[Release] Black ops II Mapvote for Zombies and Multiplayer
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Sorex I found something and it is that the printToAllMapVoted (str) does not work at the end of the game for this I had to remove the if (! level.gameended)
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It is nonsense but hey also whoever knows a little bit of gsc will realize
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alejandrodarz Can you contact me in DM? sore#1141
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Sorex Yes, how would it be on Twitter? Don't have Telegram?
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alejandrodarz Follow DoktorSAS on twitter
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alejandrodarz That looks really good
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Hi, I still dont understand the second instruction where it says 'Convert the file into a new _killcam.gsc'. How do I do that? Sorry I have no clue about any of this stuff.
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RayAUS if you edit the file you have to use a gsc converter to make the code working on your server. You can use GSC studio or a GSC Compiler
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When I right click the selection window keeps going to the right side automatically it doesn't stop. Any solution?
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noraze You have to press and then release the key. If you keep pressing it, it is normal for it to go on
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Sorex https://youtu.be/ROrvvnEugp8
Of course I release the click as soon as i pressed it still it keeps going to the right side.
To make it stop I have to double click the aim button then it stops. -
OK so I use "Toggle ADS" that is why it keeps going to the right side so i have to click one more time to make it stop. I am used to toggle ADS because I play Escape from Tarkov.
After I switched to "ADS" in controls this issue doesn't happen.
Any solution for "Toggle ADS" players that would be great. -
noraze i have ADS to, just don't keep press the button, press it to change then release it
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Sorex Estoy utilizando esta función para que el mapvote se ejecute cuando no hay kills.
ontimelimit(){
level waittill("game_ended");if(!getKills() && waslastround()){ wait 7; level notify( "play_final_killcam" ); //llamar el mapvote aqui level notify( "final_killcam_done" ); }
}
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alejandrodarz es por si lo deseas implementar en el mapvote. saludos
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alejandrodarz i fixed all now i release the new version with fix
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Sorex discúlpame me equivoqué escribiendo el código el level notify( "play_final_killcam" ); va antes de wait porque en shearch and destroy se termina antes de los 7 segundos y no da tiempo a pausar el juego para votar y el wait lo modifiqué para 10 segundos para que el mapvote no tuviera conflicto con ningun mensaje del juego al final. Saludos
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alejandrodarz Por todo lo demas todo ok, me funcionó en todos los modos de juego.
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Hi Sorex !
Thank you for this super-useful-mod !
I have a problem getting it to work...
I think I did everything you ask, I even follow the YouTube tutorial.
Now I have the map vote menu at the end of the game but:- its really very fast, I have like 1 or maybe 2 sec to choose the map...
- there are some glitches after I choose the map: map strikers became purple / blue flickering
- the next map is still the same
Other things:
- if I remove "exec blabla.cfg" from my map list, the gametype keep being TDM, so I let exec gun.exe in front of the only map I let
- my cfg(s) are in Gamedir\main, I put your file in Gamedir\t6r\data\maps\mp\gametypes. Is it right ? (my gamesettings dir is in Gamedir\main dir)
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as an example, I just tryied in my gungame server.
At the end I quickly chose mp_frostbite, then I saw a message like "frost won vote.." but then the server reload the same map...