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Modded Camos Not Loading

Scheduled Pinned Locked Moved BO2 Modding Support & Discussion
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  • Odd Angel Offline
    Odd Angel Offline
    Odd Angel
    wrote on last edited by
    #1

    Just a little confusion, but multiple different modded camos overwrite the cyborg camo. Ive tried to use 2 different modded camos, using two different methods. Is there any assistance anybody can give me? (details below)

    • T6 file path: Local Disc (C:) > Games > Black Ops II > pluto_t6_full_game
    • Modded Camo file path: Local Disc (C:) > Games > Black Ops II > pluto_t6_full_game > t6r > data > images
    • Game runs properly

    side note: I do have a zombies mod menu, in the "maps" folder inside the data folder, but I've determined that it doesn't conflict

    Dss0 1 Reply Last reply
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    • Odd Angel Odd Angel

      Just a little confusion, but multiple different modded camos overwrite the cyborg camo. Ive tried to use 2 different modded camos, using two different methods. Is there any assistance anybody can give me? (details below)

      • T6 file path: Local Disc (C:) > Games > Black Ops II > pluto_t6_full_game
      • Modded Camo file path: Local Disc (C:) > Games > Black Ops II > pluto_t6_full_game > t6r > data > images
      • Game runs properly

      side note: I do have a zombies mod menu, in the "maps" folder inside the data folder, but I've determined that it doesn't conflict

      Dss0 Offline
      Dss0 Offline
      Dss0
      Plutonium Staff
      wrote on last edited by
      #2

      @LeapingYears the t6r folder is no longer used, try using %localappdata%/Plutonium/storage/t6/ instead. What do you mean by multiple camos overwrite cyborg? If you load a texture (iwi) with the same name as the original cyborg texture it will load that instead, you can only replace camos, not add new ones.

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