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mw3 ff mod files

Scheduled Pinned Locked Moved MW3 Modding Support & Discussion
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  • Black-maksundefined Offline
    Black-maksundefined Offline
    Black-maks
    wrote on last edited by
    #1

    hi, mv3 ff files can be uncompressed with zonetool, but if i need to create ff files for my mod, can someone tell me how to do that?

    Bubblesundefined 1 Reply Last reply
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    • Black-maksundefined Black-maks

      hi, mv3 ff files can be uncompressed with zonetool, but if i need to create ff files for my mod, can someone tell me how to do that?

      Bubblesundefined Offline
      Bubblesundefined Offline
      Bubbles
      Contributor
      wrote on last edited by
      #2

      Black-maks You will need to copy the dumped folder to your zonetool folder, rename it to mod, and create a csv (list of assets) in zone_source. Put any custom assets into zonetool/mod and list them in your csv and then open zonetool and type buildzone mod

      Black-maksundefined 2 Replies Last reply
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      • Black-maksundefined Offline
        Black-maksundefined Offline
        Black-maks
        wrote on last edited by Black-maks
        #3

        Bubbles thank you very much, it worked. Now it will be easier for me to create my mod.

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        • Bubblesundefined Bubbles

          Black-maks You will need to copy the dumped folder to your zonetool folder, rename it to mod, and create a csv (list of assets) in zone_source. Put any custom assets into zonetool/mod and list them in your csv and then open zonetool and type buildzone mod

          Black-maksundefined Offline
          Black-maksundefined Offline
          Black-maks
          wrote on last edited by
          #4

          Bubbles something strange is going on with Zonetoll. if I unpack any ff archive it opens without problems, then I try to compile it back without any changes, it gives errors about the absence of any sound files, etc. but compiles ff without problems. But this assembled ff weighs less than the original and because of it the game crashes. Therefore, those ff that I collect from 0 are not visible to the game. Can someone come across this?

          Bubblesundefined 2 Replies Last reply
          0
          • Bubblesundefined Bubbles

            Black-maks You will need to copy the dumped folder to your zonetool folder, rename it to mod, and create a csv (list of assets) in zone_source. Put any custom assets into zonetool/mod and list them in your csv and then open zonetool and type buildzone mod

            Black-maksundefined Offline
            Black-maksundefined Offline
            Black-maks
            wrote on last edited by
            #5

            Bubbles i dont undestand. i create folder with mod_csv and weapon files and if i will buildzone mod_mp i see errors in zontool.5a89549e-7c83-481e-8d44-c09f65dc4a13-image.png 7d86de17-9e63-4186-bdb8-c91f77ba5b68-image.png 42c32e2c-edb4-4162-b1f1-da34ffa42a6a-image.png

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            • Black-maksundefined Black-maks

              Bubbles something strange is going on with Zonetoll. if I unpack any ff archive it opens without problems, then I try to compile it back without any changes, it gives errors about the absence of any sound files, etc. but compiles ff without problems. But this assembled ff weighs less than the original and because of it the game crashes. Therefore, those ff that I collect from 0 are not visible to the game. Can someone come across this?

              Bubblesundefined Offline
              Bubblesundefined Offline
              Bubbles
              Contributor
              wrote on last edited by
              #6

              Black-maks Weapon sounds aren't stored in the common_mp. They can be found in the localized_common_mp (you will want both the sounds folder and loaded_sounds folder)

              Black-maksundefined 1 Reply Last reply
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              • Bubblesundefined Bubbles

                Black-maks Weapon sounds aren't stored in the common_mp. They can be found in the localized_common_mp (you will want both the sounds folder and loaded_sounds folder)

                Black-maksundefined Offline
                Black-maksundefined Offline
                Black-maks
                wrote on last edited by
                #7

                Bubbles the question is, why can't I build a ff file with only weapon configs? the developers did it anyway. And who can tell or throw off perktable.csv, I thought it was in common_mp, but after unpacking it, I don’t have it there.

                Bubblesundefined 1 Reply Last reply
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                • Black-maksundefined Black-maks

                  Bubbles the question is, why can't I build a ff file with only weapon configs? the developers did it anyway. And who can tell or throw off perktable.csv, I thought it was in common_mp, but after unpacking it, I don’t have it there.

                  Bubblesundefined Offline
                  Bubblesundefined Offline
                  Bubbles
                  Contributor
                  wrote on last edited by
                  #8

                  Black-maks weapons require more than just a weapondef file. And depending on what you're doing, you're probably better off just editing xmodels. Can you explain exactly what you want to do?

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                  • Black-maksundefined Black-maks

                    Bubbles something strange is going on with Zonetoll. if I unpack any ff archive it opens without problems, then I try to compile it back without any changes, it gives errors about the absence of any sound files, etc. but compiles ff without problems. But this assembled ff weighs less than the original and because of it the game crashes. Therefore, those ff that I collect from 0 are not visible to the game. Can someone come across this?

                    Bubblesundefined Offline
                    Bubblesundefined Offline
                    Bubbles
                    Contributor
                    wrote on last edited by
                    #9

                    Black-maks going back to this, it is most likely a disc read error. You never want to modify official game fastfiles because you will most likely run into issues

                    Black-maksundefined 1 Reply Last reply
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                    • Bubblesundefined Bubbles

                      Black-maks going back to this, it is most likely a disc read error. You never want to modify official game fastfiles because you will most likely run into issues

                      Black-maksundefined Offline
                      Black-maksundefined Offline
                      Black-maks
                      wrote on last edited by
                      #10

                      Bubbles I would like to change only the configs of some guns, make the magazine bigger or smaller, add a laser beam for the night vision device, maybe add new modules.

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