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  3. [Release] All perk slots unlock script [Zombies]

[Release] All perk slots unlock script [Zombies]

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gscblack ops 2
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  • Sparkerundefined Sparker
    • A small Gsc script which will unlock all perks slots to buy in server

    • Here is a small example from an Origins server

      as.jpg

      Download

    AdrX003undefined Offline
    AdrX003undefined Offline
    AdrX003
    wrote on last edited by
    #33

    Sparker is there anything to update in the code about the recent plutonium updates?

    ive heard tha the update changed some stuff about how it reads GSC so we needed to add something to it to keep working.

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    • MichaelCHundefined MichaelCH

      Sparker I don't understand anything and the instructions are more ambiguous than anything else, please can you pass me the compiled file?
      And one more question, can I install more than one mod?

      AdrX003undefined Offline
      AdrX003undefined Offline
      AdrX003
      wrote on last edited by AdrX003
      #34

      MichaelCH to be able to follow the instructions you would need to understand some basics of programming, you basically get the source code, compile it in a program that is made exactly for that one thing,

      yes you can use more things in a single gsc mod but first of all you would need to know how to join different source codes or make the code yourself

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      • JulzDoolzundefined JulzDoolz

        Pistakilla I did everything you guys told me, I get the message when I load the game but when I went to go test it I'm still limited to 4 perks. Ive launched every map in custom games and still limited to 4 perks. Also no script errors

        DROGOC0Pundefined Offline
        DROGOC0Pundefined Offline
        DROGOC0P
        wrote on last edited by
        #35

        @JulzBoolz It happens to me too. No clue what is happening. Message is fine, perk limit itself is not.

        Cahzundefined 1 Reply Last reply
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        • DROGOC0Pundefined DROGOC0P

          @JulzBoolz It happens to me too. No clue what is happening. Message is fine, perk limit itself is not.

          Cahzundefined Offline
          Cahzundefined Offline
          Cahz
          VIP
          wrote on last edited by
          #36

          DROGOC0P @JulzBoolz NickB_05 AdrX003

          init()
          {
              thread remove_perk_limit();
              for(;;)
              {
                  level waittill("connected", player);
                  player thread welcome();
              }
          }
          
          remove_perk_limit()
          {
              level waittill( "start_of_round" );
              level.perk_purchase_limit = 9;
          }
          
          welcome()
          {
              self endon("disconnect");
              self waittill("spawned_player");
              wait 7;
          	self iprintln("^2" +self.name + "^7 , your perk limit has been removed");
          }
          

          how to load/use the script

          DROGOC0Pundefined JulzDoolzundefined AdrX003undefined 3 Replies Last reply
          1
          • Cahzundefined Cahz

            DROGOC0P @JulzBoolz NickB_05 AdrX003

            init()
            {
                thread remove_perk_limit();
                for(;;)
                {
                    level waittill("connected", player);
                    player thread welcome();
                }
            }
            
            remove_perk_limit()
            {
                level waittill( "start_of_round" );
                level.perk_purchase_limit = 9;
            }
            
            welcome()
            {
                self endon("disconnect");
                self waittill("spawned_player");
                wait 7;
            	self iprintln("^2" +self.name + "^7 , your perk limit has been removed");
            }
            

            how to load/use the script

            DROGOC0Pundefined Offline
            DROGOC0Pundefined Offline
            DROGOC0P
            wrote on last edited by
            #37

            Cahz It works perfectly now. Thanks a lot.

            JulzDoolzundefined 1 Reply Last reply
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            • DROGOC0Pundefined DROGOC0P

              Cahz It works perfectly now. Thanks a lot.

              JulzDoolzundefined Offline
              JulzDoolzundefined Offline
              JulzDoolz
              wrote on last edited by
              #38
              This post is deleted!
              1 Reply Last reply
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              • Cahzundefined Cahz

                DROGOC0P @JulzBoolz NickB_05 AdrX003

                init()
                {
                    thread remove_perk_limit();
                    for(;;)
                    {
                        level waittill("connected", player);
                        player thread welcome();
                    }
                }
                
                remove_perk_limit()
                {
                    level waittill( "start_of_round" );
                    level.perk_purchase_limit = 9;
                }
                
                welcome()
                {
                    self endon("disconnect");
                    self waittill("spawned_player");
                    wait 7;
                	self iprintln("^2" +self.name + "^7 , your perk limit has been removed");
                }
                

                how to load/use the script

                JulzDoolzundefined Offline
                JulzDoolzundefined Offline
                JulzDoolz
                wrote on last edited by
                #39

                Cahz It works! BUT they need to update the current script with this one

                AdrriiiBFundefined 1 Reply Last reply
                0
                • Cahzundefined Cahz

                  DROGOC0P @JulzBoolz NickB_05 AdrX003

                  init()
                  {
                      thread remove_perk_limit();
                      for(;;)
                      {
                          level waittill("connected", player);
                          player thread welcome();
                      }
                  }
                  
                  remove_perk_limit()
                  {
                      level waittill( "start_of_round" );
                      level.perk_purchase_limit = 9;
                  }
                  
                  welcome()
                  {
                      self endon("disconnect");
                      self waittill("spawned_player");
                      wait 7;
                  	self iprintln("^2" +self.name + "^7 , your perk limit has been removed");
                  }
                  

                  how to load/use the script

                  AdrX003undefined Offline
                  AdrX003undefined Offline
                  AdrX003
                  wrote on last edited by AdrX003
                  #40

                  Cahz (dunno if im calling it right but...) so every "thread" need a wait function to load now?

                  might be good to clarify that part so we can use the knowledge for any script and stop asking the same question for different scripts hehe

                  [EDIT: looks like that would be a yes, since you said the same thong in another post i just saw]

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                  • JulzDoolzundefined JulzDoolz

                    Cahz It works! BUT they need to update the current script with this one

                    AdrriiiBFundefined Offline
                    AdrriiiBFundefined Offline
                    AdrriiiBF
                    wrote on last edited by
                    #41

                    @JulzBoolz amigo como lo descargaste, no me deja descargar el archivo de los 9 perks

                    1 Reply Last reply
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                    • E-HERO Justiceundefined Offline
                      E-HERO Justiceundefined Offline
                      E-HERO Justice
                      wrote last edited by
                      #42

                      Is the mod still working of April 2nd 2026?

                      1 Reply Last reply
                      0

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