Custom 2D Menu Background
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A simple tutorial to replace the default BO1 zombies menu background (3D interrogation room / TVs) with a custom 2D image.
Step 1 — Place the menu files
Copy the following files into your mod folder:
mods/<yourmodname>/ui/main.menu
mods/<yourmodname>/ui/main_online.menu
mods/<yourmodname>/ui/private_mission_select_zombie.menuAnd this file into your maps folder:
mods/<yourmodname>/maps/frontend.gsc
Step 2 — Create your menu image
Create an image with the following specs:
Size: 1024 x 1024 (or 2048 x 2048)
Format: .dds (24-bit, no alpha)
Content: Your custom background image
Save the image as mon_menu.dds
Step 3 — Create the material in Asset Manager
Open Asset Manager
Load your .gdt file
Click New Entry
Name: mon_menu
Set the following parameters:
materialType 2d
surfaceType <none>
blendFunc Replace
alphaTest Always
tile no tile
mipmap nomip bilinearIn the Color map field, click ... and select your mon_menu.tga
File → Save
PC Convert → Convert Selected
Step 4 — Copy files to your mod
Once the conversion is done, copy the generated files:
mods/<yourmodname>/images/mon_menu.iwi
Step 5 — Add entries to mod.csv
Open mods/<yourmodname>/mod.csv and add the following lines:
material,mon_menu
rawfile,maps/frontend.gsc
menufile,ui/main.menu
menufile,ui/main_online.menu
menufile,ui/private_mission_select_zombie.menuStep 6 — Build and test
Thank you for watching this tutorial
DOWNLOAD : https://mega.nz/folder/z85l2IJD#X7kD3Og3zIMEN-HzKxlZXg

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