Better Reticles for MP?
This post [https://forum.plutonium.pw/topic/10867/release-better-aiming-pack-1-3] inspired me to try the same thing in MP.
I've been trying for a few hours using this tutorial [https://plutonium.pw/docs/modding/creating-textures/] and I'm not having much luck. I use Photoshop + Nvidia DDS texture editor.
Is Paint.NET better for this use case?
Can someone point me to a better tutorial?
and if someone has already achieved this, can you show me what you did? Simply changing the hue doesn't do anything for some reason-- on the reticle_1/2/3...10 files.
Thanks in advance,
@SakUS What problem are you getting exactly? What export settings do you have?
Reticles have to be square images, DXT1 compression with Mipmaps, the image should not have transparency, use a black background.