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Bot Warfare Mod not working in WaW ded server

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  • AlphaSierra Offline
    AlphaSierra Offline
    AlphaSierra
    wrote last edited by
    #1

    Hi,
    I’ve set up a dedicated WaW server that works fine, but I can't activate the bots. I installed Bot Warfare v2.3.0 and configured it accordingly in the start.bat (set mod="mods/mp_bots") and server.cfg (set bots_main_firstIsHost 0) files. When I launch the client and server, "Mod loaded:mod/mp_bots" appears, but the keys to activate the bots in-game (primary + secondary grenade buttons) don't work. However, the bots work fine when I host a game without using a dedicated server. Do bots need to be activated differently on a dedicated server?

    thanks/regards,
    Andy

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    • Hadi77KSA Offline
      Hadi77KSA Offline
      Hadi77KSA
      Contributor
      wrote last edited by
      #2

      The ability to use the menu you’re trying to use gets given to the host and players whose GUIDs you include in bots_main_GUIDs. Setting bots_main_firstIsHost to 0 disables making the first player to connect being considered as host by the mod. So, you can either set the dvars manually through the server cfg and change them through the server console, or add your GUID to the bots_main_GUIDs dvar to be able to use the menu without needing to worry about giving access to the menu to other players.

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      • AlphaSierra Offline
        AlphaSierra Offline
        AlphaSierra
        wrote last edited by AlphaSierra
        #3

        Ah, okay, I see—thanks for the clarification; I'll give that a try.

        thx

        edit:That worked with the DVARs—thanks a lot!

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