline
            HomerJay42undefined Offline
            HomerJay42
            wrote on last edited by
            #101

            Alf2104 in your plutonium t5 directory you need to make a folder called "mods" (Plutonium>storage>t5) then take the folder from out of the zip and drop it in the mods folder and then go to mods in the main menu and load it.

            I would also recommend you remove the files you put in your scripts folder and zone folder, everything needs to stay in the mod folder as is

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            • FoldingSolidundefined Offline
              FoldingSolidundefined Offline
              FoldingSolid
              wrote on last edited by
              #102
              This post is deleted!
              1 Reply Last reply
              0
              • CxRiseundefined Offline
                CxRiseundefined Offline
                CxRise
                wrote on last edited by
                #103

                could we get a version that has your waw ports on waw maps?

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                • HomerJay42undefined HomerJay42

                  DevTheGiantStyle If I had known about that dvar I would've used that instead just to save the hassle. Next time I update this mod I'll probably switch to that

                  Nerfmartialundefined Offline
                  Nerfmartialundefined Offline
                  Nerfmartial
                  wrote on last edited by
                  #104

                  HomerJay42 hey man i loaded the mod up but nothing changed the perks were nowhere to be found

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                  • TwistyTreatsundefined Offline
                    TwistyTreatsundefined Offline
                    TwistyTreats
                    wrote on last edited by
                    #105

                    Only concern I got is that the perk limit doesn't work on co-op.

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                    0
                    • Dakackoundefined Offline
                      Dakackoundefined Offline
                      Dakacko
                      wrote on last edited by
                      #106
                      This post is deleted!
                      1 Reply Last reply
                      0
                      • nasha22undefined Offline
                        nasha22undefined Offline
                        nasha22
                        wrote on last edited by
                        #107

                        can u add more perks please

                        1 Reply Last reply
                        0
                        • Goose64lolundefined Offline
                          Goose64lolundefined Offline
                          Goose64lol
                          wrote on last edited by
                          #108

                          I have no idea why but the models for the perk machines are very low quality. they have the same shape, just the textures

                          1 Reply Last reply
                          0
                          • BOTxMIKEundefined Offline
                            BOTxMIKEundefined Offline
                            BOTxMIKE
                            wrote on last edited by
                            #109

                            daymn finally nacht update!

                            1 Reply Last reply
                            0
                            • Goose64lolundefined Offline
                              Goose64lolundefined Offline
                              Goose64lol
                              wrote on last edited by
                              #110

                              Der Riese and Verrückt kick me back to the main menu due to script errors

                              1 Reply Last reply
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                              • MajinHakuundefined Offline
                                MajinHakuundefined Offline
                                MajinHaku
                                wrote on last edited by
                                #111

                                I experienced a crash when trying to increase the texture quality to extra in the main menu while the mod was loaded.

                                1 Reply Last reply
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                                • HomerJay42undefined Offline
                                  HomerJay42undefined Offline
                                  HomerJay42
                                  wrote on last edited by
                                  #112

                                  Goose64lol I fixed the issue with der riese but verruckt had no issues so it might be an issue on your end, also try increasing the texture quality if they look low, plutonium defaults the texture quality to normal when loading a new mod

                                  MajinHaku maybe try again, just because my mod was loaded doesn't necessarily mean my mod was causing the issue. I also tried changing the texture quality with this mod loaded and I had no crashes or issues

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