Skip to content
  • 0 Unread 0
  • Recent
  • Popular
  • Users
  • Donate
Collapse
Home Docs Stats Discord Donate
Download
  1. Home
  2. BO2 Modding Releases & Resources
  3. [T6][ZM] ZM Bots

[T6][ZM] ZM Bots

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
121 Posts 30 Posters 29.4k Views 3 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • Furox1514 Furox1514

    Is anyone else having trouble setting up bots?
    When I enter the command, it says it's unknown.

    RlKk01
    RlKk01
    RlKk01
    wrote on last edited by RlKk01
    #77

    Furox1514 Would you mind sharing a screenshot of the command error or telling me how you entered the command in the console?

    1 Reply Last reply
    0
    • RlKk01
      RlKk01
      RlKk01
      wrote on last edited by
      #78

      Minor update:

      • The code for the function that allows bots to throw grenades has been updated.

      • The number of zombies required to throw grenades at them has been reduced from 7 to 5.

      1 Reply Last reply
      0
      • Furox1514 Furox1514

        Is anyone else having trouble setting up bots?
        When I enter the command, it says it's unknown.

        Whiny Whiny
        Whiny Whiny
        Whiny Whiny
        wrote on last edited by
        #79

        Furox1514 Are you sure you type "set zm_bots #" and not just "zm_bots #"?

        Furox1514 1 Reply Last reply
        0
        • mlgjess13
          mlgjess13
          mlgjess13
          wrote on last edited by
          #80

          can ssomeone explain setup such as where to even put the folder? im new

          Whiny Whiny 1 Reply Last reply
          0
          • mlgjess13 mlgjess13

            can ssomeone explain setup such as where to even put the folder? im new

            Whiny Whiny
            Whiny Whiny
            Whiny Whiny
            wrote on last edited by Whiny Whiny
            #81

            mlgjess13 Press WIN+R and type %localappdata%, or if Run is unavailable, find C:\Users\your user\AppData\Local, find the 'Plutonium' folder, open it, then go into 'storage', then 't6', and drag the 'zm_bots' folder into the 'mods' folder.

            1 Reply Last reply
            1
            • HyyperFire
              HyyperFire
              HyyperFire
              wrote on last edited by
              #82

              Hey is there no way to custom the bots health anymore?

              RlKk01 1 Reply Last reply
              0
              • Whiny Whiny Whiny Whiny

                Furox1514 Are you sure you type "set zm_bots #" and not just "zm_bots #"?

                Furox1514
                Furox1514
                Furox1514
                wrote on last edited by
                #83

                @AbsentGail Yes, I typed it exactly like that: "set zm_bots #".

                RlKk01 1 Reply Last reply
                0
                • Furox1514 Furox1514

                  @AbsentGail Yes, I typed it exactly like that: "set zm_bots #".

                  RlKk01
                  RlKk01
                  RlKk01
                  wrote on last edited by RlKk01
                  #84

                  Furox1514 But you need to type a number, not a character, like: "set zm_bots 3", and without the “”.

                  1 Reply Last reply
                  0
                  • HyyperFire HyyperFire

                    Hey is there no way to custom the bots health anymore?

                    RlKk01
                    RlKk01
                    RlKk01
                    wrote on last edited by RlKk01
                    #85

                    @HyperFireXD You can always grab the uncompiled folder and rename it as "zm_bots"; then, inside of it, create the folders "scripts/zm", move both files inside the "zm" folder. There you can now edit the files as you want.

                    1 Reply Last reply
                    0
                    • RlKk01
                      RlKk01
                      RlKk01
                      wrote on last edited by RlKk01
                      #86

                      New update:

                      • Bots will now be able to get a shield if the player has it.

                      • The maps "Mob of the Dead" and "Origins" will now behave as if there's only one player. (This means you'll be able to get all the craftable pieces on "Mob of the Dead", or activate the generators on "Origins" without needing assistance).

                      Minor tweaks:

                      • Removed the condition to input a console command to set the amount of bots (More details on the main post).

                      • The PaP functionality has been reworked, allowing bots to travel to the machine and even get their current weapon skin and attachments. (I hope this fix makes the bots' weapons display correctly, without any bugs).

                      • Bots will now buy perks within a smaller radius, instead of having a radius covering the entire map to reach them.

                      1 Reply Last reply
                      0
                      • KaiserFranz
                        KaiserFranz
                        KaiserFranz
                        wrote on last edited by
                        #87

                        this mod keeps getting better and better, thanks mate.

                        RlKk01 1 Reply Last reply
                        1
                        • KaiserFranz KaiserFranz

                          this mod keeps getting better and better, thanks mate.

                          RlKk01
                          RlKk01
                          RlKk01
                          wrote on last edited by
                          #88

                          KaiserFranz You're welcome 😉

                          1 Reply Last reply
                          1
                          • Zoxi.-
                            Zoxi.-
                            Zoxi.-
                            wrote on last edited by
                            #89

                            Hey buddy ! great job !
                            But...i don't know how it's working btw.

                            Like i did this :
                            go here : C:\Users\me\AppData\Local\Plutonium\storage\t6\mods\zm_bots
                            create a folder zm_bots and i put these 2 files.

                            after this, i'm going to a custom game : in the console write : set zm_bots 3 (for ex) and...nothing ? what am i doing wrong ? 🦆

                            3740f9d7-adbc-4c7e-9564-bcc0da92701c-image.jpeg

                            RlKk01 1 Reply Last reply
                            0
                            • Zoxi.- Zoxi.-

                              Hey buddy ! great job !
                              But...i don't know how it's working btw.

                              Like i did this :
                              go here : C:\Users\me\AppData\Local\Plutonium\storage\t6\mods\zm_bots
                              create a folder zm_bots and i put these 2 files.

                              after this, i'm going to a custom game : in the console write : set zm_bots 3 (for ex) and...nothing ? what am i doing wrong ? 🦆

                              3740f9d7-adbc-4c7e-9564-bcc0da92701c-image.jpeg

                              RlKk01
                              RlKk01
                              RlKk01
                              wrote on last edited by RlKk01
                              #90

                              Zoxi.- You're supposed to move the folder "zm_bots" to the "mods" one. Move the mod folder, the "zm_bots" one, here "C:\Users\me\AppData\Local\Plutonium\storage\t6\mods". Also, you don't need to input the command in the console anymore, they will spawn in-game already.

                              Zoxi.- 1 Reply Last reply
                              0
                              • MetalZeroOne2346
                                MetalZeroOne2346
                                MetalZeroOne2346
                                wrote on last edited by
                                #91

                                Unfortunately the mod doesn't work for me. Done exactly how it says. Pasted the "zm_bots" folder inside the "mods" folder inside the t6 folder inside the plutonium directory.

                                Loaded up a Transit game and a Survival game, neither loaded any bots

                                RlKk01 1 Reply Last reply
                                0
                                • MetalZeroOne2346 MetalZeroOne2346

                                  Unfortunately the mod doesn't work for me. Done exactly how it says. Pasted the "zm_bots" folder inside the "mods" folder inside the t6 folder inside the plutonium directory.

                                  Loaded up a Transit game and a Survival game, neither loaded any bots

                                  RlKk01
                                  RlKk01
                                  RlKk01
                                  wrote on last edited by RlKk01
                                  #92

                                  MetalZeroOne2346 I downloaded the mod and tested to be sure, and it works fine. Are you sure that you went to "custom games" and not to "solo play"? Also check if you have the party closed in the lobby before you start a game.

                                  1 Reply Last reply
                                  0
                                  • MetalZeroOne2346
                                    MetalZeroOne2346
                                    MetalZeroOne2346
                                    wrote on last edited by
                                    #93

                                    Yes, I even changed the max party limit to 8 and even then, nothing. Just tried the original mod and it's working normally. But this one is not. Very strange.

                                    Should the party be open or closed?

                                    RlKk01 1 Reply Last reply
                                    0
                                    • MetalZeroOne2346 MetalZeroOne2346

                                      Yes, I even changed the max party limit to 8 and even then, nothing. Just tried the original mod and it's working normally. But this one is not. Very strange.

                                      Should the party be open or closed?

                                      RlKk01
                                      RlKk01
                                      RlKk01
                                      wrote on last edited by RlKk01
                                      #94

                                      MetalZeroOne2346 It should be open; after all, bots are clients.

                                      Edit: Okay, i tested it myself even with the party closed and they even spawn that way; i don't know what's going on.

                                      1 Reply Last reply
                                      0
                                      • MetalZeroOne2346
                                        MetalZeroOne2346
                                        MetalZeroOne2346
                                        wrote on last edited by
                                        #95

                                        RlKk01 The problem was I didn't literally LOAD the mod on the mod menu.

                                        I'm used to play with the old version which was installed on the scripts folder, thus not needing to be activated.

                                        Just activated the mod and it worked. Sorry for the confusion and thanks for the quick responses!

                                        RlKk01 1 Reply Last reply
                                        0
                                        • MetalZeroOne2346 MetalZeroOne2346

                                          RlKk01 The problem was I didn't literally LOAD the mod on the mod menu.

                                          I'm used to play with the old version which was installed on the scripts folder, thus not needing to be activated.

                                          Just activated the mod and it worked. Sorry for the confusion and thanks for the quick responses!

                                          RlKk01
                                          RlKk01
                                          RlKk01
                                          wrote on last edited by
                                          #96

                                          MetalZeroOne2346 Oh thank lord! For a moment there, i thought i'd messed it up somehow.

                                          1 Reply Last reply
                                          0

                                          Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                          Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                          With your input, this post could be even better 💗

                                          Register Login
                                          Reply
                                          • Reply as topic
                                          Log in to reply
                                          • Oldest to Newest
                                          • Newest to Oldest
                                          • Most Votes


                                          • 1
                                          • 2
                                          • 3
                                          • 4
                                          • 5
                                          • 6
                                          • 7
                                          • Login

                                          • Don't have an account? Register

                                          • Login or register to search.
                                          • First post
                                            Last post
                                          0
                                          • Unread 0
                                          • Recent
                                          • Popular
                                          • Users
                                          • Donate