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  3. [Release] Set Money For Late People Joining

[Release] Set Money For Late People Joining

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  • Ashton Biehlundefined Offline
    Ashton Biehlundefined Offline
    Ashton Biehl
    wrote on last edited by Emosewaj
    #1

    First you need to make a self thread under welcome()

    welcome()
    
     { 	
    	self waittill( "spawned_player" ); 	
    
    	self thread setlatepoints();
     }
    

    Next add this anywhere in your script

    setlatepoints()
    
    {
    		if(level.round_number >= 5 && self.score < 2500) // You can change the round and money to your liking.
    			self.score = 2500;
    	        else if(level.round_number >= 15 && self.score < 5000) // You can change the round and money to your liking.
    			self.score = 5000; 
    }
    

    Enjoy!

    If you have any questions add me on Discord: Ashton Biehl#6969

    1 Reply Last reply
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    • Ray0189undefined Offline
      Ray0189undefined Offline
      Ray0189
      wrote on last edited by
      #2

      Hi, there I'm wondering how can I merge this script with an existing zombi counter as I'm having issues.

      so here the first part of the script is fine

      d9a0cd62-ae15-4074-a590-80dc18f4dd29-image.png

      now its the second half I need help with

      23b1a18e-5edc-4e2a-b6a6-3a6d9a4fbee2-image.png

      I can't seem to find the issue so can you please help me.

      Thanks

      Rayyan

      NexT-_McDonaldsundefined 1 Reply Last reply
      0
      • NexT-_McDonaldsundefined Offline
        NexT-_McDonaldsundefined Offline
        NexT-_McDonalds
        replied to Ray0189 on last edited by
        #3

        Ray0189 at line 41 delete " setlatepoints() "

        1 Reply Last reply
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