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Better Reticles for MP?

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  • SakUSundefined Offline
    SakUSundefined Offline
    SakUS
    wrote on last edited by
    #1

    Hello,

    This post [https://forum.plutonium.pw/topic/10867/release-better-aiming-pack-1-3] inspired me to try the same thing in MP.

    I've been trying for a few hours using this tutorial [https://plutonium.pw/docs/modding/creating-textures/] and I'm not having much luck. I use Photoshop + Nvidia DDS texture editor.

    Is Paint.NET better for this use case?

    Can someone point me to a better tutorial?

    and if someone has already achieved this, can you show me what you did? Simply changing the hue doesn't do anything for some reason-- on the reticle_1/2/3...10 files.

    Thanks in advance,

    -Sak.

    znchiundefined 1 Reply Last reply
    0
    • SakUSundefined SakUS

      Hello,

      This post [https://forum.plutonium.pw/topic/10867/release-better-aiming-pack-1-3] inspired me to try the same thing in MP.

      I've been trying for a few hours using this tutorial [https://plutonium.pw/docs/modding/creating-textures/] and I'm not having much luck. I use Photoshop + Nvidia DDS texture editor.

      Is Paint.NET better for this use case?

      Can someone point me to a better tutorial?

      and if someone has already achieved this, can you show me what you did? Simply changing the hue doesn't do anything for some reason-- on the reticle_1/2/3...10 files.

      Thanks in advance,

      -Sak.

      znchiundefined Offline
      znchiundefined Offline
      znchi
      wrote on last edited by
      #2

      SakUS What problem are you getting exactly? What export settings do you have?

      Reticles have to be square images, DXT1 compression with Mipmaps, the image should not have transparency, use a black background.

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