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  3. Request: Enable gore/dismemberment in bo1 multiplayer mod

Request: Enable gore/dismemberment in bo1 multiplayer mod

Scheduled Pinned Locked Moved BO1 Modding Support & Discussion
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  • Demon_DX_undefined Offline
    Demon_DX_undefined Offline
    Demon_DX_
    wrote last edited by
    #1

    hey,i was wondering if anyone could make a simple mod that enables gore/dismemberment in bo1 multiplayer. the assets already exist in zombies mode so theoretically it should just be a case of pointing the multiplayer death triggers at the same gib functions zombies uses. would love it as a simple drag and drop mod for plutonium if anyone has the GSC knowledge to put it together!

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    • Demon_DX_undefined Offline
      Demon_DX_undefined Offline
      Demon_DX_
      wrote last edited by
      #2

      update: I've been trying to make the mod myself. the mod loads correctly and i can see its active when i load in. the connected event fires becuase a demo client connects when i start a match,but no matter what i try, nothing ever threads onto me as the host player.

      I've tried level.players, getEntByNum(0) with isplayer check,isDefined getEntByNum(0) in init,and foreach player in level.players. I've also tried putting the script in the mods folder,the storage t5 scripts mp folder,and the raw scripts mp folder in the game directory. same result everywhere.

      Does anyone know how to actually catch the host player in a solo private match in BO1 plutonium? Any help appreciated!

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