Skip to content
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Donate
Collapse

Plutonium

  1. Home
  2. BO1 Modding Releases & Resources
  3. [ZM] Add the BabyGun to all maps

[ZM] Add the BabyGun to all maps

Scheduled Pinned Locked Moved BO1 Modding Releases & Resources
9 Posts 6 Posters 420 Views 1 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • HomerJay42undefined Offline
    HomerJay42undefined Offline
    HomerJay42
    wrote last edited by HomerJay42
    #1

    I know no one asked for this, buuut here is a mod that adds the babygun from shangri-la to all maps for anyone who may wanna use this weapon on a map besides shangri-la

    • from testing this it works almost just as well as it does on shang (the mini models bug out a bit sometimes)
    • no weapon limit meaning 4 people can have the weapon at once
    • added a weighting function that makes getting the shrinkray easier
    • you can give yourself the weapon by putting in the command "give shrink_ray_zm"

    Desktop Screenshot 2026.02.07 - 12.30.15.37.png
    Desktop Screenshot 2026.02.07 - 12.35.09.27.png
    Desktop Screenshot 2026.02.07 - 12.34.05.15.png

    DOWNLOAD

    1 Reply Last reply
    1
    • NaziVaporeonOwOundefined Offline
      NaziVaporeonOwOundefined Offline
      NaziVaporeonOwO
      wrote last edited by
      #2

      the scavenger would be so peak

      HomerJay42undefined 1 Reply Last reply
      1
      • Decundefined Offline
        Decundefined Offline
        Dec
        Contributor
        wrote last edited by
        #3

        goated

        1 Reply Last reply
        1
        • exiled revengerundefined Offline
          exiled revengerundefined Offline
          exiled revenger
          wrote last edited by
          #4

          This mod is absolute goated it's cool to see this weapon on other maps

          1 Reply Last reply
          1
          • NaziVaporeonOwOundefined NaziVaporeonOwO

            the scavenger would be so peak

            HomerJay42undefined Offline
            HomerJay42undefined Offline
            HomerJay42
            wrote last edited by
            #5

            NaziVaporeonOwO I'll do that or the wavegun next

            1 Reply Last reply
            1
            • kinkychinky2021undefined Offline
              kinkychinky2021undefined Offline
              kinkychinky2021
              wrote last edited by
              #6

              Would you ever consider replacing all maps Wonder Weapons with the Wunderwaffe as part of your waw weapons mod

              HomerJay42undefined 1 Reply Last reply
              1
              • kinkychinky2021undefined kinkychinky2021

                Would you ever consider replacing all maps Wonder Weapons with the Wunderwaffe as part of your waw weapons mod

                HomerJay42undefined Offline
                HomerJay42undefined Offline
                HomerJay42
                wrote last edited by HomerJay42
                #7

                kinkychinky2021 probably not tbh, it might cause maps like shangri-la and moon to reach the fx limit since the waffe uses a bunch of fx. I also know there are people who probably won't like that so it would probably just be easier to leave it

                I could try making a mod that adds the waffe to all maps but I'll have to see if that can work out

                koishicatundefined 1 Reply Last reply
                0
                • HomerJay42undefined HomerJay42

                  kinkychinky2021 probably not tbh, it might cause maps like shangri-la and moon to reach the fx limit since the waffe uses a bunch of fx. I also know there are people who probably won't like that so it would probably just be easier to leave it

                  I could try making a mod that adds the waffe to all maps but I'll have to see if that can work out

                  koishicatundefined Offline
                  koishicatundefined Offline
                  koishicat
                  wrote last edited by
                  #8

                  HomerJay42 maybe you could try making a copy of the wunderwaffe that has less effects or combines multiple effects into one big png maybe? im unsure of how viable that is though.

                  HomerJay42undefined 1 Reply Last reply
                  1
                  • koishicatundefined koishicat

                    HomerJay42 maybe you could try making a copy of the wunderwaffe that has less effects or combines multiple effects into one big png maybe? im unsure of how viable that is though.

                    HomerJay42undefined Offline
                    HomerJay42undefined Offline
                    HomerJay42
                    wrote last edited by
                    #9

                    koishicat I could probably just not load the fx for maps that can't handle it, but I'll worry about that when I actually try and make said mod

                    1 Reply Last reply
                    0
                    Reply
                    • Reply as topic
                    Log in to reply
                    • Oldest to Newest
                    • Newest to Oldest
                    • Most Votes


                    • Login

                    • Don't have an account? Register

                    • Login or register to search.
                    • First post
                      Last post
                    0
                    • Recent
                    • Tags
                    • Popular
                    • Users
                    • Groups
                    • Donate