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  3. [Release] [Zombies] Black Ops 2 Nacht Der Untoten

[Release] [Zombies] Black Ops 2 Nacht Der Untoten

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • adrian0125undefined adrian0125

    MidnightBlue Yes, https://pluto.mxve.de/server/184.105.3.91/4979

    dontknowletsplundefined Offline
    dontknowletsplundefined Offline
    dontknowletspl
    wrote on last edited by
    #11

    adrian0125 this is old version of my nacht map

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    • adrian0125undefined Offline
      adrian0125undefined Offline
      adrian0125
      wrote on last edited by
      #12

      Ok, sorry.

      1 Reply Last reply
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      • no romeundefined Offline
        no romeundefined Offline
        no rome
        Contributor
        wrote on last edited by
        #13

        can this be played in private matches with friends? or is it client sided only

        dontknowletsplundefined 1 Reply Last reply
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        • no romeundefined no rome

          can this be played in private matches with friends? or is it client sided only

          dontknowletsplundefined Offline
          dontknowletsplundefined Offline
          dontknowletspl
          wrote on last edited by
          #14

          no rome yes you can play it in private match with friends

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          • znchiundefined Offline
            znchiundefined Offline
            znchi
            wrote on last edited by
            #15

            Small bug, alternative ammo type mod doesn't give you the aat but lets you pack a punch twice with ported guns.

            dontknowletsplundefined 2 Replies Last reply
            0
            • endkillertheoneundefined Offline
              endkillertheoneundefined Offline
              endkillertheone
              wrote on last edited by
              #16

              can someone post a video tutorial? this stuff really isnt helping lmao

              dontknowletsplundefined 1 Reply Last reply
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              • znchiundefined znchi

                Small bug, alternative ammo type mod doesn't give you the aat but lets you pack a punch twice with ported guns.

                dontknowletsplundefined Offline
                dontknowletsplundefined Offline
                dontknowletspl
                wrote on last edited by
                #17

                @tranzitzucks This script has part of the AATs mod code which is why it does not work in this map. i might change it in future.

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                • endkillertheoneundefined endkillertheone

                  can someone post a video tutorial? this stuff really isnt helping lmao

                  dontknowletsplundefined Offline
                  dontknowletsplundefined Offline
                  dontknowletspl
                  wrote on last edited by dontknowletspl
                  #18

                  endkillertheone i never done video tutorial but if you want to i can make you double clickable script that copies the file in correct folder then u can just start map named transit.

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                  • DA663Rundefined DA663R

                    Plutonium Screenshot 2022.01.11 - 22.59.36.65.png Plutonium Screenshot 2022.01.11 - 22.58.36.39.png Plutonium Screenshot 2022.01.11 - 22.55.42.14.png Plutonium Screenshot 2022.01.11 - 22.54.43.59.png Plutonium Screenshot 2022.01.11 - 22.53.25.79.png

                    eeiuundefined Offline
                    eeiuundefined Offline
                    eeiu
                    wrote on last edited by
                    #19
                    This post is deleted!
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                    • MidnightBlueundefined MidnightBlue

                      any servers with this map?

                      dontknowletsplundefined Offline
                      dontknowletsplundefined Offline
                      dontknowletspl
                      wrote on last edited by dontknowletspl
                      #20

                      MidnightBlue some one has started hosting it. c2633b54-9993-4b0b-bda0-2ca6c356a72f-kuva.png

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                      • dontknowletsplundefined dontknowletspl

                        This post is deleted!

                        *Bbngamer34*undefined Offline
                        *Bbngamer34*undefined Offline
                        *Bbngamer34*
                        wrote on last edited by
                        #21

                        @dontknowletsplay hello, I have a problem and it is that when I downloaded your map, the zombies began to respawn very quickly in all the maps and that is very annoying..
                        Could you bring a solution please... that makes it difficult for me to play.

                        dontknowletsplundefined 1 Reply Last reply
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                        • *Bbngamer34*undefined *Bbngamer34*

                          @dontknowletsplay hello, I have a problem and it is that when I downloaded your map, the zombies began to respawn very quickly in all the maps and that is very annoying..
                          Could you bring a solution please... that makes it difficult for me to play.

                          dontknowletsplundefined Offline
                          dontknowletsplundefined Offline
                          dontknowletspl
                          wrote on last edited by dontknowletspl
                          #22

                          *Bbngamer34*

                          are you sure its my map which does this? there is nothing in the code that changes the speed more then it originally would.

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                          • LKuramaundefined Offline
                            LKuramaundefined Offline
                            LKurama
                            wrote on last edited by
                            #23

                            Excellent work ! That's what T6 needs !

                            1 Reply Last reply
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                            • BULLETBOTundefined Offline
                              BULLETBOTundefined Offline
                              BULLETBOT
                              wrote on last edited by
                              #24
                              This post is deleted!
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                              • AdrX003undefined Offline
                                AdrX003undefined Offline
                                AdrX003
                                wrote on last edited by AdrX003
                                #25

                                @dontknowletsplay could let some links on where you learned to separate the sub maps from tranzit so new scripters could take a look to get the basics of "making a map" on BO2 enen with all this limitation on ? as i know you might not give the source to anyone, it could be nice at least to know were you found a wau to do it, the main ideias behind ir and all.

                                dontknowletsplundefined 1 Reply Last reply
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                                • AdrX003undefined AdrX003

                                  @dontknowletsplay could let some links on where you learned to separate the sub maps from tranzit so new scripters could take a look to get the basics of "making a map" on BO2 enen with all this limitation on ? as i know you might not give the source to anyone, it could be nice at least to know were you found a wau to do it, the main ideias behind ir and all.

                                  dontknowletsplundefined Offline
                                  dontknowletsplundefined Offline
                                  dontknowletspl
                                  wrote on last edited by dontknowletspl
                                  #26

                                  AdrX003 Not sure are you using translator or did you have stroke while writing that message. I have shared some of my maps source code in my forum posts and new comers can learn from the code or by looking to gsc dumps that are shared on forums by jezuzlizard. I learned my self making this stuff while reading other peoples source and gsc dumps.

                                  AdrX003undefined 1 Reply Last reply
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                                  • dontknowletsplundefined dontknowletspl

                                    AdrX003 Not sure are you using translator or did you have stroke while writing that message. I have shared some of my maps source code in my forum posts and new comers can learn from the code or by looking to gsc dumps that are shared on forums by jezuzlizard. I learned my self making this stuff while reading other peoples source and gsc dumps.

                                    AdrX003undefined Offline
                                    AdrX003undefined Offline
                                    AdrX003
                                    wrote on last edited by
                                    #27

                                    @dontknowletsplay ye looking back i wasnt really well wile writing that. also found some if your stuff in your github page, doesnt look very organized but its actually there so, tnx.

                                    JezuzLizardundefined 1 Reply Last reply
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                                    • AdrX003undefined AdrX003

                                      @dontknowletsplay ye looking back i wasnt really well wile writing that. also found some if your stuff in your github page, doesnt look very organized but its actually there so, tnx.

                                      JezuzLizardundefined Offline
                                      JezuzLizardundefined Offline
                                      JezuzLizard
                                      Plutonium Staff
                                      wrote on last edited by
                                      #28

                                      AdrX003
                                      Here are some mods to look into if you haven't already:

                                      https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2

                                      https://github.com/JezuzLizard/Cut-Tranzit-Locations

                                      https://github.com/JezuzLizard/T6-Plutonium-Grief-Promod

                                      The first one is an early prototype which isn't really the best to look at if you want to make standardized code definitely check out the other 2 first.

                                      1 Reply Last reply
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                                      • znchiundefined znchi

                                        Small bug, alternative ammo type mod doesn't give you the aat but lets you pack a punch twice with ported guns.

                                        dontknowletsplundefined Offline
                                        dontknowletsplundefined Offline
                                        dontknowletspl
                                        wrote on last edited by dontknowletspl
                                        #29

                                        @whenlamamu AATs mod is working now with this map.

                                        1 Reply Last reply
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                                        • dontknowletsplundefined dontknowletspl

                                          This post is deleted!

                                          Fixel090undefined Offline
                                          Fixel090undefined Offline
                                          Fixel090
                                          wrote on last edited by
                                          #30
                                          This post is deleted!
                                          dontknowletsplundefined 1 Reply Last reply
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