Skip to content
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Donate
Collapse

Plutonium

  1. Home
  2. BO2 Modding Support & Discussion
  3. Modded Camos Not Loading

Modded Camos Not Loading

Scheduled Pinned Locked Moved BO2 Modding Support & Discussion
2 Posts 2 Posters 137 Views
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • LeapingYearsundefined Offline
    LeapingYearsundefined Offline
    LeapingYears
    wrote on last edited by
    #1

    Just a little confusion, but multiple different modded camos overwrite the cyborg camo. Ive tried to use 2 different modded camos, using two different methods. Is there any assistance anybody can give me? (details below)

    • T6 file path: Local Disc (C:) > Games > Black Ops II > pluto_t6_full_game
    • Modded Camo file path: Local Disc (C:) > Games > Black Ops II > pluto_t6_full_game > t6r > data > images
    • Game runs properly

    side note: I do have a zombies mod menu, in the "maps" folder inside the data folder, but I've determined that it doesn't conflict

    Dss0undefined 1 Reply Last reply
    0
    • LeapingYearsundefined LeapingYears

      Just a little confusion, but multiple different modded camos overwrite the cyborg camo. Ive tried to use 2 different modded camos, using two different methods. Is there any assistance anybody can give me? (details below)

      • T6 file path: Local Disc (C:) > Games > Black Ops II > pluto_t6_full_game
      • Modded Camo file path: Local Disc (C:) > Games > Black Ops II > pluto_t6_full_game > t6r > data > images
      • Game runs properly

      side note: I do have a zombies mod menu, in the "maps" folder inside the data folder, but I've determined that it doesn't conflict

      Dss0undefined Offline
      Dss0undefined Offline
      Dss0
      Plutonium Staff
      wrote on last edited by
      #2

      LeapingYears the t6r folder is no longer used, try using %localappdata%/Plutonium/storage/t6/ instead. What do you mean by multiple camos overwrite cyborg? If you load a texture (iwi) with the same name as the original cyborg texture it will load that instead, you can only replace camos, not add new ones.

      1 Reply Last reply
      0
      Reply
      • Reply as topic
      Log in to reply
      • Oldest to Newest
      • Newest to Oldest
      • Most Votes


      • Login

      • Don't have an account? Register

      • Login or register to search.
      • First post
        Last post
      0
      • Recent
      • Tags
      • Popular
      • Users
      • Groups
      • Donate