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  3. Spawn with Papped PPSH [WAW Zombies]

Spawn with Papped PPSH [WAW Zombies]

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  • cdogbruvundefined Offline
    cdogbruvundefined Offline
    cdogbruv
    wrote last edited by
    #1

    spawn_with_ppsh()
    {
    level endon("end_game");

    while(true)
    {
        level waittill("connected", player);
        player thread on_player_spawned_weapon();
    }
    

    }

    on_player_spawned_weapon()
    {
    self endon("disconnect");

    while(true)
    {
        self waittill("spawned_player");
        wait(3); // Wait for the load-in to finish
        
        weapon = "ppsh_upgraded_zm";
        
        // Take current starting weapon (usually colt_zm)
        self takeallweapons();
        
        // Give the Reaper
        self giveWeapon(weapon);
        self giveMaxAmmo(weapon);
        self switchToWeapon(weapon);
    }
    

    }

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