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  3. [Release] [Zombies] Legacy

[Release] [Zombies] Legacy

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • Sabino.ahkundefined Offline
    Sabino.ahkundefined Offline
    Sabino.ahk
    replied to JezuzLizard on last edited by
    #4

    JezuzLizard Wow I thought that as you go up the rounds, more zombies arrived, for example, round 50, 250 zombies arrived.

    Clippy95undefined 1 Reply Last reply
    0
    • Resxtundefined Offline
      Resxtundefined Offline
      Resxt Plutonium Staff
      wrote on last edited by
      #5

      "A maximum of 24 zombies a round when playing solo"
      Maximum means it cannot go higher

      1 Reply Last reply
      1
      • Clippy95undefined Offline
        Clippy95undefined Offline
        Clippy95 VIP
        replied to Sabino.ahk on last edited by
        #6

        @Mr-MaPSaBino that's the point of this mod is to make it work like the first three WaW maps, where there's only 24 maximum each round, and to make instakills happen on 163 like WaW and BO1

        AdrX003undefined 1 Reply Last reply
        2
        • teh_banditundefined Offline
          teh_banditundefined Offline
          teh_bandit
          wrote on last edited by teh_bandit
          #7

          Update: Walker zombies in high rounds removed

          1 Reply Last reply
          1
          • teh_banditundefined Offline
            teh_banditundefined Offline
            teh_bandit
            wrote on last edited by
            #8
            This post is deleted!
            1 Reply Last reply
            1
            • teh_banditundefined Offline
              teh_banditundefined Offline
              teh_bandit
              wrote on last edited by
              #9

              Update: Zombies can no longer attack through barriers

              1 Reply Last reply
              1
              • AdrX003undefined Offline
                AdrX003undefined Offline
                AdrX003
                replied to Clippy95 on last edited by
                #10

                Clippy95 maybe its just interesting for some to play like the WaW times in a more modern zombies
                guess

                1 Reply Last reply
                0
                • znchiundefined Offline
                  znchiundefined Offline
                  znchi
                  replied to teh_bandit on last edited by
                  #11

                  teh_bandit said in [Release] [Zombies] Legacy:

                  Zombies can no longer attack through barriers

                  That just gave me flash backs to my first run on Verruckt. Gonna have a lot of fun with this mod.

                  teh_banditundefined 1 Reply Last reply
                  1
                  • teh_banditundefined Offline
                    teh_banditundefined Offline
                    teh_bandit
                    replied to znchi on last edited by teh_bandit
                    #12

                    @tranzitzucks Buried plays the most like this actually with the paralyzer! If you enter the Mines from the courthouse and leave the barrier closed off, there will only be 2 spawns. You can hold down the window spot by constantly repairing it and use the paralyzer to deal with non-window spawning zombies. Super fast and safe, rounds last seconds.

                    1 Reply Last reply
                    0
                    • bar2undefined Offline
                      bar2undefined Offline
                      bar2
                      replied to teh_bandit on last edited by
                      #13

                      teh_bandit can i pay you to make a 24 zombies a round mod for bo1?

                      teh_banditundefined 1 Reply Last reply
                      0
                      • teh_banditundefined Offline
                        teh_banditundefined Offline
                        teh_bandit
                        replied to bar2 on last edited by
                        #14

                        bar2 No payment needed, I plan on porting this to Bo1. You can add me on discord for early access and testing: Bandit#6081

                        1 Reply Last reply
                        0
                        • nathansmggundefined Offline
                          nathansmggundefined Offline
                          nathansmgg
                          wrote on last edited by
                          #15

                          where to install

                          teh_banditundefined 1 Reply Last reply
                          0
                          • teh_banditundefined Offline
                            teh_banditundefined Offline
                            teh_bandit
                            replied to nathansmgg on last edited by
                            #16

                            nathansmgg

                            Script to be placed in %localappdata%\Plutonium\storage\t6\scripts\zm
                            If you do not have these folders, make them.

                            1 Reply Last reply
                            0
                            • firelion338undefined Offline
                              firelion338undefined Offline
                              firelion338
                              wrote on last edited by
                              #17

                              Do you have a bo1 version of this mod cause I'd love to play it. I've been looking for a mod like this and I love this mod

                              Resxtundefined 1 Reply Last reply
                              0
                              • hindercanrunundefined Offline
                                hindercanrunundefined Offline
                                hindercanrun
                                wrote on last edited by
                                #18

                                NOOOOOOOO
                                not quick revive
                                yay we can go past 255

                                1 Reply Last reply
                                0
                                • Resxtundefined Offline
                                  Resxtundefined Offline
                                  Resxt Plutonium Staff
                                  replied to firelion338 on last edited by
                                  #19

                                  firelion338 it says "Check out the Black Ops 1 version of this mod!" at the bottom of the topic? Isn't it what you want?

                                  1 Reply Last reply
                                  0
                                  • smilesmile1234undefined Offline
                                    smilesmile1234undefined Offline
                                    smilesmile1234
                                    replied to teh_bandit on last edited by
                                    #20

                                    teh_bandit

                                    I have Two questions :

                                    1. what is the difference between Quick Revive WaW version and the other once (bo1\bo2\bo3...)

                                    2. how can I install the Bo1 version

                                    teh_banditundefined 1 Reply Last reply
                                    0
                                    • teh_banditundefined Offline
                                      teh_banditundefined Offline
                                      teh_bandit
                                      replied to smilesmile1234 on last edited by
                                      #21

                                      smilesmile1234

                                      1. WaW quick revive does not provide any self revives and price is 1500, not 500; it is completely useless in solo.

                                      2. You will need to look into getting game_mod if you have steam or follow the instructions on pluto for mod loading

                                      smilesmile1234undefined hindercanrunundefined 2 Replies Last reply
                                      0
                                      • smilesmile1234undefined Offline
                                        smilesmile1234undefined Offline
                                        smilesmile1234
                                        replied to teh_bandit on last edited by
                                        #22

                                        teh_bandit

                                        thank you so much for the info

                                        *can you disable the quick revive thing ?

                                        teh_banditundefined 1 Reply Last reply
                                        0
                                        • teh_banditundefined Offline
                                          teh_banditundefined Offline
                                          teh_bandit
                                          replied to smilesmile1234 on last edited by
                                          #23

                                          smilesmile1234 I can, and so can you as it's open source.

                                          smilesmile1234undefined 1 Reply Last reply
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