Max players in zombies
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I know they fixed the max players for zombies but its still not working, I tried sv_maxplayers is their a solution? 
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I am using sv_maxclients and it works fine. 
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//sv_maxclients "8" like this? 
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You would want to take out the // off it to enable it. 
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still not working this is the whole paragraph (im using zombies ++) sv_offline "0" // Enables the offline mode. 1 = offline, 0 = online useful for LANs or in the case we get shut down. 
 g_password "" // Password protected Game Server
 sv_maxclients "8" // Maximum players that are allowed in your server (1-8)
 //sv_minPing "0" // Minimum ping neede to the server? (Terribly broken and inaccurate since ages!)
 //sv_maxPing "400" // Maximum ping allowed to the server? (Terribly broken and inaccurate since ages!)
 //zm_gungame "1" // Enable Pluto's custom Gun Game?
 //zm_sharpshooter "1" // Enable Pluto's custom Sharp Shooter?
 gts zmDifficulty "1" // Difficulty? 0 = Easy, 1 = Normal
 gts startRound "1" // Starting Round. Only Survival and Grief have this option!
 //gts autoTeamBalance "1" // Auto team balancing
 //gts teamCount "2" // Turn this on for grief only!
 //gts magic "0" // Remove all supernatural assistance? Only Survival and Grief have this option!
 //gts headshotsonly "1" // Headshots only? Only Survival and Grief have this option!
 //gts allowdogs "1" // Allow Hellhounds? Only Survival has this option!
 //gts cleansedLoadout "1" // Allow players to choose their Loadout? Only Turned has this option!
 //set g_loadScripts "0"
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Yo_Angelo nevermind i figured it out 
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Yo_Angelo nevermind i figured it out what did you type into console to get it working? 

