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  3. [Release] [T6ZM] [Parts] T6-Declassified - Some T5 Ports for T6

[Release] [T6ZM] [Parts] T6-Declassified - Some T5 Ports for T6

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • Mattlleo10undefined Offline
    Mattlleo10undefined Offline
    Mattlleo10
    wrote on last edited by
    #71

    Cawldwink are you planning to add the wave gun as well, and can you make the thundergun to deal damage to brutus, and the panzer?

    Cawldwinkundefined 1 Reply Last reply
    1
    • Mattlleo10undefined Mattlleo10

      Cawldwink are you planning to add the wave gun as well, and can you make the thundergun to deal damage to brutus, and the panzer?

      Cawldwinkundefined Offline
      Cawldwinkundefined Offline
      Cawldwink
      wrote on last edited by
      #72

      Mattlleo10 I'm not planning any further till I hop back on T6 Modding properly. Same goes for dropping any further updates. So, expect this project to go stale for a while.

      GabsPuNundefined 1 Reply Last reply
      0
      • Cawldwinkundefined Cawldwink

        Mattlleo10 I'm not planning any further till I hop back on T6 Modding properly. Same goes for dropping any further updates. So, expect this project to go stale for a while.

        GabsPuNundefined Offline
        GabsPuNundefined Offline
        GabsPuN
        wrote on last edited by GabsPuN
        #73

        Cawldwink You can still drop my Update, remember i send it to you for testing.

        1 Reply Last reply
        0
        • GabsPuNundefined Offline
          GabsPuNundefined Offline
          GabsPuN
          wrote on last edited by
          #74

          The changelog list is:

          • Custom wonder weapons can now do damage to special zombies. It dont do infinite damage to them! Even in BO1 "thundergun inmune anim" exist for bosses but is unused.

          • Thundergun now gives the correct points. This was supposed to be in the released version but someone called cawld released it without told me 😆

          • Freezegun dont crash anymore in origins.

          FaZeFlickAltundefined 1 Reply Last reply
          2
          • GabsPuNundefined GabsPuN

            The changelog list is:

            • Custom wonder weapons can now do damage to special zombies. It dont do infinite damage to them! Even in BO1 "thundergun inmune anim" exist for bosses but is unused.

            • Thundergun now gives the correct points. This was supposed to be in the released version but someone called cawld released it without told me 😆

            • Freezegun dont crash anymore in origins.

            FaZeFlickAltundefined Offline
            FaZeFlickAltundefined Offline
            FaZeFlickAlt
            wrote on last edited by
            #75

            GabsPuN you sure winters howl is in there

            GabsPuNundefined 1 Reply Last reply
            1
            • FaZeFlickAltundefined FaZeFlickAlt

              GabsPuN you sure winters howl is in there

              GabsPuNundefined Offline
              GabsPuNundefined Offline
              GabsPuN
              wrote on last edited by GabsPuN
              #76

              FaZeFlickAlt Yeah why?. Im the one who help to port the scripts.

              1 Reply Last reply
              0
              • NaziVaporeonOwOundefined Offline
                NaziVaporeonOwOundefined Offline
                NaziVaporeonOwO
                wrote last edited by
                #77

                next update gonna be fire🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥

                mr.kennutbusterundefined 1 Reply Last reply
                0
                • NaziVaporeonOwOundefined NaziVaporeonOwO

                  next update gonna be fire🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥

                  mr.kennutbusterundefined Offline
                  mr.kennutbusterundefined Offline
                  mr.kennutbuster
                  wrote last edited by
                  #78

                  NaziVaporeonOwO a bug fix would be fire also

                  1 Reply Last reply
                  1
                  • TweeAlex2250undefined Offline
                    TweeAlex2250undefined Offline
                    TweeAlex2250
                    wrote last edited by
                    #79

                    I don't know how to get the weapons. Do I have to use a command, or do they appear in the box?
                    If they are commands, what are they?

                    mr.kennutbusterundefined _pro7undefined 2 Replies Last reply
                    0
                    • TweeAlex2250undefined TweeAlex2250

                      I don't know how to get the weapons. Do I have to use a command, or do they appear in the box?
                      If they are commands, what are they?

                      mr.kennutbusterundefined Offline
                      mr.kennutbusterundefined Offline
                      mr.kennutbuster
                      wrote last edited by
                      #80

                      TweeAlex2250 usually you get the weapons from the box i wish he added a command /fb tgun waffle and winters for first box or you can use a "give" command to get the weapons i forgot what the command was though

                      1 Reply Last reply
                      0
                      • TweeAlex2250undefined TweeAlex2250

                        I don't know how to get the weapons. Do I have to use a command, or do they appear in the box?
                        If they are commands, what are they?

                        _pro7undefined Offline
                        _pro7undefined Offline
                        _pro7
                        wrote last edited by
                        #81

                        TweeAlex2250 Dg2 - give tesla_gun_zm
                        Winter's - give freezegun_zm
                        Thundergun - give thundergun_zm

                        1 Reply Last reply
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