Skip to content
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Donate
Collapse

Plutonium

  1. Home
  2. BO2 Modding Releases & Resources
  3. [Release] [ZM] [Mod] zm_expanded - Combining zm_weapons & zm_perks into 1 mod

[Release] [ZM] [Mod] zm_expanded - Combining zm_weapons & zm_perks into 1 mod

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
22 Posts 16 Posters 1.4k Views 2 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • sehteriaundefined sehteria

    AdrX003 Currently working on multiplayer weapons to zombies, I'll add campaign probably too and I hope to make everything work and feel natural to the Zombies mode (Damage, PAP Camo, PAP Attachments etc.)

    xXPatrickStarXxundefined Offline
    xXPatrickStarXxundefined Offline
    xXPatrickStarXx
    wrote last edited by
    #13

    sehteria I have an custom weapon on bo2 multiplayer that I would like to be added to that, the l96a1 port from bo1. Could you add it to the mod?

    sehteriaundefined 1 Reply Last reply
    2
    • Jeezuzundefined Offline
      Jeezuzundefined Offline
      Jeezuz
      wrote last edited by
      #14

      so you actually did it

      1 Reply Last reply
      1
      • xXPatrickStarXxundefined xXPatrickStarXx

        sehteria I have an custom weapon on bo2 multiplayer that I would like to be added to that, the l96a1 port from bo1. Could you add it to the mod?

        sehteriaundefined Offline
        sehteriaundefined Offline
        sehteria
        wrote last edited by sehteria
        #15

        xXPatrickStarXx I could look into it for an addition or an idea for a later mod, I haven’t really looked into the current state of OAT about what is & isn’t possible. You can message me on my Discord (sehteria) and we’ll see from there! 🙂

        xXPatrickStarXxundefined AdrX003undefined 2 Replies Last reply
        1
        • sehteriaundefined sehteria

          xXPatrickStarXx I could look into it for an addition or an idea for a later mod, I haven’t really looked into the current state of OAT about what is & isn’t possible. You can message me on my Discord (sehteria) and we’ll see from there! 🙂

          xXPatrickStarXxundefined Offline
          xXPatrickStarXxundefined Offline
          xXPatrickStarXx
          wrote last edited by
          #16

          sehteria its ported already

          1 Reply Last reply
          1
          • sehteriaundefined sehteria

            xXPatrickStarXx I could look into it for an addition or an idea for a later mod, I haven’t really looked into the current state of OAT about what is & isn’t possible. You can message me on my Discord (sehteria) and we’ll see from there! 🙂

            AdrX003undefined Offline
            AdrX003undefined Offline
            AdrX003
            wrote last edited by
            #17
            This post is deleted!
            1 Reply Last reply
            0
            • Ramirez501stundefined Offline
              Ramirez501stundefined Offline
              Ramirez501st
              wrote last edited by
              #18
              This post is deleted!
              1 Reply Last reply
              0
              • Juanchi1899undefined Offline
                Juanchi1899undefined Offline
                Juanchi1899
                wrote last edited by
                #19

                A question, do you plan to add more perks to the town map? because I have seen that more perks can be added

                1 Reply Last reply
                2
                • ToruUzumakiundefined Offline
                  ToruUzumakiundefined Offline
                  ToruUzumaki
                  wrote last edited by ToruUzumaki
                  #20

                  Is it possible to make the mod basically a script and be able to use it without loading it? That is, in only .gsc format

                  sehteriaundefined 1 Reply Last reply
                  0
                  • Maximizer Blakeundefined Offline
                    Maximizer Blakeundefined Offline
                    Maximizer Blake
                    wrote last edited by
                    #21

                    Please add campaign and multiplayer weapons.

                    1 Reply Last reply
                    1
                    • ToruUzumakiundefined ToruUzumaki

                      Is it possible to make the mod basically a script and be able to use it without loading it? That is, in only .gsc format

                      sehteriaundefined Offline
                      sehteriaundefined Offline
                      sehteria
                      wrote last edited by
                      #22

                      ToruUzumaki No

                      1 Reply Last reply
                      0
                      Reply
                      • Reply as topic
                      Log in to reply
                      • Oldest to Newest
                      • Newest to Oldest
                      • Most Votes


                      • 1
                      • 2
                      • Login

                      • Don't have an account? Register

                      • Login or register to search.
                      • First post
                        Last post
                      0
                      • Recent
                      • Tags
                      • Popular
                      • Users
                      • Groups
                      • Donate