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Zombies lobbies not allowing more than 2 players [Linux/PartyDeck]

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  • notzofast
    notzofast
    notzofast
    wrote last edited by
    #1

    Hey y'all, trying to run BO1 Zombies with PartyDeck (basically Nucleus Co-op for Linux) and am running into an issue with connecting more than two players. Whenever I host a lobby on one of the instances, it says "recommended max players: 2" only one of the other instances is able to connect. If another connects, they kick the first connecter out of the lobby. I've also tried using sp_minplayers to keep the game from starting without all 3-4 players connecting, however that causes the game to start, even if only one person is in the lobby. I'm on the current version of Plutonium, I've seen people say that this only happens on very old versions, but this is not the case. If anyone knows what's going wrong here, I'd love to know what's going on and how to fix it. Thanks in advance.

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    • Hadi77KSA
      Hadi77KSA
      Hadi77KSA
      Contributor
      wrote last edited by
      #2

      For client instances from the same IP, make sure that each one uses a unique net_port and preferably also a unique name. The text "recommended max players" is just text, it doesn’t have any effect on the connectivity as far as I know, so ignore it. If you’re on a version behind r4811, you’ll need to update to not face issues.

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