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Latest Update Crash

Scheduled Pinned Locked Moved BO2 Server Hosting Support
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  • Proper_12undefined Offline
    Proper_12undefined Offline
    Proper_12
    wrote on last edited by
    #4

    Yeah my servers are done too. Good update guys....

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    • THS.Shiniriundefined THS.Shiniri

      Since the latest update my Zombie Servers won´t start anymore. They just crash and restart because of the command line ...

      JezuzLizardundefined Offline
      JezuzLizardundefined Offline
      JezuzLizard
      Plutonium Staff
      wrote on last edited by
      #5

      @THS-Shiniri Proper_12 Do you have any mods/plugins loaded on your servers? With every update there is the possibility of mods/plugins breaking.

      Proper_12undefined 1 Reply Last reply
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      • THS.Shiniriundefined Offline
        THS.Shiniriundefined Offline
        THS.Shiniri
        wrote on last edited by THS.Shiniri
        #6

        JezuzLizard Well yes I have, but since I wanted to test if this error is caused by my VPS or something else I copied my cfgs and server related stuff to my private PC, where the server was not able to start either. But on my PC, are no scripts installed.

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        • JezuzLizardundefined JezuzLizard

          @THS-Shiniri Proper_12 Do you have any mods/plugins loaded on your servers? With every update there is the possibility of mods/plugins breaking.

          Proper_12undefined Offline
          Proper_12undefined Offline
          Proper_12
          wrote on last edited by
          #7

          JezuzLizard

          I got it going! It's buggy though the terminal that hosts the server.

          I run the server on Debian 10(Linux).

          I was launching with nohup ./town.sh &...now I launch it with ./town.sh, then I Ctrl Z, type bg to make it a background job. Now it works fine.

          THS.Shiniriundefined 1 Reply Last reply
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          • Proper_12undefined Offline
            Proper_12undefined Offline
            Proper_12
            wrote on last edited by
            #8

            Also I notice connhost.exe running now. Is that an addition from the update?

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            • Proper_12undefined Proper_12

              JezuzLizard

              I got it going! It's buggy though the terminal that hosts the server.

              I run the server on Debian 10(Linux).

              I was launching with nohup ./town.sh &...now I launch it with ./town.sh, then I Ctrl Z, type bg to make it a background job. Now it works fine.

              THS.Shiniriundefined Offline
              THS.Shiniriundefined Offline
              THS.Shiniri
              wrote on last edited by THS.Shiniri
              #9

              Proper_12 Thats great. Do you think it is replicant to windows, cause I host my servers on Winodws Server 2019.

              Edit: Its not, When I remove the goto loop the task dies nonetheless

              Proper_12undefined 1 Reply Last reply
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              • THS.Shiniriundefined THS.Shiniri

                Proper_12 Thats great. Do you think it is replicant to windows, cause I host my servers on Winodws Server 2019.

                Edit: Its not, When I remove the goto loop the task dies nonetheless

                Proper_12undefined Offline
                Proper_12undefined Offline
                Proper_12
                wrote on last edited by
                #10

                @THS-Shiniri

                Hmm. What I did to update my server was I updated my client on my personal PC(Windows 10)via plutonium.exe.

                Then I transferred my %localappdata%/Plutonium to my server via SCP after removing iw5, demonware from storage folder and deleted .json files.

                On Linux I can't use the goto loop so my config looks like this....

                # Shell Script for Linux Server T6 Plutonium
                PAT=~/T6_Server/Server/Zombie # Your Game Path
                KEY='example' # Paste the server key from https://platform.plutonium.pw/serverkeys
                CFG=town.cfg # Name of the config file the server should use. (default: dedicated.cfg)
                PORT=4980 # Port used by the server (default: 4976) -> Don't forget to allow server port in ufw fail2ban
                MODE=t6zm # Game Mode ( Multiplayer / Zombie ) -> ( t6mp / t6zm )
                NAME=Town
                
                title="PlutoniumT6 - $NAME - Server restarter"
                echo -e '\033k'$title'\033\\'
                echo Visit plutonium.pw / Join the Discord for NEWS and Updates!
                echo Server "$NAME" will load $CFG and listen on port $PORT UDP!
                echo To shut down the server close this window first!
                echo "($DATE)  -  ($TIME) $NAME server start."
                
                cd ~/T6_Server/Plutonium
                wine .\\bin\\plutonium-bootstrapper-win32.exe $MODE $PAT -dedicated +set key $KEY +sv_config $CFG +net_port $PORT
                echo "($DATE)  -  ($TIME) WARNING: $NAME server closed or dropped... server restarts."
                wine .\\bin\\plutonium-bootstrapper-win32.exe $MODE $PAT -dedicated +set key $KEY +sv_config $CFG +net_port $PORT
                code_text
                
                THS.Shiniriundefined 1 Reply Last reply
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                • Proper_12undefined Proper_12

                  @THS-Shiniri

                  Hmm. What I did to update my server was I updated my client on my personal PC(Windows 10)via plutonium.exe.

                  Then I transferred my %localappdata%/Plutonium to my server via SCP after removing iw5, demonware from storage folder and deleted .json files.

                  On Linux I can't use the goto loop so my config looks like this....

                  # Shell Script for Linux Server T6 Plutonium
                  PAT=~/T6_Server/Server/Zombie # Your Game Path
                  KEY='example' # Paste the server key from https://platform.plutonium.pw/serverkeys
                  CFG=town.cfg # Name of the config file the server should use. (default: dedicated.cfg)
                  PORT=4980 # Port used by the server (default: 4976) -> Don't forget to allow server port in ufw fail2ban
                  MODE=t6zm # Game Mode ( Multiplayer / Zombie ) -> ( t6mp / t6zm )
                  NAME=Town
                  
                  title="PlutoniumT6 - $NAME - Server restarter"
                  echo -e '\033k'$title'\033\\'
                  echo Visit plutonium.pw / Join the Discord for NEWS and Updates!
                  echo Server "$NAME" will load $CFG and listen on port $PORT UDP!
                  echo To shut down the server close this window first!
                  echo "($DATE)  -  ($TIME) $NAME server start."
                  
                  cd ~/T6_Server/Plutonium
                  wine .\\bin\\plutonium-bootstrapper-win32.exe $MODE $PAT -dedicated +set key $KEY +sv_config $CFG +net_port $PORT
                  echo "($DATE)  -  ($TIME) WARNING: $NAME server closed or dropped... server restarts."
                  wine .\\bin\\plutonium-bootstrapper-win32.exe $MODE $PAT -dedicated +set key $KEY +sv_config $CFG +net_port $PORT
                  code_text
                  
                  THS.Shiniriundefined Offline
                  THS.Shiniriundefined Offline
                  THS.Shiniri
                  wrote on last edited by
                  #11

                  Proper_12 Already tried it the other way arround (copying configs and batch files from Server to Private PC) but resulted in the same behaviour :/. The config is the same logical wise. You do even use wine for linux didnt know that thats kinda funny tbh. XD

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                  • THS.Shiniriundefined THS.Shiniri

                    Since the latest update my Zombie Servers won´t start anymore. They just crash and restart because of the command line ...

                    THS.Shiniriundefined Offline
                    THS.Shiniriundefined Offline
                    THS.Shiniri
                    wrote on last edited by THS.Shiniri
                    #12

                    EDIT: We have discussed on the official Discord what might be going on. To Sum up only a few Server Owners have struggle to get their Server going live again. But those having the following issue:

                    "Plutonium crashed because of an exception caused by external software.                                                  
                    Module: ntdll.dll"
                    

                    We tried and figure out some things that won´t make a difference:

                    • clean pluto (including localappdata) & redist install
                    • setting up a fresh Server folder and config
                    • removed every script
                    • starting the OS only with needed drivers would´n help either
                    • occures on VMs and Systems
                    • error appears since the update @12 AM 10th November (CEST)
                    • the error also appears on machines where the newest update is installed and you can play it without any problems
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                    • THS.Shiniriundefined Offline
                      THS.Shiniriundefined Offline
                      THS.Shiniri
                      wrote on last edited by
                      #13

                      EDIT 2:

                      So a Friend have a running Server under Version R2462 he send me his AppData Folder and I still get the same error ...

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