Help with .dspl Files
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Hello all! I'm having issues trying to utilize .dspl files for map/gamemode rotation. As far as I can tell, my syntax is correct in my server.cfg , gamemode.dsr , and playlist.dspl files. I even tried just using the stock default.dspl file with no luck.
I'm tried uploading a .zip folder with the relevant files but it didn't take. Please let me know what more you need from me.
Summary:In server2.cfg file:
set sv_maprotation "DOM_300_maps" //I've replaced this with "default" got same result
In DOM_300_maps.dspl file:
*,DOM_default,1 // I've tried with and without this line or doing only this line
mp_alpha,DOM_default,5
mp_bootleg,DOM_default,4
.
.In the console, I get stuck on: parsing config file "server2.cfg"...
If I try to alter the syntax of server2.cfg, I get:
invalid token "DOM_300_maps". Rotating to map mp_seatown until you've fixed your shit.Are .dspl files currently supported in Pluto r499?
Thank you for your help. I've spent a lot of time on this.
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Hello all! I'm having issues trying to utilize .dspl files for map/gamemode rotation. As far as I can tell, my syntax is correct in my server.cfg , gamemode.dsr , and playlist.dspl files. I even tried just using the stock default.dspl file with no luck.
I'm tried uploading a .zip folder with the relevant files but it didn't take. Please let me know what more you need from me.
Summary:In server2.cfg file:
set sv_maprotation "DOM_300_maps" //I've replaced this with "default" got same result
In DOM_300_maps.dspl file:
*,DOM_default,1 // I've tried with and without this line or doing only this line
mp_alpha,DOM_default,5
mp_bootleg,DOM_default,4
.
.In the console, I get stuck on: parsing config file "server2.cfg"...
If I try to alter the syntax of server2.cfg, I get:
invalid token "DOM_300_maps". Rotating to map mp_seatown until you've fixed your shit.Are .dspl files currently supported in Pluto r499?
Thank you for your help. I've spent a lot of time on this.
TMCPayton Based on the "server.cfg" file given in the server tutorial,
set sv_maprotation "dsr TDM_default map mp_alpha dsr TDM_default map mp_bootleg dsr TDM_default map mp_bravo dsr TDM_default map mp_carbon dsr TDM_default map mp_dome dsr TDM_default map mp_exchange dsr TDM_default map mp_hardhat dsr TDM_default map mp_interchange dsr TDM_default map mp_lambeth dsr TDM_default map mp_mogadishu dsr TDM_default map mp_paris dsr TDM_default map mp_plaza2 dsr TDM_default map mp_radar dsr TDM_default map mp_seatown dsr TDM_default map mp_underground dsr TDM_default map mp_village "I dare say that ".dspl" lists are not compatible with pluto.
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TMCPayton Based on the "server.cfg" file given in the server tutorial,
set sv_maprotation "dsr TDM_default map mp_alpha dsr TDM_default map mp_bootleg dsr TDM_default map mp_bravo dsr TDM_default map mp_carbon dsr TDM_default map mp_dome dsr TDM_default map mp_exchange dsr TDM_default map mp_hardhat dsr TDM_default map mp_interchange dsr TDM_default map mp_lambeth dsr TDM_default map mp_mogadishu dsr TDM_default map mp_paris dsr TDM_default map mp_plaza2 dsr TDM_default map mp_radar dsr TDM_default map mp_seatown dsr TDM_default map mp_underground dsr TDM_default map mp_village "I dare say that ".dspl" lists are not compatible with pluto.
Kalitos The reason I wanted to use a .dspl file is to make less popular maps come up less often (cough cough Downturn), although I do want to keep them in the rotation. I do not like being limited to a strict sequential map order either.
Weighted random map selection, which is a feature in .dspl files, is exactly what I desire.
If .dspl files are not supported, does anybody have an alternate solution to implement weighted random map selection?
.dspl stands for Dedicated Server Playlist. It's a part of the base game, not a mod or anything special. It works for Steam dedicated server hosting.
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dspl files no longer supported here.
you can set your dsr and map name in server.cfg -
.dspl system was pretty limited. only allowed 16 maps max but I send feature request to the team if you want it back.
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