[Release] Set Money For Late People Joining

Topic created · 3 Posts · 401 Views
  • First you need to make a self thread under welcome()

    welcome()
    
     { 	
    	self waittill( "spawned_player" ); 	
    
    	self thread setlatepoints();
     }
    

    Next add this anywhere in your script

    setlatepoints()
    
    {
    		if(level.round_number >= 5 && self.score < 2500) // You can change the round and money to your liking.
    			self.score = 2500;
    	        else if(level.round_number >= 15 && self.score < 5000) // You can change the round and money to your liking.
    			self.score = 5000; 
    }
    

    Enjoy!

    If you have any questions add me on Discord: Ashton Biehl#6969

  • Hi, there I'm wondering how can I merge this script with an existing zombi counter as I'm having issues.

    so here the first part of the script is fine

    d9a0cd62-ae15-4074-a590-80dc18f4dd29-image.png

    now its the second half I need help with

    23b1a18e-5edc-4e2a-b6a6-3a6d9a4fbee2-image.png

    I can't seem to find the issue so can you please help me.

    Thanks

    Rayyan

  • @Ray0189 at line 41 delete " setlatepoints() "

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