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  3. [New V3 UPDATE] BO2 Remastered - Audio/Texture/UI* Enhancement Mod - Project

[New V3 UPDATE] BO2 Remastered - Audio/Texture/UI* Enhancement Mod - Project

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
remasteraudio modstexture packhybrid
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  • G0LD3N 4RM Offline
    G0LD3N 4RM Offline
    G0LD3N 4RM
    wrote on last edited by G0LD3N 4RM
    #11
    This post is deleted!
    1 Reply Last reply
    0
    • Biohazard Bin Offline
      Biohazard Bin Offline
      Biohazard Bin
      wrote on last edited by
      #12

      replacing Rusty Cage is criminal 😭

      DrSkum88 1 Reply Last reply
      0
      • Biohazard Bin Biohazard Bin

        replacing Rusty Cage is criminal 😭

        DrSkum88 Online
        DrSkum88 Online
        DrSkum88
        wrote on last edited by
        #13

        Biohazard Bin said in [2/3/2026 UPDATE] Black Ops 2 Remastered - Audio + Texture Enhancement - Project:

        replacing Rusty Cage is criminal 😭

        Agreed. I hope it's optional.

        G0LD3N 4RM 1 Reply Last reply
        1
        • Astroolean Offline
          Astroolean Offline
          Astroolean
          wrote on last edited by
          #14

          Love the idea and I love the grind this is awesome! Please continue this!

          1 Reply Last reply
          0
          • DrSkum88 DrSkum88

            Biohazard Bin said in [2/3/2026 UPDATE] Black Ops 2 Remastered - Audio + Texture Enhancement - Project:

            replacing Rusty Cage is criminal 😭

            Agreed. I hope it's optional.

            G0LD3N 4RM Offline
            G0LD3N 4RM Offline
            G0LD3N 4RM
            wrote on last edited by G0LD3N 4RM
            #15

            DrSkum88 for the fact that now I know some people like Rusty Cage now, I will allow a file that has this song too. Thanks for your feedback!

            I wasn't going to lie, I removed the track at first because I thought everyone hated it 😆

            1 Reply Last reply
            1
            • Dream Traveller Offline
              Dream Traveller Offline
              Dream Traveller
              wrote on last edited by
              #16

              Is the Bo2 Multiplayer Remastered only the menu or is it playable?

              G0LD3N 4RM 1 Reply Last reply
              0
              • Dream Traveller Dream Traveller

                Is the Bo2 Multiplayer Remastered only the menu or is it playable?

                G0LD3N 4RM Offline
                G0LD3N 4RM Offline
                G0LD3N 4RM
                wrote on last edited by
                #17

                Dream Traveller

                With the new update, playable.

                1 Reply Last reply
                0
                • ZGK Offline
                  ZGK Offline
                  ZGK
                  wrote on last edited by
                  #18

                  ello g0ld3n

                  1 Reply Last reply
                  0
                  • G0LD3N 4RM Offline
                    G0LD3N 4RM Offline
                    G0LD3N 4RM
                    wrote last edited by
                    #19

                    I now have a Feedback section for questions about the Remastered mod if you have some requests.

                    1 Reply Last reply
                    1
                    • G0LD3N 4RM G0LD3N 4RM

                      FEEDBACK

                      Thank you for the general feedback. Here's an optional survey too on song suggests.
                      https://forms.gle/MRjYUuJ5TTXiHJPn6

                      Version 3 Trailer
                      Please Don't Access This Video.

                      Introduction:

                      Demo Cinematic
                      Hello everyone. This is a new project I'm working on that I've wanted to share with everyone as I make more and more of it.
                      At first, I wanted to release the full thing when I figured it was done, even before BO7 released. But first, not enough changes were made in time before BO7, but a bit after it released, I just decided: "How about I post this mod, and then you can just play on it as it updates." Anyways, here it is (screenshots were a bit later than soon but I found some time to post them now).

                      Downloads

                      v3.0 Release

                      v3.0 Release (With Reshade) | Side-Issue (View below Credits for more info)

                      v2.0 Release (BASE)



                      Older Downloads

                      v0.1.3 Alpha Hotfix
                      v0.1 Alpha

                      Add-ons Modifications

                      EDP Mod

                      Installation (3 Steps):

                      1. Press WIN + R to make this come up ⏬
                      #Screenshot 2025-11-19 203016.png
                      2. Place "images" in %localappdata%\Plutonium\storage\t6

                      3. Place "sound" in your BO2 Directory.

                      Credits (so far):

                      • Mod made by G0LD3N 4RM.
                      • ZGK - Some Feedback + a generally good person
                      • Texture References
                        • Call of Duty Maps
                        • garbageman42069 - Upscaled Multiplayer Textures (Nexus Mods)
                      • Reshade.me
                      • Very good information of Cut Content in Zombies (general reference of interest): https://forum.plutonium.pw/topic/36663/call-of-duty-zombies-the-cut-content-redux-edition/2?_=1783392634102

                      QOL Recommendations:

                      Jbleezy - Black Ops 2 Zombies Reimagined (⬅️ mod sounds and textures will override)
                      Hadi77KSA (Contributor) - [Release][ZM] Any Player Easter Egg Mods
                      wi3rrr - [Release] [Zombies] HUD BO3 FOR BO2 !
                      guacpeen93 - [Release] Black Ops II Weapon Sounds Remastered (Gun reload sounds. My versions in the earliest build were so drastically diminished by game limitations so this mod was the alternative. Thanks though!)

                      Mod Changes?

                      This mod attempts to make the following improvements:

                      • Upscaled textures and game/ui elements (including font quality)
                      • Increased sound effects/quality
                      • A better experience (refreshed content)
                      • Making the zombie ambience noises that Stuhlinger hears on Die Rise more bearable
                      • Slightly more dynamic story elements (like characters being more 'aware')

                      Coming Soon 🟡

                      • Reshade support (easier installation)
                      • Add-ons/Personalization/Custom Skin Packs
                      • Subtitles progression is paused for now
                        57aa4f16-7528-4bfa-9a1e-58bcfcdb10ff-image.jpeg
                      • Remastered Intro Cutscenes
                        vlcsnap-2026-07-06-20h54m14s816.png
                      • More texture fixes
                      • Different weapon sounds

                      Plutonium Conflict with Reshade

                      There is currently an issue with Reshade. It's not destructive, but it makes the installation a bit tedious.
                      Main Problem:

                      If a user runs "Plutonium.exe", Plutonium will update, and overwrite the Reshade files that were imported.

                      What Will It Mean

                      The Reshade files will be deleted, meaning the shaders wouldn't load.

                      How to Install/Fix

                      When Plutonium.exe opens fully, (meaning the point where a user can choose what game to play) place the contents in the "reshade" folder in

                      %localappdata%\Plutonium\bin

                      What Does the Fix Do

                      The user placing the Reshade files after Plutonium.exe updates means the files won't be replaced.

                      Where it is Tedious

                      Because Plutonium updates each time it's ran, it overwrites the files, meaning that the user would need to do this installation every time Reshade is to be used.

                      I will try to find a way to allow Reshade to work while using Plutonium.exe but for now, this is the best I can get you.

                      Screenshots

                      Remade main menu in V2 update. 1/10/2026.
                      9c5be5f1-22c8-4d80-a8f7-4d2f4224c538-image.png
                      Remade main menu in V2 update with new additions. 1/11/2026.
                      54d2839b-40d6-4731-97ac-1daa7b36fb70-image.png
                      Remade Multiplayer main menu in Version 2. 5/6/2026.
                      adad9d8d-69ab-4d1e-833e-1f4c4fb7b180-image.jpeg
                      Pre-Release Previews
                      screenshot_4_downscale.png screenshot_3_downscale.png

                      More to come.

                      davidx12ap Offline
                      davidx12ap Offline
                      davidx12ap
                      wrote last edited by
                      #20

                      G0LD3N 4RM said:

                      meaning the shaders wouldn't load.

                      1 Reply Last reply
                      0
                      • G0LD3N 4RM G0LD3N 4RM

                        FEEDBACK

                        Thank you for the general feedback. Here's an optional survey too on song suggests.
                        https://forms.gle/MRjYUuJ5TTXiHJPn6

                        Version 3 Trailer
                        Please Don't Access This Video.

                        Introduction:

                        Demo Cinematic
                        Hello everyone. This is a new project I'm working on that I've wanted to share with everyone as I make more and more of it.
                        At first, I wanted to release the full thing when I figured it was done, even before BO7 released. But first, not enough changes were made in time before BO7, but a bit after it released, I just decided: "How about I post this mod, and then you can just play on it as it updates." Anyways, here it is (screenshots were a bit later than soon but I found some time to post them now).

                        Downloads

                        v3.0 Release

                        v3.0 Release (With Reshade) | Side-Issue (View below Credits for more info)

                        v2.0 Release (BASE)



                        Older Downloads

                        v0.1.3 Alpha Hotfix
                        v0.1 Alpha

                        Add-ons Modifications

                        EDP Mod

                        Installation (3 Steps):

                        1. Press WIN + R to make this come up ⏬
                        #Screenshot 2025-11-19 203016.png
                        2. Place "images" in %localappdata%\Plutonium\storage\t6

                        3. Place "sound" in your BO2 Directory.

                        Credits (so far):

                        • Mod made by G0LD3N 4RM.
                        • ZGK - Some Feedback + a generally good person
                        • Texture References
                          • Call of Duty Maps
                          • garbageman42069 - Upscaled Multiplayer Textures (Nexus Mods)
                        • Reshade.me
                        • Very good information of Cut Content in Zombies (general reference of interest): https://forum.plutonium.pw/topic/36663/call-of-duty-zombies-the-cut-content-redux-edition/2?_=1783392634102

                        QOL Recommendations:

                        Jbleezy - Black Ops 2 Zombies Reimagined (⬅️ mod sounds and textures will override)
                        Hadi77KSA (Contributor) - [Release][ZM] Any Player Easter Egg Mods
                        wi3rrr - [Release] [Zombies] HUD BO3 FOR BO2 !
                        guacpeen93 - [Release] Black Ops II Weapon Sounds Remastered (Gun reload sounds. My versions in the earliest build were so drastically diminished by game limitations so this mod was the alternative. Thanks though!)

                        Mod Changes?

                        This mod attempts to make the following improvements:

                        • Upscaled textures and game/ui elements (including font quality)
                        • Increased sound effects/quality
                        • A better experience (refreshed content)
                        • Making the zombie ambience noises that Stuhlinger hears on Die Rise more bearable
                        • Slightly more dynamic story elements (like characters being more 'aware')

                        Coming Soon 🟡

                        • Reshade support (easier installation)
                        • Add-ons/Personalization/Custom Skin Packs
                        • Subtitles progression is paused for now
                          57aa4f16-7528-4bfa-9a1e-58bcfcdb10ff-image.jpeg
                        • Remastered Intro Cutscenes
                          vlcsnap-2026-07-06-20h54m14s816.png
                        • More texture fixes
                        • Different weapon sounds

                        Plutonium Conflict with Reshade

                        There is currently an issue with Reshade. It's not destructive, but it makes the installation a bit tedious.
                        Main Problem:

                        If a user runs "Plutonium.exe", Plutonium will update, and overwrite the Reshade files that were imported.

                        What Will It Mean

                        The Reshade files will be deleted, meaning the shaders wouldn't load.

                        How to Install/Fix

                        When Plutonium.exe opens fully, (meaning the point where a user can choose what game to play) place the contents in the "reshade" folder in

                        %localappdata%\Plutonium\bin

                        What Does the Fix Do

                        The user placing the Reshade files after Plutonium.exe updates means the files won't be replaced.

                        Where it is Tedious

                        Because Plutonium updates each time it's ran, it overwrites the files, meaning that the user would need to do this installation every time Reshade is to be used.

                        I will try to find a way to allow Reshade to work while using Plutonium.exe but for now, this is the best I can get you.

                        Screenshots

                        Remade main menu in V2 update. 1/10/2026.
                        9c5be5f1-22c8-4d80-a8f7-4d2f4224c538-image.png
                        Remade main menu in V2 update with new additions. 1/11/2026.
                        54d2839b-40d6-4731-97ac-1daa7b36fb70-image.png
                        Remade Multiplayer main menu in Version 2. 5/6/2026.
                        adad9d8d-69ab-4d1e-833e-1f4c4fb7b180-image.jpeg
                        Pre-Release Previews
                        screenshot_4_downscale.png screenshot_3_downscale.png

                        More to come.

                        jalapeno chips Offline
                        jalapeno chips Offline
                        jalapeno chips
                        wrote last edited by
                        #21
                        This post is deleted!
                        1 Reply Last reply
                        0
                        • G0LD3N 4RM G0LD3N 4RM

                          FEEDBACK

                          Thank you for the general feedback. Here's an optional survey too on song suggests.
                          https://forms.gle/MRjYUuJ5TTXiHJPn6

                          Version 3 Trailer
                          Please Don't Access This Video.

                          Introduction:

                          Demo Cinematic
                          Hello everyone. This is a new project I'm working on that I've wanted to share with everyone as I make more and more of it.
                          At first, I wanted to release the full thing when I figured it was done, even before BO7 released. But first, not enough changes were made in time before BO7, but a bit after it released, I just decided: "How about I post this mod, and then you can just play on it as it updates." Anyways, here it is (screenshots were a bit later than soon but I found some time to post them now).

                          Downloads

                          v3.0 Release

                          v3.0 Release (With Reshade) | Side-Issue (View below Credits for more info)

                          v2.0 Release (BASE)



                          Older Downloads

                          v0.1.3 Alpha Hotfix
                          v0.1 Alpha

                          Add-ons Modifications

                          EDP Mod

                          Installation (3 Steps):

                          1. Press WIN + R to make this come up ⏬
                          #Screenshot 2025-11-19 203016.png
                          2. Place "images" in %localappdata%\Plutonium\storage\t6

                          3. Place "sound" in your BO2 Directory.

                          Credits (so far):

                          • Mod made by G0LD3N 4RM.
                          • ZGK - Some Feedback + a generally good person
                          • Texture References
                            • Call of Duty Maps
                            • garbageman42069 - Upscaled Multiplayer Textures (Nexus Mods)
                          • Reshade.me
                          • Very good information of Cut Content in Zombies (general reference of interest): https://forum.plutonium.pw/topic/36663/call-of-duty-zombies-the-cut-content-redux-edition/2?_=1783392634102

                          QOL Recommendations:

                          Jbleezy - Black Ops 2 Zombies Reimagined (⬅️ mod sounds and textures will override)
                          Hadi77KSA (Contributor) - [Release][ZM] Any Player Easter Egg Mods
                          wi3rrr - [Release] [Zombies] HUD BO3 FOR BO2 !
                          guacpeen93 - [Release] Black Ops II Weapon Sounds Remastered (Gun reload sounds. My versions in the earliest build were so drastically diminished by game limitations so this mod was the alternative. Thanks though!)

                          Mod Changes?

                          This mod attempts to make the following improvements:

                          • Upscaled textures and game/ui elements (including font quality)
                          • Increased sound effects/quality
                          • A better experience (refreshed content)
                          • Making the zombie ambience noises that Stuhlinger hears on Die Rise more bearable
                          • Slightly more dynamic story elements (like characters being more 'aware')

                          Coming Soon 🟡

                          • Reshade support (easier installation)
                          • Add-ons/Personalization/Custom Skin Packs
                          • Subtitles progression is paused for now
                            57aa4f16-7528-4bfa-9a1e-58bcfcdb10ff-image.jpeg
                          • Remastered Intro Cutscenes
                            vlcsnap-2026-07-06-20h54m14s816.png
                          • More texture fixes
                          • Different weapon sounds

                          Plutonium Conflict with Reshade

                          There is currently an issue with Reshade. It's not destructive, but it makes the installation a bit tedious.
                          Main Problem:

                          If a user runs "Plutonium.exe", Plutonium will update, and overwrite the Reshade files that were imported.

                          What Will It Mean

                          The Reshade files will be deleted, meaning the shaders wouldn't load.

                          How to Install/Fix

                          When Plutonium.exe opens fully, (meaning the point where a user can choose what game to play) place the contents in the "reshade" folder in

                          %localappdata%\Plutonium\bin

                          What Does the Fix Do

                          The user placing the Reshade files after Plutonium.exe updates means the files won't be replaced.

                          Where it is Tedious

                          Because Plutonium updates each time it's ran, it overwrites the files, meaning that the user would need to do this installation every time Reshade is to be used.

                          I will try to find a way to allow Reshade to work while using Plutonium.exe but for now, this is the best I can get you.

                          Screenshots

                          Remade main menu in V2 update. 1/10/2026.
                          9c5be5f1-22c8-4d80-a8f7-4d2f4224c538-image.png
                          Remade main menu in V2 update with new additions. 1/11/2026.
                          54d2839b-40d6-4731-97ac-1daa7b36fb70-image.png
                          Remade Multiplayer main menu in Version 2. 5/6/2026.
                          adad9d8d-69ab-4d1e-833e-1f4c4fb7b180-image.jpeg
                          Pre-Release Previews
                          screenshot_4_downscale.png screenshot_3_downscale.png

                          More to come.

                          herecome78281 Offline
                          herecome78281 Offline
                          herecome78281
                          wrote last edited by
                          #22
                          This post is deleted!
                          1 Reply Last reply
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