HD Origins [ZM] (upscaled x4)
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Woow, noice, now to upscale these even more it would only be possible if we could change the 3d models haahha
hope pluto team can do it some day
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Woow, noice, now to upscale these even more it would only be possible if we could change the 3d models haahha
hope pluto team can do it some day
AdrX003 No, there is a 32 bit limit for these textures because the game is coded in 32 bit.
there is no way to change it.
well unless you are a super hacker that can edit the game engine lul -
AdrX003 No, there is a 32 bit limit for these textures because the game is coded in 32 bit.
there is no way to change it.
well unless you are a super hacker that can edit the game engine lul@RealBoneCrusher yeah that was pretty much what i was trying to say, what if plutonium find a way were we can replace models in game just like we can do with textures and scripts, just dragging the file to a folder
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@RealBoneCrusher yeah that was pretty much what i was trying to say, what if plutonium find a way were we can replace models in game just like we can do with textures and scripts, just dragging the file to a folder
AdrX003 well we could upscale it another time but then it will give 64 bit error. and every game deals with that
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How do I install this?
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Homy go to your plutonium folder the go storage/t6/images and drop the .IWI files there
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Homy go to your plutonium folder the go storage/t6/images and drop the .IWI files there
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@Tentha lol
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@Tentha lol
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@Tentha well almost everyone has got it working so its probably your pc
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@Tentha well almost everyone has got it working so its probably your pc
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@Tentha your game
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@Tentha your game
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Did you know that I don't use any texture larger than 2048x ?
I Know that it can make the game crash, so I never use it and I don't really recommend to use a texture having a greater resolution than 2048x2048 honestlyEven a greater texture might cause that.
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Did you know that I don't use any texture larger than 2048x ?
I Know that it can make the game crash, so I never use it and I don't really recommend to use a texture having a greater resolution than 2048x2048 honestlyEven a greater texture might cause that.
LKurama indeed, quality>size in general
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AdrX003 I made Kino der toten HD too and there is a 200 (50+ hours of game) with no crashes.
the game already has some 4k textures, your point makes no sense -
AdrX003 I made Kino der toten HD too and there is a 200 (50+ hours of game) with no crashes.
the game already has some 4k textures, your point makes no sense@CrusherBone and ascension round 244 wr of 70 hours was played in 4k as well
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@CrusherBone and ascension round 244 wr of 70 hours was played in 4k as well
@CrusherBone ye i also play BO1 Renaissance with everything in 4K and never had problems with it but i did a test recently by changing all of the textures to 2k and saw no like difference, im kinda just saying that on my experience theres a limit were it just doesnt need to be bigger
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@CrusherBone and ascension round 244 wr of 70 hours was played in 4k as well
@CrusherBone I don't think 4k textures are useful honeslty
I don't really play CoD Zombies for high res textures that you will see once or twice per game, I don't have a lot of time for that.But your work can be applauded though