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Increase server Tickrate / Improve Hitreg

Scheduled Pinned Locked Moved MW3 Client Support
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  • piotrus_gruundefined Offline
    piotrus_gruundefined Offline
    piotrus_gru
    wrote on last edited by piotrus_gru
    #1

    Dear Pluto devs,

    The server tickrate is AWFUL, especially in such a sweaty and almost competetive enviroment.
    Fix your Client, it has been almost a year since your comeback and the TICK RATE / HITREG is still AWFUL. THE PLAYERS ARE AWFUL. THE NETCODE IS AWFUL. YOUR CLIENT IS AWFUL. Small tweaks and changes can make it the revival, but in the current state it's awful.
    What's the point of having DeDiCaded SErVeRs, when the tickrate is just as awful as on a hosted connection, no matter the ping.

    FIX YOUR FUCKING CLIENT, IT IS UNPLAYABLE.

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    • Mr. Androidundefined Offline
      Mr. Androidundefined Offline
      Mr. Android
      Plutonium Admin
      wrote on last edited by
      #2

      How about you jump into wireshark and record the amount of packets sent, do that for both Steam and Pluto and I think you'll see they are the exact same tickrate.

      The tickrate is the same as they was back in the day, get gud.

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