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  3. [Support] Script zombie / _clientids.gsc not working

[Support] Script zombie / _clientids.gsc not working

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  • bryan bryan

    still not working i try to put All perks and jugg with weapons for the player who join , but when i open my server i have the same message all time , i take the script on the forum so i don't understand

    frosty Offline
    frosty Offline
    frosty
    wrote on last edited by
    #4

    bryan Are you just straight up creating a new file, _clientids, and posting the code? That won't work.

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    • bryan Offline
      bryan Offline
      bryan
      wrote on last edited by bryan
      #5

      how i can create and put the _clientids.gsc in the " gametypes_zm" without got the message error . Im new and my english is bad sorry ๐Ÿ˜•

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      • H3X1C Offline
        H3X1C Offline
        H3X1C
        Plutonium Staff
        wrote on last edited by
        #6

        If you don't post your source code, we can't help.

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        • bryan Offline
          bryan Offline
          bryan
          wrote on last edited by bryan
          #7
          This post is deleted!
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          • bryan Offline
            bryan Offline
            bryan
            wrote on last edited by
            #8

            #include maps\mp_utility;
            #include common_scripts\utility;
            #include maps\mp\zombies_zm;
            #include maps\mp\zombies_zm_utility;

            init()
            {
            level.clientid = 0;
            level.perk_purchase_limit = 9;
            level thread onplayerconnect();
            player thread onplayerspawned();
            }

            onplayerconnect()
            {
            for ( ;; )
            {
            level waittill( "connecting", player );
            player.clientid = level.clientid;
            level.clientid++;
            player thread onplayerspawned();
            }
            }

            onplayerspawned()
            {
            level endon( "game_ended" );
            self endon( "disconnect" );

            for(;;)
            {
            	self waittill( "spawned_player" );
            	self IPrintLnBold( "^5whatever welcome message you want here" );
            	self welcome();
            }
            

            }

            welcome()
            {
            self waittill( "spawned_player" );
            self maps/mp/zombies/_zm_perks::give_perk( "specialty_armorvest" );
            self giveWeapon( "mp5k_upgraded_zm" );
            wait 7;
            self iprintln("^2" +self.name + "^7 , your perk limit has been removed");
            }

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            • bryan Offline
              bryan Offline
              bryan
              wrote on last edited by
              #9

              i gave it to you just in up , but when i make it by "_clientids.gsc" the script is not working , i think i make something hurt ,

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              • mikzy Offline
                mikzy Offline
                mikzy
                Banned
                wrote on last edited by mikzy
                #10

                do you compile the script

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                • bryan Offline
                  bryan Offline
                  bryan
                  wrote on last edited by
                  #11

                  no , i donโ€™t really how make the compile

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                  • bryan Offline
                    bryan Offline
                    bryan
                    wrote on last edited by
                    #12

                    do you have a tuto simple on youtube ? or so you can explains in message step by step. Thanks

                    luigistyle 1 Reply Last reply
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                    • bryan bryan

                      do you have a tuto simple on youtube ? or so you can explains in message step by step. Thanks

                      luigistyle Offline
                      luigistyle Offline
                      luigistyle
                      Plutonium Staff
                      wrote on last edited by
                      #13

                      bryan said in Script zombie / _clientids.gsc not working:

                      do you have a tuto simple on youtube ? or so you can explains in message step by step. Thanks

                      Compiler should be included in the tutorial thread for loading GSC I think

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                      • bryan bryan

                        Hello , When i put the _clientids.gsc i have a message like that:

                        fghjk.png

                        how to fix the problem ?. Thanks

                        Hype Offline
                        Hype Offline
                        Hype
                        Banned
                        wrote on last edited by
                        #14
                        This post is deleted!
                        luigistyle 1 Reply Last reply
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                        • Hype Hype

                          This post is deleted!

                          luigistyle Offline
                          luigistyle Offline
                          luigistyle
                          Plutonium Staff
                          wrote on last edited by
                          #15

                          Hype Don't use GSC Studio to compile

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                          • bryan Offline
                            bryan Offline
                            bryan
                            wrote on last edited by
                            #16

                            luigistyle what is the best for compil a folder ?

                            luigistyle 1 Reply Last reply
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                            • bryan bryan

                              luigistyle what is the best for compil a folder ?

                              luigistyle Offline
                              luigistyle Offline
                              luigistyle
                              Plutonium Staff
                              wrote on last edited by
                              #17

                              bryan said in Script zombie / _clientids.gsc not working:

                              luigistyle what is the best for compil a folder ?

                              There's a compiler provided on the GSC Tutorial Thread I believe

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                              • Sass Offline
                                Sass Offline
                                Sass
                                Plutonium Staff
                                wrote on last edited by
                                #18

                                Here's s a link to the GSC Toolkit. Contains the compiler as well as dumped files.

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                                • bryan Offline
                                  bryan Offline
                                  bryan
                                  wrote on last edited by
                                  #19

                                  okay thanks i gonna try to compil , then back to you if I donโ€™t understand

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                                  • bryan Offline
                                    bryan Offline
                                    bryan
                                    wrote on last edited by
                                    #20

                                    error.png if i understood correctly my script he is not good ?

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                                    • bryan Offline
                                      bryan Offline
                                      bryan
                                      wrote on last edited by
                                      #21

                                      someone got any ideas why i have the error ?

                                      Drgn 1 Reply Last reply
                                      0
                                      • bryan bryan

                                        someone got any ideas why i have the error ?

                                        Drgn Offline
                                        Drgn Offline
                                        Drgn
                                        Plutonium Staff
                                        wrote on last edited by
                                        #22

                                        bryan your include is wrong or you're using a poorly decompiled include.

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                                        • bryan Offline
                                          bryan Offline
                                          bryan
                                          wrote on last edited by
                                          #23

                                          Ok guys I managed to do it , I think that you should do a tutorial to explain it because I think there are plenty of people who are in the same problem as me , thank you so much !! โค

                                          homura 1 Reply Last reply
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