Tips on script creation/coding.
-
Does anyone know where I could find theory on script coding? I got a little interested in this, I tried to get information of some scripts that are in the forum, and decompile some, to see their code, but when I compiled again, it gave errors, and did not touch anything of the code, I just wanted to try to understand how it worked, I liked some custom "power up" ones, one that improved the weapon, another that gave you infinite bullets for thirty seconds, and I wanted to try to replicate something like that, make a custom, I don't know, a x3 or x4, with a limit of duration.
P.S.: I speak Spanish, and my English is bad, I can handle basic programming concepts, (use a translator to transmit this message), if someone wants to help me, or give me some advice, thanks in advance. -
Does anyone know where I could find theory on script coding? I got a little interested in this, I tried to get information of some scripts that are in the forum, and decompile some, to see their code, but when I compiled again, it gave errors, and did not touch anything of the code, I just wanted to try to understand how it worked, I liked some custom "power up" ones, one that improved the weapon, another that gave you infinite bullets for thirty seconds, and I wanted to try to replicate something like that, make a custom, I don't know, a x3 or x4, with a limit of duration.
P.S.: I speak Spanish, and my English is bad, I can handle basic programming concepts, (use a translator to transmit this message), if someone wants to help me, or give me some advice, thanks in advance.This post is deleted! -
This post is deleted!
@Tentha I searched, and although not all of them, some do have the source code, but I still don't know what each library is for. It's not as if I were looking for a tutorial to program in c++, its syntax, with its standard libraries and so on, but I'll keep trying, and thanks for your advice.
-
@Tentha I searched, and although not all of them, some do have the source code, but I still don't know what each library is for. It's not as if I were looking for a tutorial to program in c++, its syntax, with its standard libraries and so on, but I'll keep trying, and thanks for your advice.
This post is deleted! -
For example, these.
#include maps/mp/_utility;
#include common_scripts/utility;
#include maps/mp/gametypes_zm/_hud_util;
#include maps/mp/zombies/_zm;
#include maps/mp/zombies/_zm_utility;
#include maps/mp/zombies/_zm_weapons;
#include maps/mp/zombies/_zm_stats;
#include maps/mp/gametypes_zm/_hud_message;
#include maps/mp/zombies/_zm_powerups;
#include maps/mp/zombies/_zm_perks;
#include maps/mp/zombies/_zm_audio;
#include maps/mp/zombies/_zm_score; -
For example, these.
#include maps/mp/_utility;
#include common_scripts/utility;
#include maps/mp/gametypes_zm/_hud_util;
#include maps/mp/zombies/_zm;
#include maps/mp/zombies/_zm_utility;
#include maps/mp/zombies/_zm_weapons;
#include maps/mp/zombies/_zm_stats;
#include maps/mp/gametypes_zm/_hud_message;
#include maps/mp/zombies/_zm_powerups;
#include maps/mp/zombies/_zm_perks;
#include maps/mp/zombies/_zm_audio;
#include maps/mp/zombies/_zm_score;This post is deleted! -
Exactly, what I mean is how each library contains.
-
Exactly, what I mean is how each library contains.
This post is deleted! -
undefined Xerxes locked this topic on
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better 💗
Register Login