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  3. [Release] Call of the Dead – BO1 to BO2 | Plutonium T6 (Public Beta)

[Release] Call of the Dead – BO1 to BO2 | Plutonium T6 (Public Beta)

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  • aidenwrld
    aidenwrld
    aidenwrld
    wrote last edited by aidenwrld
    #1

    I'm excited to finally release the first public beta of Call of the Dead, faithfully ported from Black Ops 1 to Black Ops 2 for Plutonium T6!

    This project has been in development for quite some time, with the goal of recreating the original BO1 experience as closely as possible while taking advantage of BO2's engine.

    Features
    Faithful 1:1 recreation of the original Call of the Dead map
    Original George A. Romero boss mechanics
    Full main Easter Egg quest
    Option to play with BO1 or BO2 weapons
    Original map layout, atmosphere, and gameplay mechanics
    Classic perks, Pack-a-Punch, ziplines, and other map features
    Additional improvements

    Beta Information
    This is a public beta, not the final release.

    While the map is fully playable, there are still some minor bugs, visual inconsistencies, and features that need additional polishing.

    The goal of this release is to let everyone finally experience the port and help identify any remaining issues.

    Download:
    Download Call of the Dead – BO2 Public Beta

    Requirements: Black Ops 2 (PC) with Plutonium T6.

    Feedback and Bug Reports:
    If you encounter any bugs, crashes, missing effects, or gameplay issues, please report them with as much detail as possible. Screenshots and videos are especially helpful.
    Discord: aidenwrldv999

    Final Notes:
    I've put a lot of time into making this port as faithful to the original as possible. Development slowed down for a while because I lost motivation for BO2 and Call of Duty projects in general, but I didn't want all the work that went into this map to go to waste.

    I can't promise frequent updates, but I hope everyone enjoys finally getting to play it.

    Thank you to everyone who has supported the project and waited patiently for its release!

    • aidenwrld
    1 Reply Last reply
    2
    • nazgulnazgul
      nazgulnazgul
      nazgulnazgul
      wrote last edited by
      #2

      excellent

      1 Reply Last reply
      0
      • RuztyJasper
        RuztyJasper
        RuztyJasper
        wrote last edited by
        #3

        Been waiting on this...Thank you to everyone involved..!!

        aidenwrld 1 Reply Last reply
        0
        • Xace_Ravix
          Xace_Ravix
          Xace_Ravix
          wrote last edited by
          #4

          can someone show me what to do, idk if i put it in the correct file or what. i click mods in the zombies section it pops up "tony pack" because its the only mod i have installed i guess? click it and it says error

          1 Reply Last reply
          0
          • GhostRider01250
            GhostRider01250
            GhostRider01250
            wrote last edited by
            #5

            Another place for George to wack us to death ✌️

            1 Reply Last reply
            0
            • ktown_vagzy
              ktown_vagzy
              ktown_vagzy
              wrote last edited by
              #6

              i have it in mods but dont see call of the dead in custom games or solo

              ktown_vagzy 1 Reply Last reply
              0
              • ktown_vagzy ktown_vagzy

                i have it in mods but dont see call of the dead in custom games or solo

                ktown_vagzy
                ktown_vagzy
                ktown_vagzy
                wrote last edited by
                #7

                i got it working happy days

                1 Reply Last reply
                0
                • aidenwrld
                  aidenwrld
                  aidenwrld
                  wrote last edited by
                  #8

                  Installation Tutorial – Call of the Dead (BO2 Plutonium)

                  Step 1: Download the Map

                  Download the latest Call of the Dead beta:

                  Download Here

                  Extract the downloaded archive using 7-Zip or Windows Built-In Extractor.

                  Step 2: Open Your Plutonium Folder

                  1. Press Win + R on your keyboard.
                  2. Paste the following path:
                    %localappdata%\Plutonium\storage\t6
                  3. Press Enter.

                  Step 3: Install the Files

                  Inside the downloaded archive, you should see four folders:

                  • mods
                  • raw
                  • scripts
                  • usermaps

                  Copy all four folders into your storage\t6 directory.

                  If Windows asks you to merge folders, select Yes. If you're updating an older version, replace the previous Call of the Dead files when prompted.

                  Step 4: Launch the Map

                  1. Open Plutonium and launch Black Ops 2 Zombies.
                  2. Load Call of the Dead using the method provided with the map release.
                  3. Enjoy!

                  Important: Do not place all four folders inside another folder named Call of the Dead. They must be directly inside storage\t6.

                  Your final folder structure should look like this:

                  Plutonium
                  └── storage
                      └── t6
                          ├── mods
                          ├── raw
                          ├── scripts
                          └── usermaps
                  

                  Having Issues?

                  Make sure all four folders were copied correctly and that you're running the latest compatible version of Plutonium T6. If the map crashes or fails to load, report the issue with a screenshot or error message.

                  1 Reply Last reply
                  0
                  • RuztyJasper RuztyJasper

                    Been waiting on this...Thank you to everyone involved..!!

                    aidenwrld
                    aidenwrld
                    aidenwrld
                    wrote last edited by
                    #9

                    RuztyJasper You're welcome, it was a full solo project. Completely made by me besides the few bug testers I had.

                    1 Reply Last reply
                    0

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