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  3. [Release] [Zombies] Share Mystery box & Perks in Mysterybox

[Release] [Zombies] Share Mystery box & Perks in Mysterybox

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  • dontknowletsplundefined Offline
    dontknowletsplundefined Offline
    dontknowletspl
    replied to qnda on last edited by
    #26

    @DR-qnda ill have to look in to that. ill update the script if i manage to find and fix the error

    qndaundefined 1 Reply Last reply
    0
    • qndaundefined Offline
      qndaundefined Offline
      qnda
      replied to dontknowletspl on last edited by
      #27

      @dontknowletsplay
      I did some experiments on this mod and discovered the probable cause of the weapon skin overlap bug and also a possible solution (although it may turn out unfair).

      The cause is the return of the box to the first place it spawned at the start of the game. In other words, for example on Town, if the mystery box is spawned next to the Double Tap, when the teddy bear comes out and the box will respawn next to the Quick Revive, nothing happens, but when the teddy bear comes out again and it will come back again next to the Double Tap, it will start to bug.

      A possible solution to this problem is to use a mod menu and to use the 'Unmovable Mystery Box' function, so that the crate never moves and triggers the bug.

      Unfortunately I am not a programmer and I have no experience with the gsc language, but I hope I have been of help anyway.

      dontknowletsplundefined 1 Reply Last reply
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      • dontknowletsplundefined Offline
        dontknowletsplundefined Offline
        dontknowletspl
        replied to qnda on last edited by
        #28

        @DR-qnda thank you that helps alot. i think it is fixable without making the box unmoveable.

        1 Reply Last reply
        1
        • qndaundefined Offline
          qndaundefined Offline
          qnda
          wrote on last edited by
          #29

          Great, I hope you can fix this mod because my friends and I love it. If you need anything, let me know, I will try my best.

          dontknowletsplundefined 1 Reply Last reply
          0
          • dontknowletsplundefined Offline
            dontknowletsplundefined Offline
            dontknowletspl
            replied to qnda on last edited by
            #30

            @DR-qnda fixed and updated compiled file link. test it out and report if it has more issues.

            later on going to update the github page and add the auto compiler.

            qndaundefined 1 Reply Last reply
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            • qndaundefined Offline
              qndaundefined Offline
              qnda
              replied to dontknowletspl on last edited by
              #31

              @dontknowletsplay It's amazing how quickly you solved this bug. You are really a great developer. Tomorrow as soon as I can, I will test it and report any problems.

              dontknowletsplundefined 1 Reply Last reply
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              • dontknowletsplundefined Offline
                dontknowletsplundefined Offline
                dontknowletspl
                replied to qnda on last edited by dontknowletspl
                #32

                @DR-qnda if you have time please test the second version aswell which is not using replacefunc.
                its not compiled tho but if needed i can add compiled file link.

                thank you.

                qndaundefined 1 Reply Last reply
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                • soapmanWindows8undefined Offline
                  soapmanWindows8undefined Offline
                  soapmanWindows8
                  replied to Sorex on last edited by
                  #33

                  Sorex Ohya cunt uv got every gun in the game son

                  Sorexundefined 1 Reply Last reply
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                  • qndaundefined Offline
                    qndaundefined Offline
                    qnda
                    replied to dontknowletspl on last edited by
                    #34

                    @dontknowletsplay I have tested the updated version and everything looks perfect. I played a game on Town, without the 'Unmovable Magic Box', spending 200k points and everything went great. No problems with graphics or features, the mod works great. I used the Plutonium_T6_shared_magicbox.gsc file.
                    I will continue to test on other maps and with more players and will let you know if I run into any problems.
                    thanks again for making this mod better and better.

                    dontknowletsplundefined 1 Reply Last reply
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                    • Sorexundefined Offline
                      Sorexundefined Offline
                      Sorex Contributor
                      replied to soapmanWindows8 on last edited by
                      #35

                      soapmanWindows8 What?

                      dontknowletsplundefined 1 Reply Last reply
                      0
                      • dontknowletsplundefined Offline
                        dontknowletsplundefined Offline
                        dontknowletspl
                        replied to qnda on last edited by
                        #36

                        @DR-qnda good to hear it works if you could also try this second version which doesnt use replacefunc to work. i like to know if there is any issues with it because this script should work outside of plutonium aswell.

                        https://github.com/whydoesanyonecare/shared_mysterybox/blob/main/T6_zombies_shared_magicbox.gsc

                        the installion link has compiler if you dont have one yet or i can add compiled file aswell if needed.

                        qndaundefined 1 Reply Last reply
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                        • dontknowletsplundefined Offline
                          dontknowletsplundefined Offline
                          dontknowletspl
                          replied to Sorex on last edited by
                          #37

                          Sorex haha some random kid pissed..

                          soapmanWindows8undefined 1 Reply Last reply
                          0
                          • qndaundefined Offline
                            qndaundefined Offline
                            qnda
                            replied to dontknowletspl on last edited by
                            #38

                            @dontknowletsplay
                            I also tested this other version and it works just as well as the previous one.
                            What changes between this and the one called Plutonium_T6_shared_magicbox.gsc?
                            Which of the two do you suggest me to use?

                            dontknowletsplundefined 1 Reply Last reply
                            0
                            • dontknowletsplundefined Offline
                              dontknowletsplundefined Offline
                              dontknowletspl
                              replied to qnda on last edited by dontknowletspl
                              #39

                              @DR-qnda both are basically same but the new version doesnt use plutoniums replacefunc and because this it should work on any version of bo2 zombies. the first version only works only on plutonium.

                              qndaundefined 1 Reply Last reply
                              1
                              • qndaundefined Offline
                                qndaundefined Offline
                                qnda
                                replied to dontknowletspl on last edited by
                                #40

                                @dontknowletsplay Perfect, my friends and I love this mod, and for that we wanted to thank you for making it work so well!

                                1 Reply Last reply
                                0
                                • dontknowletsplundefined Offline
                                  dontknowletsplundefined Offline
                                  dontknowletspl
                                  wrote on last edited by
                                  #41

                                  UPDATE 2:

                                  i was bored this morning and got this done.

                                  Now player can get perks from mystery box aswell

                                  Kalitosundefined 1 Reply Last reply
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                                  • Kalitosundefined Offline
                                    Kalitosundefined Offline
                                    Kalitos
                                    replied to dontknowletspl on last edited by
                                    #42

                                    @dontknowletsplay There is a bug. When using. zombies no longer drop perks like max ammo, x2, nuke. And in nuketown there is a perk that comes out in the box and when I use it, it doesn't work I think. since the game freezes for a moment and takes a weapon from me.

                                    dontknowletsplundefined 1 Reply Last reply
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                                    • dontknowletsplundefined Offline
                                      dontknowletsplundefined Offline
                                      dontknowletspl
                                      replied to Kalitos on last edited by dontknowletspl
                                      #43

                                      Kalitos thank you. i will have to look in to this. i will update the script when i find the error.

                                      just to make sure you was using this script ?Perks in box and shared box DOWNLOAD: https://github.com/whydoesanyonecare/shared_mysterybox_and_perks_in_box/raw/main/shared_box_and_perks_in_box_compiled.gsc

                                      also do you have other mods installed same time? (this may cause the powerups not showing up)

                                      Kalitosundefined 1 Reply Last reply
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                                      • Kalitosundefined Offline
                                        Kalitosundefined Offline
                                        Kalitos
                                        replied to dontknowletspl on last edited by
                                        #44

                                        @dontknowletsplay I use it on a server with the mod of [ BO2 Nuketown 2.0 Zombies Reimagined "City Of Mars" Release ].
                                        And I am using the correct file.

                                        dontknowletsplundefined 1 Reply Last reply
                                        0
                                        • dontknowletsplundefined Offline
                                          dontknowletsplundefined Offline
                                          dontknowletspl
                                          replied to Kalitos on last edited by
                                          #45

                                          Kalitos well then i have to also test it on server. i have only tested it in private match and it worked fine there.

                                          1 Reply Last reply
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