(ZM) wonder weapon spawn for all maps
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#include maps\_utility; init() { level thread on_player_connect(); } on_player_connect() { for (;;) { level waittill("connected", player); player thread on_player_spawned(); } } on_player_spawned() { self endon("disconnect"); for (;;) { self waittill("spawned_player"); wait 0.2; self give_map_wonderweapon(); } } give_map_wonderweapon() { map = getDvar("mapname"); // Kino Der Toten if (map == "zombie_theater") { self giveWeapon("thundergun_zm"); self giveMaxAmmo("thundergun_zm"); return; } // Five if (map == "zombie_pentagon") { self giveWeapon("freezegun_zm"); self giveMaxAmmo("freezegun_zm"); return; } // Call of the Dead if (map == "zombie_coast") { self giveWeapon("sniper_explosive_zm"); self giveMaxAmmo("sniper_explosive_zm"); return; } // Shangri-La if (map == "zombie_temple") { self giveWeapon("shrink_ray_zm"); self giveMaxAmmo("shrink_ray_zm"); return; } // Ascension if (map == "zombie_cosmodrome") { self giveWeapon("thundergun_zm"); self giveMaxAmmo("thundergun_zm"); return; } // Moon if (map == "zombie_moon") { self giveWeapon("microwavegun_zm"); self giveMaxAmmo("microwavegun_zm"); return; } // Nacht der Untoten if (map == "zombie_cod5_prototype") { self giveWeapon("thundergun_zm"); self giveMaxAmmo("thundergun_zm"); return; } // Verrückt if (map == "zombie_cod5_asylum") { self giveWeapon("freezegun_zm"); self giveMaxAmmo("freezegun_zm"); return; } // Shi no Numa if (map == "zombie_cod5_sumpf") { self giveWeapon("tesla_gun_zm"); self giveMaxAmmo("tesla_gun_zm"); return; } // Der Riese if (map == "zombie_cod5_factory") { self giveWeapon("tesla_gun_zm"); self giveMaxAmmo("tesla_gun_zm"); return; } } -
Is there a way to move every wonder weapon in the box for every map?
also for anyone else:
Go to C:\Users\YOURNAME\AppData\Local\Plutonium\storage\t5\scripts
place a new .txt file
paste the code there
change the file extension to .gsc
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