[Release] GSC Dump Searcher
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Ox_ 010 Editor looks like a wonderful program but it has a hefty price tag . However, it does offer scripting support and is worth the cash so honestly something I see myself investing into in the future for my general workflow.
AstroGrep is actually what I was envisioning for this project to evolve into, thanks for showing it to me. One of the main things I wanted was to peek into the file and line where the instances were found. I'll give it a try
Edit: I just tried AstroGrep and it's actually slower than my project doing both case sensitive and case insensitive searches. Maybe there's some configuration I need to do .
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TheHiddenHour said in GSC Dump Searcher:
Ox_ 010 Editor looks like a wonderful program but it has a hefty price tag . However, it does offer scripting support and is worth the cash so honestly something I see myself investing into in the future for my general workflow.
AstroGrep is actually what I was envisioning for this project to evolve into, thanks for showing it to me. One of the main things I wanted was to peek into the file and line where the instances were found. I'll give it a try
Edit: I just tried AstroGrep and it's actually slower than my project doing both case sensitive and case insensitive searches. Maybe there's some configuration I need to do .
Oh yeah, I just tried the free trial. If I'm going to start using it, I'll just get a cracked version haha.
And is AstroGrep really inefficient? Maybe you didn't have the files cached to memory when you ran it, and then had when you ran your program?
Well anyway, AstroGrep was pretty much just the first thing I found years ago when I was searching for a program to do this, it had all I needed, regex, responsive gui while searching, peek results, search & destination history, file types, and umm probably something else that I often use as well.
Didn't do research on how efficient it is or whatever. Who knows, maybe it's not efficient at all. -
Jesus Christ.. A mature discussion of work.. on Plutonium.. I never thought I'd see the day.
OP- regardless of it's use, It's good to see some nice work, practice makes perfect after all. Nice job posting the source etc too, really helps trust and allows others to learn or comment. -
You guys seem to be missing _globallogic.gsc in your linked dumps. Here you go.
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Deicide Hey would you happen to have any more of the missing scripts? I'm working on repairing the BO2 scripts to make it possible to recompile them, but I am missing some scripts and the Cerberus Decompiler and fast file explorer does not extract them.
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JezuzLizard List what scripts you're missing and ill see if i have them and pastebin them to you
Getting that _globallogic to work normally decompiled will be a challenge indeed. I wish you luck homie.
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Deicide You could also just zip up the whole dump you have and share it with us, maybe there are a few nice additions or changes we don't know of yet.
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Sure. No problem.
https://www6.zippyshare.com/v/Tn6DONDD/file.html
Likely that many files are copies of others as i've gotten dumps from many sources and combined them together, and most gsc's have a txt file to match. Txt files are the decompiled copies, gsc's are usually compiled properly (but sometimes they are not). I attained the source of _globallogic.gsc from somewhere else. So this has no compiled GSC. For example. But you could always dump it using a GSC Retriever or just simply making your own program to dump it from memory yourself.
There are numerous other types of files here that aren't in the OP's dump. CSC, SHOCK, Graph, LUA, etc etc. Likely other GSC's as well.
Have fun
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Deicide Would you be able to upload it to another site? I am unable to download from the current link.
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Deicide Thank you.
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JezuzLizard Please keep me updated with this reverse engineering process you're embarking on.
I would very much like to see the _rank gsc and _globallogic gsc fixed up for both PC and Console. Good luck!
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Deicide Since my main interest is in zombies I haven't done anything specific to multi yet. But when I get to gametypes_zm I will compare the multi scripts that correspond to the zm scripts killing 2 birds with 1 stone. I make no guarantees however. The more core a script is the harder it is to debug so even if I fix many errors in _globallogic.gsc its unlikely it will work. I'll still do it though since it can be used as a superior reference to any current dump since it will have near parity with the original script.
I intend on making an initial release of this project probably later today assuming I can check the remaining scripts by then.
I only have to look thru another 6 scripts, and then I will start gametypes_zm. -
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