Skip to content
  • 0 Unread 0
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Donate
Collapse

Plutonium

  1. Home
  2. BO2 Modding Releases & Resources
  3. [Release] [ZM] [Mod] zm_expanded - Combining zm_weapons & zm_perks into 1 mod

[Release] [ZM] [Mod] zm_expanded - Combining zm_weapons & zm_perks into 1 mod

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
37 Posts 29 Posters 18.5k Views 3 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • xXPatrickStarXx xXPatrickStarXx

    sehteria I have an custom weapon on bo2 multiplayer that I would like to be added to that, the l96a1 port from bo1. Could you add it to the mod?

    sehteria Offline
    sehteria Offline
    sehteria
    wrote on last edited by sehteria
    #15

    xXPatrickStarXx I could look into it for an addition or an idea for a later mod, I haven’t really looked into the current state of OAT about what is & isn’t possible. You can message me on my Discord (sehteria) and we’ll see from there! 🙂

    xXPatrickStarXx AdrX003 2 Replies Last reply
    1
    • sehteria sehteria

      xXPatrickStarXx I could look into it for an addition or an idea for a later mod, I haven’t really looked into the current state of OAT about what is & isn’t possible. You can message me on my Discord (sehteria) and we’ll see from there! 🙂

      xXPatrickStarXx Offline
      xXPatrickStarXx Offline
      xXPatrickStarXx
      wrote on last edited by
      #16

      sehteria its ported already

      1 Reply Last reply
      1
      • sehteria sehteria

        xXPatrickStarXx I could look into it for an addition or an idea for a later mod, I haven’t really looked into the current state of OAT about what is & isn’t possible. You can message me on my Discord (sehteria) and we’ll see from there! 🙂

        AdrX003 Offline
        AdrX003 Offline
        AdrX003
        wrote on last edited by
        #17
        This post is deleted!
        1 Reply Last reply
        0
        • Ramirez501st Offline
          Ramirez501st Offline
          Ramirez501st
          wrote on last edited by
          #18
          This post is deleted!
          1 Reply Last reply
          0
          • Juanchi1899 Offline
            Juanchi1899 Offline
            Juanchi1899
            wrote on last edited by
            #19

            A question, do you plan to add more perks to the town map? because I have seen that more perks can be added

            1 Reply Last reply
            4
            • ToruUzumaki Offline
              ToruUzumaki Offline
              ToruUzumaki
              wrote on last edited by ToruUzumaki
              #20

              Is it possible to make the mod basically a script and be able to use it without loading it? That is, in only .gsc format

              sehteria 1 Reply Last reply
              0
              • Maximizer Blake Offline
                Maximizer Blake Offline
                Maximizer Blake
                wrote on last edited by
                #21

                Please add campaign and multiplayer weapons.

                1 Reply Last reply
                2
                • ToruUzumaki ToruUzumaki

                  Is it possible to make the mod basically a script and be able to use it without loading it? That is, in only .gsc format

                  sehteria Offline
                  sehteria Offline
                  sehteria
                  wrote on last edited by
                  #22

                  ToruUzumaki No

                  1 Reply Last reply
                  0
                  • SavoyHp Offline
                    SavoyHp Offline
                    SavoyHp
                    wrote on last edited by
                    #23

                    is there a way to remove perk limit or, will it be removed soon? sorry idk anything about T6 modding

                    1 Reply Last reply
                    0
                    • kanadianborn1 Offline
                      kanadianborn1 Offline
                      kanadianborn1
                      wrote on last edited by
                      #24

                      awesome mod maybe you could add this too if you want. https://forum.plutonium.pw/topic/42285/release-t6zm-parts-t6-declassified-some-t5-ports-for-t6

                      1 Reply Last reply
                      0
                      • Sray Audic Offline
                        Sray Audic Offline
                        Sray Audic
                        wrote on last edited by
                        #25

                        Hey is there any possible way to add keybinds to give me perks? or is there a command list i can go off of? I want to bind keys in a cfg or the current gsc if anything to spawn perks and take away perks so i can connect to twitch and have a interactive stream. maybe even random power up binded to a key? how would i go about that am i able to modify the current source? and would bo2 be my best bet any thoughts?

                        DirkRockface 1 Reply Last reply
                        0
                        • Sray Audic Sray Audic

                          Hey is there any possible way to add keybinds to give me perks? or is there a command list i can go off of? I want to bind keys in a cfg or the current gsc if anything to spawn perks and take away perks so i can connect to twitch and have a interactive stream. maybe even random power up binded to a key? how would i go about that am i able to modify the current source? and would bo2 be my best bet any thoughts?

                          DirkRockface Offline
                          DirkRockface Offline
                          DirkRockface
                          Contributor
                          wrote on last edited by
                          #26

                          Sray Audic yes this can be done with gsc scripts with functions like:

                                      if(self actionslotonebuttonpressed())
                                          self weapon_give( "galil_zm" );
                                      if(self actionslotthreebuttonpressed())
                                          self weapon_give( "galil_upgraded_zm" );
                                      if(self actionslottwobuttonpressed())
                                          self weapon_give( "raygun_mark2_zm" );
                                      if(self actionslotfourbuttonpressed())
                                          self weapon_give( "raygun_mark2_upgraded_zm" );
                          

                          and

                          if(self adsButtonPressed())
                              powerup = level specific_powerup_drop("full_ammo", self.origin);
                          

                          (this is bo2 example)

                          1 Reply Last reply
                          1
                          • Sray Audic Offline
                            Sray Audic Offline
                            Sray Audic
                            wrote on last edited by
                            #27

                            and what about setting a key for a random perk? is that possible or would that be a whole different gsc or would it be better to keep both together? Because i have a great cfg setup with a lot of commands but i want the cool ones too haha power ups and perks.

                            DirkRockface 1 Reply Last reply
                            0
                            • Sray Audic Sray Audic

                              and what about setting a key for a random perk? is that possible or would that be a whole different gsc or would it be better to keep both together? Because i have a great cfg setup with a lot of commands but i want the cool ones too haha power ups and perks.

                              DirkRockface Offline
                              DirkRockface Offline
                              DirkRockface
                              Contributor
                              wrote on last edited by DirkRockface
                              #28

                              Sray Audic you can do that with something like this:

                              self.PowerupSelected = whichPowerUp();
                              
                              if(self adsButtonPressed())
                                  powerup = level specific_powerup_drop(self.PowerupSelected, self.origin);
                              
                              whichPowerUp()
                              {
                                  powerups[0] = "nuke";
                                  powerups[1] = "insta_kill";
                                  powerups[2] = "double_points";
                                  powerups[3] = "full_ammo";
                                  return powerups[ randomInt(powerups.size) ];
                              }
                              
                              1 Reply Last reply
                              1
                              • soda_toucher03 Offline
                                soda_toucher03 Offline
                                soda_toucher03
                                wrote on last edited by
                                #29

                                everytime i load this mod it crashes my game when i try to use Mistry box

                                1 Reply Last reply
                                0
                                • Knitby Knitby referenced this topic on
                                • DontStopMeGaLo Offline
                                  DontStopMeGaLo Offline
                                  DontStopMeGaLo
                                  wrote on last edited by
                                  #30

                                  Awesome mod, but unfortunately, it's conflicting with Gerard's Custom Survival Maps, so I can only use the weapons mod(

                                  Btw, do you plan to add all BO2 wonder weapons to zm_weapons mod?

                                  1 Reply Last reply
                                  1
                                  • oilpanbuster Offline
                                    oilpanbuster Offline
                                    oilpanbuster
                                    wrote on last edited by
                                    #31

                                    sehteria Are there any plans to make the extra perks work with grief? I've noticed none of the perk machines show up on the grief mode.

                                    1 Reply Last reply
                                    1
                                    • B3ARS Offline
                                      B3ARS Offline
                                      B3ARS
                                      wrote on last edited by
                                      #32

                                      goat mod

                                      1 Reply Last reply
                                      1
                                      • Nicolations Offline
                                        Nicolations Offline
                                        Nicolations
                                        wrote on last edited by
                                        #33

                                        im given the error code EXE_CLIENT_FIELD_MISMATCH everytime i ty and start a match

                                        1 Reply Last reply
                                        0
                                        • Dec Offline
                                          Dec Offline
                                          Dec
                                          Contributor
                                          wrote on last edited by
                                          #34

                                          Goated ass mod ❤

                                          1 Reply Last reply
                                          0

                                          Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                          Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                          With your input, this post could be even better 💗

                                          Register Login
                                          Reply
                                          • Reply as topic
                                          Log in to reply
                                          • Oldest to Newest
                                          • Newest to Oldest
                                          • Most Votes


                                          • 1
                                          • 2
                                          • Login

                                          • Don't have an account? Register

                                          • Login or register to search.
                                          • First post
                                            Last post
                                          0
                                          • Unread 0
                                          • Recent
                                          • Tags
                                          • Popular
                                          • Users
                                          • Groups
                                          • Donate