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Plutonium

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  2. BO2 Modding Releases & Resources
  3. [New V3 UPDATE] BO2 Remastered - Audio/Texture/UI* Enhancement Mod - Project

[New V3 UPDATE] BO2 Remastered - Audio/Texture/UI* Enhancement Mod - Project

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
remasteraudio modstexture packhybrid
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  • Astroolean Offline
    Astroolean Offline
    Astroolean
    wrote on last edited by
    #14

    Love the idea and I love the grind this is awesome! Please continue this!

    1 Reply Last reply
    0
    • DrSkum88 DrSkum88

      Biohazard Bin said in [2/3/2026 UPDATE] Black Ops 2 Remastered - Audio + Texture Enhancement - Project:

      replacing Rusty Cage is criminal 😭

      Agreed. I hope it's optional.

      G0LD3N 4RM Offline
      G0LD3N 4RM Offline
      G0LD3N 4RM
      wrote on last edited by G0LD3N 4RM
      #15

      DrSkum88 for the fact that now I know some people like Rusty Cage now, I will allow a file that has this song too. Thanks for your feedback!

      I wasn't going to lie, I removed the track at first because I thought everyone hated it 😆

      1 Reply Last reply
      1
      • Dream Traveller Offline
        Dream Traveller Offline
        Dream Traveller
        wrote on last edited by
        #16

        Is the Bo2 Multiplayer Remastered only the menu or is it playable?

        G0LD3N 4RM 1 Reply Last reply
        0
        • Dream Traveller Dream Traveller

          Is the Bo2 Multiplayer Remastered only the menu or is it playable?

          G0LD3N 4RM Offline
          G0LD3N 4RM Offline
          G0LD3N 4RM
          wrote on last edited by
          #17

          Dream Traveller

          With the new update, playable.

          1 Reply Last reply
          0
          • ZGK Offline
            ZGK Offline
            ZGK
            wrote on last edited by
            #18

            ello g0ld3n

            1 Reply Last reply
            0
            • G0LD3N 4RM Offline
              G0LD3N 4RM Offline
              G0LD3N 4RM
              wrote last edited by
              #19

              I now have a Feedback section for questions about the Remastered mod if you have some requests.

              1 Reply Last reply
              1
              • G0LD3N 4RM G0LD3N 4RM

                FEEDBACK

                Thank you for the general feedback. Here's an optional survey too on song suggests.
                https://forms.gle/MRjYUuJ5TTXiHJPn6

                Version 3 Trailer
                Please Don't Access This Video.

                Introduction:

                Demo Cinematic
                Hello everyone. This is a new project I'm working on that I've wanted to share with everyone as I make more and more of it.
                At first, I wanted to release the full thing when I figured it was done, even before BO7 released. But first, not enough changes were made in time before BO7, but a bit after it released, I just decided: "How about I post this mod, and then you can just play on it as it updates." Anyways, here it is (screenshots were a bit later than soon but I found some time to post them now).

                Downloads

                v3.0 Release

                v3.0 Release (With Reshade) | Side-Issue (View below Credits for more info)

                v2.0 Release (BASE)



                Older Downloads

                v0.1.3 Alpha Hotfix
                v0.1 Alpha

                Add-ons Modifications

                EDP Mod

                Installation (3 Steps):

                1. Press WIN + R to make this come up ⏬
                #Screenshot 2025-11-19 203016.png
                2. Place "images" in %localappdata%\Plutonium\storage\t6

                3. Place "sound" in your BO2 Directory.

                Credits (so far):

                • Mod made by G0LD3N 4RM.
                • ZGK - Some Feedback + a generally good person
                • Texture References
                  • Call of Duty Maps
                  • garbageman42069 - Upscaled Multiplayer Textures (Nexus Mods)
                • Reshade.me
                • Very good information of Cut Content in Zombies (general reference of interest): https://forum.plutonium.pw/topic/36663/call-of-duty-zombies-the-cut-content-redux-edition/2?_=1783392634102

                QOL Recommendations:

                Jbleezy - Black Ops 2 Zombies Reimagined (⬅️ mod sounds and textures will override)
                Hadi77KSA (Contributor) - [Release][ZM] Any Player Easter Egg Mods
                wi3rrr - [Release] [Zombies] HUD BO3 FOR BO2 !
                guacpeen93 - [Release] Black Ops II Weapon Sounds Remastered (Gun reload sounds. My versions in the earliest build were so drastically diminished by game limitations so this mod was the alternative. Thanks though!)

                Mod Changes?

                This mod attempts to make the following improvements:

                • Upscaled textures and game/ui elements (including font quality)
                • Increased sound effects/quality
                • A better experience (refreshed content)
                • Making the zombie ambience noises that Stuhlinger hears on Die Rise more bearable
                • Slightly more dynamic story elements (like characters being more 'aware')

                Coming Soon 🟡

                • Reshade support (easier installation)
                • Add-ons/Personalization/Custom Skin Packs
                • Subtitles progression is paused for now
                  57aa4f16-7528-4bfa-9a1e-58bcfcdb10ff-image.jpeg
                • Remastered Intro Cutscenes
                  vlcsnap-2026-07-06-20h54m14s816.png
                • More texture fixes
                • Different weapon sounds

                Plutonium Conflict with Reshade

                There is currently an issue with Reshade. It's not destructive, but it makes the installation a bit tedious.
                Main Problem:

                If a user runs "Plutonium.exe", Plutonium will update, and overwrite the Reshade files that were imported.

                What Will It Mean

                The Reshade files will be deleted, meaning the shaders wouldn't load.

                How to Install/Fix

                When Plutonium.exe opens fully, (meaning the point where a user can choose what game to play) place the contents in the "reshade" folder in

                %localappdata%\Plutonium\bin

                What Does the Fix Do

                The user placing the Reshade files after Plutonium.exe updates means the files won't be replaced.

                Where it is Tedious

                Because Plutonium updates each time it's ran, it overwrites the files, meaning that the user would need to do this installation every time Reshade is to be used.

                I will try to find a way to allow Reshade to work while using Plutonium.exe but for now, this is the best I can get you.

                Screenshots

                Remade main menu in V2 update. 1/10/2026.
                9c5be5f1-22c8-4d80-a8f7-4d2f4224c538-image.png
                Remade main menu in V2 update with new additions. 1/11/2026.
                54d2839b-40d6-4731-97ac-1daa7b36fb70-image.png
                Remade Multiplayer main menu in Version 2. 5/6/2026.
                adad9d8d-69ab-4d1e-833e-1f4c4fb7b180-image.jpeg
                Pre-Release Previews
                screenshot_4_downscale.png screenshot_3_downscale.png

                More to come.

                davidx12ap Offline
                davidx12ap Offline
                davidx12ap
                wrote last edited by
                #20

                G0LD3N 4RM said:

                meaning the shaders wouldn't load.

                1 Reply Last reply
                1
                • G0LD3N 4RM G0LD3N 4RM

                  FEEDBACK

                  Thank you for the general feedback. Here's an optional survey too on song suggests.
                  https://forms.gle/MRjYUuJ5TTXiHJPn6

                  Version 3 Trailer
                  Please Don't Access This Video.

                  Introduction:

                  Demo Cinematic
                  Hello everyone. This is a new project I'm working on that I've wanted to share with everyone as I make more and more of it.
                  At first, I wanted to release the full thing when I figured it was done, even before BO7 released. But first, not enough changes were made in time before BO7, but a bit after it released, I just decided: "How about I post this mod, and then you can just play on it as it updates." Anyways, here it is (screenshots were a bit later than soon but I found some time to post them now).

                  Downloads

                  v3.0 Release

                  v3.0 Release (With Reshade) | Side-Issue (View below Credits for more info)

                  v2.0 Release (BASE)



                  Older Downloads

                  v0.1.3 Alpha Hotfix
                  v0.1 Alpha

                  Add-ons Modifications

                  EDP Mod

                  Installation (3 Steps):

                  1. Press WIN + R to make this come up ⏬
                  #Screenshot 2025-11-19 203016.png
                  2. Place "images" in %localappdata%\Plutonium\storage\t6

                  3. Place "sound" in your BO2 Directory.

                  Credits (so far):

                  • Mod made by G0LD3N 4RM.
                  • ZGK - Some Feedback + a generally good person
                  • Texture References
                    • Call of Duty Maps
                    • garbageman42069 - Upscaled Multiplayer Textures (Nexus Mods)
                  • Reshade.me
                  • Very good information of Cut Content in Zombies (general reference of interest): https://forum.plutonium.pw/topic/36663/call-of-duty-zombies-the-cut-content-redux-edition/2?_=1783392634102

                  QOL Recommendations:

                  Jbleezy - Black Ops 2 Zombies Reimagined (⬅️ mod sounds and textures will override)
                  Hadi77KSA (Contributor) - [Release][ZM] Any Player Easter Egg Mods
                  wi3rrr - [Release] [Zombies] HUD BO3 FOR BO2 !
                  guacpeen93 - [Release] Black Ops II Weapon Sounds Remastered (Gun reload sounds. My versions in the earliest build were so drastically diminished by game limitations so this mod was the alternative. Thanks though!)

                  Mod Changes?

                  This mod attempts to make the following improvements:

                  • Upscaled textures and game/ui elements (including font quality)
                  • Increased sound effects/quality
                  • A better experience (refreshed content)
                  • Making the zombie ambience noises that Stuhlinger hears on Die Rise more bearable
                  • Slightly more dynamic story elements (like characters being more 'aware')

                  Coming Soon 🟡

                  • Reshade support (easier installation)
                  • Add-ons/Personalization/Custom Skin Packs
                  • Subtitles progression is paused for now
                    57aa4f16-7528-4bfa-9a1e-58bcfcdb10ff-image.jpeg
                  • Remastered Intro Cutscenes
                    vlcsnap-2026-07-06-20h54m14s816.png
                  • More texture fixes
                  • Different weapon sounds

                  Plutonium Conflict with Reshade

                  There is currently an issue with Reshade. It's not destructive, but it makes the installation a bit tedious.
                  Main Problem:

                  If a user runs "Plutonium.exe", Plutonium will update, and overwrite the Reshade files that were imported.

                  What Will It Mean

                  The Reshade files will be deleted, meaning the shaders wouldn't load.

                  How to Install/Fix

                  When Plutonium.exe opens fully, (meaning the point where a user can choose what game to play) place the contents in the "reshade" folder in

                  %localappdata%\Plutonium\bin

                  What Does the Fix Do

                  The user placing the Reshade files after Plutonium.exe updates means the files won't be replaced.

                  Where it is Tedious

                  Because Plutonium updates each time it's ran, it overwrites the files, meaning that the user would need to do this installation every time Reshade is to be used.

                  I will try to find a way to allow Reshade to work while using Plutonium.exe but for now, this is the best I can get you.

                  Screenshots

                  Remade main menu in V2 update. 1/10/2026.
                  9c5be5f1-22c8-4d80-a8f7-4d2f4224c538-image.png
                  Remade main menu in V2 update with new additions. 1/11/2026.
                  54d2839b-40d6-4731-97ac-1daa7b36fb70-image.png
                  Remade Multiplayer main menu in Version 2. 5/6/2026.
                  adad9d8d-69ab-4d1e-833e-1f4c4fb7b180-image.jpeg
                  Pre-Release Previews
                  screenshot_4_downscale.png screenshot_3_downscale.png

                  More to come.

                  jalapeno chips Offline
                  jalapeno chips Offline
                  jalapeno chips
                  wrote last edited by
                  #21
                  This post is deleted!
                  1 Reply Last reply
                  0
                  • G0LD3N 4RM G0LD3N 4RM

                    FEEDBACK

                    Thank you for the general feedback. Here's an optional survey too on song suggests.
                    https://forms.gle/MRjYUuJ5TTXiHJPn6

                    Version 3 Trailer
                    Please Don't Access This Video.

                    Introduction:

                    Demo Cinematic
                    Hello everyone. This is a new project I'm working on that I've wanted to share with everyone as I make more and more of it.
                    At first, I wanted to release the full thing when I figured it was done, even before BO7 released. But first, not enough changes were made in time before BO7, but a bit after it released, I just decided: "How about I post this mod, and then you can just play on it as it updates." Anyways, here it is (screenshots were a bit later than soon but I found some time to post them now).

                    Downloads

                    v3.0 Release

                    v3.0 Release (With Reshade) | Side-Issue (View below Credits for more info)

                    v2.0 Release (BASE)



                    Older Downloads

                    v0.1.3 Alpha Hotfix
                    v0.1 Alpha

                    Add-ons Modifications

                    EDP Mod

                    Installation (3 Steps):

                    1. Press WIN + R to make this come up ⏬
                    #Screenshot 2025-11-19 203016.png
                    2. Place "images" in %localappdata%\Plutonium\storage\t6

                    3. Place "sound" in your BO2 Directory.

                    Credits (so far):

                    • Mod made by G0LD3N 4RM.
                    • ZGK - Some Feedback + a generally good person
                    • Texture References
                      • Call of Duty Maps
                      • garbageman42069 - Upscaled Multiplayer Textures (Nexus Mods)
                    • Reshade.me
                    • Very good information of Cut Content in Zombies (general reference of interest): https://forum.plutonium.pw/topic/36663/call-of-duty-zombies-the-cut-content-redux-edition/2?_=1783392634102

                    QOL Recommendations:

                    Jbleezy - Black Ops 2 Zombies Reimagined (⬅️ mod sounds and textures will override)
                    Hadi77KSA (Contributor) - [Release][ZM] Any Player Easter Egg Mods
                    wi3rrr - [Release] [Zombies] HUD BO3 FOR BO2 !
                    guacpeen93 - [Release] Black Ops II Weapon Sounds Remastered (Gun reload sounds. My versions in the earliest build were so drastically diminished by game limitations so this mod was the alternative. Thanks though!)

                    Mod Changes?

                    This mod attempts to make the following improvements:

                    • Upscaled textures and game/ui elements (including font quality)
                    • Increased sound effects/quality
                    • A better experience (refreshed content)
                    • Making the zombie ambience noises that Stuhlinger hears on Die Rise more bearable
                    • Slightly more dynamic story elements (like characters being more 'aware')

                    Coming Soon 🟡

                    • Reshade support (easier installation)
                    • Add-ons/Personalization/Custom Skin Packs
                    • Subtitles progression is paused for now
                      57aa4f16-7528-4bfa-9a1e-58bcfcdb10ff-image.jpeg
                    • Remastered Intro Cutscenes
                      vlcsnap-2026-07-06-20h54m14s816.png
                    • More texture fixes
                    • Different weapon sounds

                    Plutonium Conflict with Reshade

                    There is currently an issue with Reshade. It's not destructive, but it makes the installation a bit tedious.
                    Main Problem:

                    If a user runs "Plutonium.exe", Plutonium will update, and overwrite the Reshade files that were imported.

                    What Will It Mean

                    The Reshade files will be deleted, meaning the shaders wouldn't load.

                    How to Install/Fix

                    When Plutonium.exe opens fully, (meaning the point where a user can choose what game to play) place the contents in the "reshade" folder in

                    %localappdata%\Plutonium\bin

                    What Does the Fix Do

                    The user placing the Reshade files after Plutonium.exe updates means the files won't be replaced.

                    Where it is Tedious

                    Because Plutonium updates each time it's ran, it overwrites the files, meaning that the user would need to do this installation every time Reshade is to be used.

                    I will try to find a way to allow Reshade to work while using Plutonium.exe but for now, this is the best I can get you.

                    Screenshots

                    Remade main menu in V2 update. 1/10/2026.
                    9c5be5f1-22c8-4d80-a8f7-4d2f4224c538-image.png
                    Remade main menu in V2 update with new additions. 1/11/2026.
                    54d2839b-40d6-4731-97ac-1daa7b36fb70-image.png
                    Remade Multiplayer main menu in Version 2. 5/6/2026.
                    adad9d8d-69ab-4d1e-833e-1f4c4fb7b180-image.jpeg
                    Pre-Release Previews
                    screenshot_4_downscale.png screenshot_3_downscale.png

                    More to come.

                    herecome78281 Offline
                    herecome78281 Offline
                    herecome78281
                    wrote last edited by
                    #22
                    This post is deleted!
                    1 Reply Last reply
                    0
                    • G0LD3N 4RM G0LD3N 4RM

                      FEEDBACK

                      Thank you for the general feedback. Here's an optional survey too on song suggests.
                      https://forms.gle/MRjYUuJ5TTXiHJPn6

                      Version 3 Trailer
                      Please Don't Access This Video.

                      Introduction:

                      Demo Cinematic
                      Hello everyone. This is a new project I'm working on that I've wanted to share with everyone as I make more and more of it.
                      At first, I wanted to release the full thing when I figured it was done, even before BO7 released. But first, not enough changes were made in time before BO7, but a bit after it released, I just decided: "How about I post this mod, and then you can just play on it as it updates." Anyways, here it is (screenshots were a bit later than soon but I found some time to post them now).

                      Downloads

                      v3.0 Release

                      v3.0 Release (With Reshade) | Side-Issue (View below Credits for more info)

                      v2.0 Release (BASE)



                      Older Downloads

                      v0.1.3 Alpha Hotfix
                      v0.1 Alpha

                      Add-ons Modifications

                      EDP Mod

                      Installation (3 Steps):

                      1. Press WIN + R to make this come up ⏬
                      #Screenshot 2025-11-19 203016.png
                      2. Place "images" in %localappdata%\Plutonium\storage\t6

                      3. Place "sound" in your BO2 Directory.

                      Credits (so far):

                      • Mod made by G0LD3N 4RM.
                      • ZGK - Some Feedback + a generally good person
                      • Texture References
                        • Call of Duty Maps
                        • garbageman42069 - Upscaled Multiplayer Textures (Nexus Mods)
                      • Reshade.me
                      • Very good information of Cut Content in Zombies (general reference of interest): https://forum.plutonium.pw/topic/36663/call-of-duty-zombies-the-cut-content-redux-edition/2?_=1783392634102

                      QOL Recommendations:

                      Jbleezy - Black Ops 2 Zombies Reimagined (⬅️ mod sounds and textures will override)
                      Hadi77KSA (Contributor) - [Release][ZM] Any Player Easter Egg Mods
                      wi3rrr - [Release] [Zombies] HUD BO3 FOR BO2 !
                      guacpeen93 - [Release] Black Ops II Weapon Sounds Remastered (Gun reload sounds. My versions in the earliest build were so drastically diminished by game limitations so this mod was the alternative. Thanks though!)

                      Mod Changes?

                      This mod attempts to make the following improvements:

                      • Upscaled textures and game/ui elements (including font quality)
                      • Increased sound effects/quality
                      • A better experience (refreshed content)
                      • Making the zombie ambience noises that Stuhlinger hears on Die Rise more bearable
                      • Slightly more dynamic story elements (like characters being more 'aware')

                      Coming Soon 🟡

                      • Reshade support (easier installation)
                      • Add-ons/Personalization/Custom Skin Packs
                      • Subtitles progression is paused for now
                        57aa4f16-7528-4bfa-9a1e-58bcfcdb10ff-image.jpeg
                      • Remastered Intro Cutscenes
                        vlcsnap-2026-07-06-20h54m14s816.png
                      • More texture fixes
                      • Different weapon sounds

                      Plutonium Conflict with Reshade

                      There is currently an issue with Reshade. It's not destructive, but it makes the installation a bit tedious.
                      Main Problem:

                      If a user runs "Plutonium.exe", Plutonium will update, and overwrite the Reshade files that were imported.

                      What Will It Mean

                      The Reshade files will be deleted, meaning the shaders wouldn't load.

                      How to Install/Fix

                      When Plutonium.exe opens fully, (meaning the point where a user can choose what game to play) place the contents in the "reshade" folder in

                      %localappdata%\Plutonium\bin

                      What Does the Fix Do

                      The user placing the Reshade files after Plutonium.exe updates means the files won't be replaced.

                      Where it is Tedious

                      Because Plutonium updates each time it's ran, it overwrites the files, meaning that the user would need to do this installation every time Reshade is to be used.

                      I will try to find a way to allow Reshade to work while using Plutonium.exe but for now, this is the best I can get you.

                      Screenshots

                      Remade main menu in V2 update. 1/10/2026.
                      9c5be5f1-22c8-4d80-a8f7-4d2f4224c538-image.png
                      Remade main menu in V2 update with new additions. 1/11/2026.
                      54d2839b-40d6-4731-97ac-1daa7b36fb70-image.png
                      Remade Multiplayer main menu in Version 2. 5/6/2026.
                      adad9d8d-69ab-4d1e-833e-1f4c4fb7b180-image.jpeg
                      Pre-Release Previews
                      screenshot_4_downscale.png screenshot_3_downscale.png

                      More to come.

                      NickB_05 Offline
                      NickB_05 Offline
                      NickB_05
                      wrote last edited by
                      #23

                      G0LD3N 4RM hey i love the trailers!! do you have discord so i can contact you for another proyect??

                      G0LD3N 4RM 1 Reply Last reply
                      0
                      • NickB_05 NickB_05

                        G0LD3N 4RM hey i love the trailers!! do you have discord so i can contact you for another proyect??

                        G0LD3N 4RM Offline
                        G0LD3N 4RM Offline
                        G0LD3N 4RM
                        wrote last edited by
                        #24

                        NickB_05
                        yeah it's golden_arm_

                        1 Reply Last reply
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