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  3. [ZM] Add the BabyGun to all maps

[ZM] Add the BabyGun to all maps

Scheduled Pinned Locked Moved BO1 Modding Releases & Resources
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  • HomerJay42 Online
    HomerJay42 Online
    HomerJay42
    wrote on last edited by HomerJay42
    #1

    I know no one asked for this, buuut here is a mod that adds the babygun from shangri-la to all maps for anyone who may wanna use this weapon on a map besides shangri-la

    • from testing this it works almost just as well as it does on shang (the mini models bug out a bit sometimes)
    • no weapon limit meaning 4 people can have the weapon at once
    • added a weighting function that makes getting the shrinkray easier
    • you can give yourself the weapon by putting in the command "give shrink_ray_zm"

    Desktop Screenshot 2026.02.07 - 12.30.15.37.png
    Desktop Screenshot 2026.02.07 - 12.35.09.27.png
    Desktop Screenshot 2026.02.07 - 12.34.05.15.png

    DOWNLOAD

    1 Reply Last reply
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    • NaziVaporeon Offline
      NaziVaporeon Offline
      NaziVaporeon
      wrote on last edited by
      #2

      the scavenger would be so peak

      HomerJay42 1 Reply Last reply
      1
      • Dec Offline
        Dec Offline
        Dec
        Contributor
        wrote on last edited by
        #3

        goated

        1 Reply Last reply
        1
        • exiled revenger Offline
          exiled revenger Offline
          exiled revenger
          wrote on last edited by
          #4

          This mod is absolute goated it's cool to see this weapon on other maps

          1 Reply Last reply
          1
          • NaziVaporeon NaziVaporeon

            the scavenger would be so peak

            HomerJay42 Online
            HomerJay42 Online
            HomerJay42
            wrote on last edited by
            #5

            @NaziVaporeonOwO I'll do that or the wavegun next

            1 Reply Last reply
            1
            • kinkychinky2021 Offline
              kinkychinky2021 Offline
              kinkychinky2021
              wrote on last edited by
              #6

              Would you ever consider replacing all maps Wonder Weapons with the Wunderwaffe as part of your waw weapons mod

              HomerJay42 1 Reply Last reply
              1
              • kinkychinky2021 kinkychinky2021

                Would you ever consider replacing all maps Wonder Weapons with the Wunderwaffe as part of your waw weapons mod

                HomerJay42 Online
                HomerJay42 Online
                HomerJay42
                wrote on last edited by HomerJay42
                #7

                kinkychinky2021 probably not tbh, it might cause maps like shangri-la and moon to reach the fx limit since the waffe uses a bunch of fx. I also know there are people who probably won't like that so it would probably just be easier to leave it

                I could try making a mod that adds the waffe to all maps but I'll have to see if that can work out

                koishicat 1 Reply Last reply
                0
                • HomerJay42 HomerJay42

                  kinkychinky2021 probably not tbh, it might cause maps like shangri-la and moon to reach the fx limit since the waffe uses a bunch of fx. I also know there are people who probably won't like that so it would probably just be easier to leave it

                  I could try making a mod that adds the waffe to all maps but I'll have to see if that can work out

                  koishicat Offline
                  koishicat Offline
                  koishicat
                  wrote on last edited by
                  #8

                  HomerJay42 maybe you could try making a copy of the wunderwaffe that has less effects or combines multiple effects into one big png maybe? im unsure of how viable that is though.

                  HomerJay42 1 Reply Last reply
                  1
                  • koishicat koishicat

                    HomerJay42 maybe you could try making a copy of the wunderwaffe that has less effects or combines multiple effects into one big png maybe? im unsure of how viable that is though.

                    HomerJay42 Online
                    HomerJay42 Online
                    HomerJay42
                    wrote on last edited by
                    #9

                    koishicat I could probably just not load the fx for maps that can't handle it, but I'll worry about that when I actually try and make said mod

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                    • data404 Offline
                      data404 Offline
                      data404
                      wrote on last edited by
                      #10

                      Hey good work on all these ports I'm looking forward to Wavegun!

                      1 Reply Last reply
                      0

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