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  3. BO2 Remastered - Audio/Texture/UI* Enhancement Mod - Project

BO2 Remastered - Audio/Texture/UI* Enhancement Mod - Project

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
remasteraudio modstexture packhybrid
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  • G0LD3N 4RM G0LD3N 4RM

    Introduction:

    Demo Cinematic
    Hello everyone. This is a new project I'm working on that I've wanted to share with everyone as I make more and more of it.
    At first, I wanted to release the full thing when I figured it was done, even before BO7 released. But first, not enough changes were made in time before BO7, but a bit after it released, I just decided: "How about I post this mod, and then you can just play on it as it updates." Anyways, here it is (screenshots were a bit later than soon but I found some time to post them now).

    Downloads

    Reshade Loader

    v3 Release

    v2 Release (Base Install)



    Older Downloads

    v0.1.3 Alpha Hotfix
    v0.1 Alpha

    Add-ons (Other Mods)


    GOLD3N In Tranzit Mod
    DSR-50 ZGK

    Installation (3 Steps):

    1. Press WIN + R to make this come up ⏬
    #Screenshot 2025-11-19 203016.png
    2. Place "images" in %localappdata%\Plutonium\storage\t6

    3. Place "sound" in your BO2 Directory.

    Credits (so far):

    • Mod made by G0LD3N 4RM.
    • ZGK - Some Feedback + a generally good person
    • Texture References
      • Call of Duty Maps
      • garbageman42069 - Upscaled Multiplayer Textures (Nexus Mods)
    • Reshade.me
    • Very good information of Cut Content in Zombies (general reference of interest): https://forum.plutonium.pw/topic/36663/call-of-duty-zombies-the-cut-content-redux-edition/2?_=1783392634102
    • guacpeen93 - [Release] Black Ops II Weapon Sounds Remastered (Gun reload sounds. My versions in the earliest build were drastically diminished by game limitations (stubbornness) so this mod was the alternative)

    QOL Recommendations:

    Jbleezy - Black Ops 2 Zombies Reimagined (⬅️ mod sounds and textures will override)
    Hadi77KSA (Contributor) - [Release][ZM] Any Player Easter Egg Mods
    wi3rrr - [Release] [Zombies] HUD BO3 FOR BO2 !

    Mod Changes?

    This mod attempts to make the following improvements:

    • Upscaled textures and game/ui elements (including font quality)
    • Increased sound effects/quality
    • A better experience (refreshed content)
    • Making the zombie ambience noises that Stuhlinger hears on Die Rise more bearable
    • Slightly more dynamic story elements (like characters being more 'aware') and Stuhlinger reacting to Easter Egg dialogue accordingly.
    • A list of extra mods in the Add-On section, for fun honestly.

    Coming Soon 🟡

    • Reshade support (easier installation)
    • Add-ons/Personalization/Custom Skin Packs
    • Subtitles progression is paused for now
      57aa4f16-7528-4bfa-9a1e-58bcfcdb10ff-image.jpeg
    • Remastered Intro Cutscenes
      vlcsnap-2026-07-06-20h54m14s816.png
    • More texture fixes
    • Different weapon sounds

    Plutonium Reshade Fix

    The new installation method for Reshade seems to work better now.
    Installation guide is in the zip folder, just above the current releases.

    Screenshots

    Remade main menu in V2 update. 1/10/2026.
    9c5be5f1-22c8-4d80-a8f7-4d2f4224c538-image.png
    Remade main menu in V2 update with new additions. 1/11/2026.
    54d2839b-40d6-4731-97ac-1daa7b36fb70-image.png
    Remade Multiplayer main menu in Version 2. 5/6/2026.
    adad9d8d-69ab-4d1e-833e-1f4c4fb7b180-image.jpeg
    shot1.png

    More to come.

    herecome78281 Offline
    herecome78281 Offline
    herecome78281
    wrote on last edited by
    #22
    This post is deleted!
    1 Reply Last reply
    0
    • G0LD3N 4RM G0LD3N 4RM

      Introduction:

      Demo Cinematic
      Hello everyone. This is a new project I'm working on that I've wanted to share with everyone as I make more and more of it.
      At first, I wanted to release the full thing when I figured it was done, even before BO7 released. But first, not enough changes were made in time before BO7, but a bit after it released, I just decided: "How about I post this mod, and then you can just play on it as it updates." Anyways, here it is (screenshots were a bit later than soon but I found some time to post them now).

      Downloads

      Reshade Loader

      v3 Release

      v2 Release (Base Install)



      Older Downloads

      v0.1.3 Alpha Hotfix
      v0.1 Alpha

      Add-ons (Other Mods)


      GOLD3N In Tranzit Mod
      DSR-50 ZGK

      Installation (3 Steps):

      1. Press WIN + R to make this come up ⏬
      #Screenshot 2025-11-19 203016.png
      2. Place "images" in %localappdata%\Plutonium\storage\t6

      3. Place "sound" in your BO2 Directory.

      Credits (so far):

      • Mod made by G0LD3N 4RM.
      • ZGK - Some Feedback + a generally good person
      • Texture References
        • Call of Duty Maps
        • garbageman42069 - Upscaled Multiplayer Textures (Nexus Mods)
      • Reshade.me
      • Very good information of Cut Content in Zombies (general reference of interest): https://forum.plutonium.pw/topic/36663/call-of-duty-zombies-the-cut-content-redux-edition/2?_=1783392634102
      • guacpeen93 - [Release] Black Ops II Weapon Sounds Remastered (Gun reload sounds. My versions in the earliest build were drastically diminished by game limitations (stubbornness) so this mod was the alternative)

      QOL Recommendations:

      Jbleezy - Black Ops 2 Zombies Reimagined (⬅️ mod sounds and textures will override)
      Hadi77KSA (Contributor) - [Release][ZM] Any Player Easter Egg Mods
      wi3rrr - [Release] [Zombies] HUD BO3 FOR BO2 !

      Mod Changes?

      This mod attempts to make the following improvements:

      • Upscaled textures and game/ui elements (including font quality)
      • Increased sound effects/quality
      • A better experience (refreshed content)
      • Making the zombie ambience noises that Stuhlinger hears on Die Rise more bearable
      • Slightly more dynamic story elements (like characters being more 'aware') and Stuhlinger reacting to Easter Egg dialogue accordingly.
      • A list of extra mods in the Add-On section, for fun honestly.

      Coming Soon 🟡

      • Reshade support (easier installation)
      • Add-ons/Personalization/Custom Skin Packs
      • Subtitles progression is paused for now
        57aa4f16-7528-4bfa-9a1e-58bcfcdb10ff-image.jpeg
      • Remastered Intro Cutscenes
        vlcsnap-2026-07-06-20h54m14s816.png
      • More texture fixes
      • Different weapon sounds

      Plutonium Reshade Fix

      The new installation method for Reshade seems to work better now.
      Installation guide is in the zip folder, just above the current releases.

      Screenshots

      Remade main menu in V2 update. 1/10/2026.
      9c5be5f1-22c8-4d80-a8f7-4d2f4224c538-image.png
      Remade main menu in V2 update with new additions. 1/11/2026.
      54d2839b-40d6-4731-97ac-1daa7b36fb70-image.png
      Remade Multiplayer main menu in Version 2. 5/6/2026.
      adad9d8d-69ab-4d1e-833e-1f4c4fb7b180-image.jpeg
      shot1.png

      More to come.

      NickB_05 Offline
      NickB_05 Offline
      NickB_05
      wrote on last edited by
      #23

      G0LD3N 4RM hey i love the trailers!! do you have discord so i can contact you for another proyect??

      G0LD3N 4RM 1 Reply Last reply
      0
      • NickB_05 NickB_05

        G0LD3N 4RM hey i love the trailers!! do you have discord so i can contact you for another proyect??

        G0LD3N 4RM Offline
        G0LD3N 4RM Offline
        G0LD3N 4RM
        wrote on last edited by
        #24

        NickB_05
        yeah it's golden_arm_

        1 Reply Last reply
        1
        • Squid6 Offline
          Squid6 Offline
          Squid6
          wrote last edited by
          #25

          How do I install the shaders?

          1 Reply Last reply
          0
          • ZGK Offline
            ZGK Offline
            ZGK
            wrote last edited by
            #26

            V4 IS COMING

            1 Reply Last reply
            1
            • diegpzr Offline
              diegpzr Offline
              diegpzr
              wrote last edited by
              #27

              how to open add on list

              1 Reply Last reply
              0
              • KKV2006 Offline
                KKV2006 Offline
                KKV2006
                wrote last edited by
                #28

                Do you think Origins could be more optimized?
                There's specific points in origins (like the stations) where my game just seems to chug for no explained reason

                G0LD3N 4RM 1 Reply Last reply
                0
                • KKV2006 KKV2006

                  Do you think Origins could be more optimized?
                  There's specific points in origins (like the stations) where my game just seems to chug for no explained reason

                  G0LD3N 4RM Offline
                  G0LD3N 4RM Offline
                  G0LD3N 4RM
                  wrote last edited by
                  #29

                  KKV2006

                  Yeah I'm working on that actually, thanks for bringing it up.

                  KKV2006 1 Reply Last reply
                  0
                  • G0LD3N 4RM G0LD3N 4RM

                    KKV2006

                    Yeah I'm working on that actually, thanks for bringing it up.

                    KKV2006 Offline
                    KKV2006 Offline
                    KKV2006
                    wrote last edited by
                    #30

                    G0LD3N 4RM Thank you so much!!!!!

                    1 Reply Last reply
                    0
                    • Heaterrr Offline
                      Heaterrr Offline
                      Heaterrr
                      wrote last edited by
                      #31

                      perk machine textures don't work somehow

                      1 Reply Last reply
                      0

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