UPnP was enabled until yesterday
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So I was able to play BO2 zombies with friends the day before yesterday where I had UPnP enabled and the ports correctly portforwarded. I haven't changed anything about my network being marked as private or changed anything about portforward, but the day after when I launched it says UPnP is disabled. I tried multiple things such as reinstalling both the plutonium and bo2, turning off firewall, re-portforwarding, changing firewall inbound and outbound rules, marking my network as public and back to private, but none of it works. I can't even see if my portforward is working because the loading screen just automatically loads into the game when I set the minimum players to 2 or more.
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Reolism you don't need to set min players anymore, we now have working lobbies. So just select a map, don't start the match and invite your friends or tell your friends to join you via the friendlist.
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Dss0 I'm sure he's already tried that, similar to me. The lobby's are very buggy, and a lot of the times it will say "lobby is unavailable". It was silly to remove the option of joining your friends through the server browsers.
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over the next coming weeks the lobby issue bugs will be ironed out, with the new update everything changed on how you connect with friends if no longer goes threw the imgui but the in game friends list "not the f10 menu" if you idle for to long your friends will get kicked but its a bug that will be ironed out but the lobbys do work
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what about NAT type changing to strict every time i open bo2?
my NAT type has always been open but since the update it changes to strict. Not only that but it changes my NAT to strict on cod vanguard and cold war too. Is that even suppose to happen??
the only way to get my NAT type to be open again is for me to restart my modem/router.
Please look into this too. -
isthmus It reported as "OPEN" because before we didn't emulate it. We just told the game "its open" even though it is not.