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  3. [Release] [ZM] [Mod] zm_expanded - Combining zm_weapons & zm_perks into 1 mod

[Release] [ZM] [Mod] zm_expanded - Combining zm_weapons & zm_perks into 1 mod

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  • Sray Audicundefined Offline
    Sray Audicundefined Offline
    Sray Audic
    wrote on last edited by
    #25

    Hey is there any possible way to add keybinds to give me perks? or is there a command list i can go off of? I want to bind keys in a cfg or the current gsc if anything to spawn perks and take away perks so i can connect to twitch and have a interactive stream. maybe even random power up binded to a key? how would i go about that am i able to modify the current source? and would bo2 be my best bet any thoughts?

    DirkRockfaceundefined 1 Reply Last reply
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    • Sray Audicundefined Sray Audic

      Hey is there any possible way to add keybinds to give me perks? or is there a command list i can go off of? I want to bind keys in a cfg or the current gsc if anything to spawn perks and take away perks so i can connect to twitch and have a interactive stream. maybe even random power up binded to a key? how would i go about that am i able to modify the current source? and would bo2 be my best bet any thoughts?

      DirkRockfaceundefined Online
      DirkRockfaceundefined Online
      DirkRockface
      Contributor
      wrote on last edited by
      #26

      Sray Audic yes this can be done with gsc scripts with functions like:

                  if(self actionslotonebuttonpressed())
                      self weapon_give( "galil_zm" );
                  if(self actionslotthreebuttonpressed())
                      self weapon_give( "galil_upgraded_zm" );
                  if(self actionslottwobuttonpressed())
                      self weapon_give( "raygun_mark2_zm" );
                  if(self actionslotfourbuttonpressed())
                      self weapon_give( "raygun_mark2_upgraded_zm" );
      

      and

      if(self adsButtonPressed())
          powerup = level specific_powerup_drop("full_ammo", self.origin);
      

      (this is bo2 example)

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      • Sray Audicundefined Offline
        Sray Audicundefined Offline
        Sray Audic
        wrote on last edited by
        #27

        and what about setting a key for a random perk? is that possible or would that be a whole different gsc or would it be better to keep both together? Because i have a great cfg setup with a lot of commands but i want the cool ones too haha power ups and perks.

        DirkRockfaceundefined 1 Reply Last reply
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        • Sray Audicundefined Sray Audic

          and what about setting a key for a random perk? is that possible or would that be a whole different gsc or would it be better to keep both together? Because i have a great cfg setup with a lot of commands but i want the cool ones too haha power ups and perks.

          DirkRockfaceundefined Online
          DirkRockfaceundefined Online
          DirkRockface
          Contributor
          wrote on last edited by DirkRockface
          #28

          Sray Audic you can do that with something like this:

          self.PowerupSelected = whichPowerUp();
          
          if(self adsButtonPressed())
              powerup = level specific_powerup_drop(self.PowerupSelected, self.origin);
          
          whichPowerUp()
          {
              powerups[0] = "nuke";
              powerups[1] = "insta_kill";
              powerups[2] = "double_points";
              powerups[3] = "full_ammo";
              return powerups[ randomInt(powerups.size) ];
          }
          
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          • soda_toucher03undefined Offline
            soda_toucher03undefined Offline
            soda_toucher03
            wrote on last edited by
            #29

            everytime i load this mod it crashes my game when i try to use Mistry box

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            • Knitbyundefined Knitby referenced this topic on
            • DontStopMeGaLoundefined Offline
              DontStopMeGaLoundefined Offline
              DontStopMeGaLo
              wrote on last edited by
              #30

              Awesome mod, but unfortunately, it's conflicting with Gerard's Custom Survival Maps, so I can only use the weapons mod(

              Btw, do you plan to add all BO2 wonder weapons to zm_weapons mod?

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              • oilpanbusterundefined Offline
                oilpanbusterundefined Offline
                oilpanbuster
                wrote on last edited by
                #31

                sehteria Are there any plans to make the extra perks work with grief? I've noticed none of the perk machines show up on the grief mode.

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                • B3ARSundefined Offline
                  B3ARSundefined Offline
                  B3ARS
                  wrote last edited by
                  #32

                  goat mod

                  1 Reply Last reply
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                  • Lestersaidby2002undefined Offline
                    Lestersaidby2002undefined Offline
                    Lestersaidby2002
                    wrote last edited by
                    #33

                    bro buen mod pero deberias poner algo para el limite de perks es algo estresante no poder usarlos todo por el limite de perks

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                    • Nicolationsundefined Offline
                      Nicolationsundefined Offline
                      Nicolations
                      wrote last edited by
                      #34

                      im given the error code EXE_CLIENT_FIELD_MISMATCH everytime i ty and start a match

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